Player Matchup

Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BrotherIAmPinned
Ratatoskr
Level 126
God Stats
3W - 1L
1,283 SR
Queue Stats
272W - 281L
1,525 Elo+
Solo
Chaac
Chaac
ColdAsICEz
Chaac
Level 87
God Stats
2W - 3L
1,618 SR
Queue Stats
60W - 71L
1,495 Elo+
Party 2
Geb
Geb
CyGplaysCQ
Geb
Level 80
God Stats
20W - 12L
1,579 SR
Queue Stats
421W - 291L
1,562 Elo+
Party 2
Sol
Sol
TheIvoryCrow
Sol
Level 146
God Stats
30W - 30L
1,559 SR
Queue Stats
322W - 270L
1,546 Elo+
Party 2
Team Averages
Level 101
1,508 SR
1,526 Elo+

VS

Team Averages
Level 108
1,515 SR
1,533 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LaZeR DoGz
Agni
Level 103
God Stats
3W - 1L
1,531 SR
Queue Stats
433W - 373L
1,534 Elo+
Party 1
Chronos
Chronos
PurpleTempo
Chronos
Level 125
God Stats
8W - 5L
1,650 SR
Queue Stats
717W - 627L
1,576 Elo+
Party 1
Achilles
Achilles
VanishGang
Achilles
Level 105
God Stats
3W - 6L
1,392 SR
Queue Stats
382W - 330L
1,543 Elo+
Party 1
Nike
Nike
liamgwright
Nike
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 245L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 10
8,462
564
7,114
6,858
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
14
5 / 2 / 6
8,451
563
7,829
13,082
4,481
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
5 / 1 / 0
9,136
609
10,342
13,841
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 6
8,908
594
5,744
9,850
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 3
8,587
572
9,660
8,759
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 3 / 3
8,357
557
10,262
15,209
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 2
7,919
528
7,089
10,638
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
PurpleTempo
Chronos
12
1 / 5 / 0
6,800
453
4,071
9,256
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
VanishGang
Achilles
14
4 / 4 / 3
8,445
563
6,107
10,243
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,935
462
4,088
12,273
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
10
10
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
5
10
1.2
L
Sun Wukong
 
Sun Wukong
1
3
3
0.83
W
Ratatoskr
5
2
6
4
W
Chaac
5
1
0
5
W
5
1
6
8
L
3
6
2
0.67
L
Chronos
PurpleTempo
Chronos
1
5
0
0.2
W
4
1
3
5.5
L
Achilles
VanishGang
Achilles
4
4
3
1.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,689
Damage
31,617
52,390
Taken
57,619
30,273
Mitigated
27,181
22,733
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,114
203
0
683
6,858
1,823
180
2,996
3,608
54,175
0
L
Sun Wukong
 
Sun Wukong
10,262
2,846
0
5,864
15,209
10,493
0
3,343
10,910
4,575
56,511
W
Ratatoskr
7,829
1,777
0
6,088
13,082
4,481
0
3,277
9,637
0
51,188
W
Chaac
10,342
2,082
131
8,544
13,841
11,114
390
935
11,975
7,709
46,555
W
5,744
1,090
0
1,772
9,850
10,668
237
2,238
7,420
24,337
0
L
7,089
347
0
2,562
10,638
3,594
0
6,274
4,364
45,445
0
L
Chronos
PurpleTempo
Chronos
4,071
1,732
0
2,143
9,256
3,051
0
5,122
4,134
38,335
6,121
W
9,660
2,426
0
5,515
8,759
2,187
675
1,910
6,849
63,401
0
L
Achilles
VanishGang
Achilles
6,107
2,370
0
2,417
10,243
4,162
0
2,106
7,955
0
47,472
L
4,088
596
261
3,267
12,273
5,881
0
7,740
4,533
0
38,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,544
Gold Earned
38,456
459
Minions Killed
461
0
Camps Cleared
0
1,581,681
Distance Traveled
1,452,905
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,462
564
84
6
0
322,471
2
L
Sun Wukong
8,357
557
125
8
0
286,866
4
W
Ratatoskr
8,451
563
104
7
0
335,997
7
W
Chaac
9,136
609
115
8
0
303,367
5
W
Geb
8,908
594
29
2
0
326,121
2
L
Agni
7,919
528
91
6
0
285,299
6
L
Chronos
6,800
453
68
5
0
274,099
2
W
Sol
8,587
572
127
8
0
293,725
7
L
Achilles
8,445
563
94
6
0
309,159
0
L
Nike
6,935
462
83
6
0
297,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role