Player Matchup

Osiris
Osiris
FunGamerTay
Osiris
Level 146
God Stats
0W - 1L
1,694 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 2
Cliodhna
Cliodhna
JadetheBarbarian
Cliodhna
Level 25
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 2L
1,358 Elo+
Solo
Bacchus
Bacchus
TheORGKnight
Bacchus
Level 129
God Stats
3W - 1L
1,661 SR
Queue Stats
27W - 20L
1,496 Elo+
Party 2
Skadi
Skadi
Valkyr13Song
Skadi
Level 149
God Stats
0W - 1L
1,551 SR
Queue Stats
4W - 5L
1,700 Elo+
Solo
Zeus
Zeus
behlert
Zeus
Level 39
God Stats
12W - 10L
1,407 SR
Queue Stats
13W - 12L
1,446 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,527 Elo+

VS

Team Averages
Level 95
1,522 SR
1,550 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
G_O_lR_Il_lI_A
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 1
Nemesis
Nemesis
GappingGemini
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
1,624 Elo+
Party 1
Atlas
Atlas
SFG__4__LIFE
Atlas
Level 109
God Stats
11W - 5L
1,610 SR
Queue Stats
171W - 139L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 3 / 0
5,914
591
3,599
13,248
8,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
6,269
627
4,378
7,236
2,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
TheORGKnight
Bacchus
12
1 / 6 / 1
7,302
730
5,719
11,855
11,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 1
7,007
701
8,059
8,353
3,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
behlert
Zeus
12
1 / 5 / 1
6,709
671
5,516
7,352
1,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
7 / 1 / 10
9,621
962
11,409
8,081
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
 
Agni
12
3 / 1 / 4
7,518
752
3,410
3,539
1,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 9
9,531
953
9,159
8,625
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
14
5 / 1 / 9
8,783
878
9,052
9,089
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 13
8,718
872
5,462
7,559
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
24
24
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
1
10
12
W
Agni
 
Agni
3
1
4
5
L
Osiris
0
3
0
0
W
6
0
9
10.5
W
Nemesis
5
1
9
9.5
L
0
6
2
0.17
W
3
0
13
9.5
L
Bacchus
TheORGKnight
Bacchus
1
6
1
0.25
L
1
4
1
0.38
L
Zeus
behlert
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
38,492
48,044
Taken
36,893
26,905
Mitigated
22,195
6,622
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,409
6,177
486
2,101
8,081
4,171
1,536
1,871
6,210
26,803
2,131
W
Agni
 
Agni
3,410
285
0
0
3,539
1,146
0
1,729
1,810
11,332
0
L
Osiris
3,599
1,115
33
2,611
13,248
8,450
31
6,122
7,089
0
10,225
W
9,159
6,511
0
5,197
8,625
4,053
1
3,270
5,355
0
41,132
W
Nemesis
9,052
3,511
0
1,779
9,089
4,722
311
1,944
7,145
0
20,607
L
4,378
260
0
422
7,236
2,168
0
1,702
5,358
0
16,462
W
5,462
1,745
0
1,128
7,559
8,103
0
2,776
4,783
14,313
0
L
Bacchus
TheORGKnight
Bacchus
5,719
616
1,206
1,560
11,855
11,417
58
5,591
6,174
12,709
0
L
8,059
2,675
0
361
8,353
3,039
90
3,551
4,802
0
33,138
L
Zeus
behlert
Zeus
5,516
819
0
429
7,352
1,831
44
2,011
5,177
19,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
44,171
170
Minions Killed
206
4
Camps Cleared
9
844,083
Distance Traveled
865,841
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,621
962
49
5
1
171,119
0
W
Agni
7,518
752
22
2
1
120,718
0
L
Osiris
5,914
591
12
1
0
166,364
0
W
Apollo
9,531
953
88
9
4
191,886
2
W
Nemesis
8,783
878
35
4
3
203,350
3
L
Cliodhna
6,269
627
36
4
0
182,531
0
W
Atlas
8,718
872
12
1
0
178,768
2
L
Bacchus
7,302
730
13
1
0
174,681
1
L
Skadi
7,007
701
73
7
3
157,208
2
L
Zeus
6,709
671
36
4
1
163,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role