Player Matchup

Bellona
Bellona
BigKoc2018
Bellona
Level 87
God Stats
6W - 11L
1,404 SR
Queue Stats
434W - 416L
1,486 Elo+
Solo
Sol
Sol
Kenji_Hozuki
Sol
Level 116
God Stats
122W - 96L
1,567 SR
Queue Stats
670W - 699L
1,483 Elo+
Solo
Susano
Susano
Xcoolerh20x
Susano
Level 69
God Stats
3W - 5L
1,424 SR
Queue Stats
385W - 413L
1,480 Elo+
Solo
Atlas
Atlas
ch3_09
Atlas
Level 105
God Stats
22W - 24L
1,512 SR
Queue Stats
40W - 49L
1,458 Elo+
Solo
Scylla
Scylla
r0b0 k1d
Scylla
Level 122
God Stats
4W - 1L
1,928 SR
Queue Stats
272W - 232L
1,490 Elo+
Solo
Team Averages
Level 100
1,567 SR
1,479 Elo+

VS

Team Averages
Level 95
1,514 SR
1,478 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ADAB Tom
Sylvanus
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 35L
1,536 Elo+
Solo
Kukulkan
Kukulkan
GirthyStork
Kukulkan
Level 53
God Stats
21W - 35L
1,349 SR
Queue Stats
142W - 156L
1,425 Elo+
Party 1
Izanami
Izanami
KursedKamikaze
Izanami
Level 106
God Stats
33W - 18L
1,663 SR
Queue Stats
130W - 138L
1,469 Elo+
Party 1
Bastet
Bastet
Shadowmancer01
Bastet
Level 155
God Stats
23W - 16L
1,556 SR
Queue Stats
822W - 762L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigKoc2018
Bellona
13
2 / 5 / 2
8,101
477
9,322
15,015
11,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 6 / 2
9,762
574
10,607
13,644
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
14
3 / 5 / 7
8,406
494
11,208
14,414
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
ch3_09
Atlas
12
2 / 6 / 11
8,026
472
9,798
16,523
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
r0b0 k1d
Scylla
15
7 / 3 / 5
9,292
547
10,855
7,952
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 4
9,157
539
9,765
16,462
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ADAB Tom
Sylvanus
12
4 / 4 / 11
8,670
510
8,716
17,420
14,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
GirthyStork
Kukulkan
13
2 / 6 / 4
8,529
502
6,025
8,990
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 6 / 7
10,005
589
16,746
17,896
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 4 / 2
9,848
579
8,933
14,087
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
22
Kills
25
25
Deaths
22
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
4
3.5
W
Sylvanus
ADAB Tom
Sylvanus
4
4
11
2.38
L
Bellona
BigKoc2018
Bellona
2
5
2
0.6
W
Kukulkan
GirthyStork
Kukulkan
2
6
4
0.67
L
8
6
2
1.5
W
7
6
7
1.75
W
7
4
2
2
L
Susano
3
5
7
1.3
L
Atlas
ch3_09
Atlas
2
6
11
1.25
L
Scylla
r0b0 k1d
Scylla
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,790
Damage
50,185
67,548
Taken
74,855
33,062
Mitigated
39,654
19,756
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,765
1,583
0
4,620
16,462
10,026
172
4,536
11,926
3,270
38,588
W
Sylvanus
ADAB Tom
Sylvanus
8,716
3,066
2,484
4,387
17,420
14,433
0
8,876
8,544
26,036
0
L
Bellona
BigKoc2018
Bellona
9,322
2,405
0
5,215
15,015
11,756
0
2,072
12,160
2,848
38,423
W
Kukulkan
GirthyStork
Kukulkan
6,025
1,066
0
812
8,990
3,598
87
3,543
5,447
50,833
0
L
10,607
4,159
146
4,174
13,644
3,639
3,530
1,565
12,044
52,321
6,156
W
16,746
12,194
0
6,481
17,896
6,172
108
10,358
7,538
0
72,363
W
8,933
1,166
0
3,130
14,087
5,425
0
4,079
10,008
0
73,217
L
Susano
11,208
1,749
0
3,514
14,414
4,672
0
3,480
10,804
0
55,450
L
Atlas
ch3_09
Atlas
9,798
2,296
651
5,312
16,523
10,833
0
7,014
9,307
26,225
0
L
Scylla
r0b0 k1d
Scylla
10,855
971
0
744
7,952
2,162
0
1,746
6,163
47,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
46,209
395
Minions Killed
440
0
Camps Cleared
0
1,631,646
Distance Traveled
1,535,212
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,157
539
73
4
0
356,886
3
W
Sylvanus
8,670
510
32
2
0
268,260
1
L
Bellona
8,101
477
78
5
0
333,201
0
W
Kukulkan
8,529
502
100
6
0
282,297
0
L
Sol
9,762
574
99
6
0
305,781
3
W
Izanami
10,005
589
118
7
0
275,358
4
W
Bastet
9,848
579
117
7
0
352,411
1
L
Susano
8,406
494
97
6
0
346,865
3
L
Atlas
8,026
472
30
2
0
328,258
3
L
Scylla
9,292
547
91
5
0
317,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role