Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
OldManMonkeys
Ah Muzen Cab
Silver IV
Level 103
God Stats
2W - 6L
1,604 SR
Queue Stats
25W - 41L
1,018 MMR
Solo
Agni
Agni
Silver III
PrecisionDivorce
Agni
Silver III
Level 103
God Stats
4W - 4L
1,533 SR
Queue Stats
104W - 101L
1,091 MMR
Party 1
Ganesha
Ganesha
Silver I
TheSirJupiter
Ganesha
Silver I
Level 60
God Stats
2W - 1L
1,649 SR
Queue Stats
68W - 84L
1,082 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,595 SR
1,064 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,490 SR
950 MMR
Medusa
Medusa
Gold V
Hustle-Muscle90
Medusa
Gold V
Level 156
God Stats
5W - 9L
1,387 SR
Queue Stats
75W - 89L
1,131 MMR
Solo
Ymir
Ymir
Bronze I
Mesquita M
Ymir
Bronze I
Level 88
God Stats
4W - 2L
1,526 SR
Queue Stats
38W - 71L
623 MMR
Solo
Discordia
Discordia
Silver II
one_all_man
Discordia
Silver II
Level 155
God Stats
18W - 14L
1,558 SR
Queue Stats
45W - 59L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OldManMonkeys
Ah Muzen Cab
15
7 / 6 / 2
11,199
659
18,543
14,642
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 6 / 5
9,968
586
8,934
11,531
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
15
1 / 3 / 10
11,468
675
9,675
20,703
25,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetCthulhuZeusGilgamesh

VS

Bans
ArtemisFenrirHerculesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 3
12,375
728
12,849
15,733
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 3 / 12
10,139
596
5,824
16,055
19,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
one_all_man
Discordia
16
6 / 3 / 6
11,712
689
15,433
13,361
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
15
15
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
5
3
2.1
W
0
3
12
2
L
Ah Muzen Cab
OldManMonkeys
Ah Muzen Cab
7
6
2
1.33
L
3
6
5
0.92
L
Ganesha
1
3
10
2
W
Discordia
one_all_man
Discordia
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
34,106
46,876
Taken
45,149
35,566
Mitigated
28,231
9,533
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,849
5,902
0
1,098
15,733
4,772
1,899
5,536
10,197
0
43,003
W
5,824
530
779
1,869
16,055
19,250
128
6,548
9,507
17,842
0
L
Ah Muzen Cab
OldManMonkeys
Ah Muzen Cab
18,543
5,771
0
3,198
14,642
6,133
1,122
7,468
6,962
0
47,268
L
8,934
206
0
752
11,531
3,748
855
5,881
5,534
26,572
0
L
Ganesha
9,675
368
0
5,583
20,703
25,685
88
7,630
12,518
32,429
0
W
Discordia
one_all_man
Discordia
15,433
941
224
3,267
13,361
4,209
740
7,149
6,212
50,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
34,226
158
Minions Killed
202
7
Camps Cleared
5
845,656
Distance Traveled
858,612
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,375
728
74
4
1
294,598
1
W
Ymir
10,139
596
28
2
2
280,524
2
L
Ah Muzen Cab
11,199
659
86
5
1
264,044
2
L
Agni
9,968
586
64
4
6
271,661
1
L
Ganesha
11,468
675
8
0
0
309,951
2
W
Discordia
11,712
689
100
6
2
283,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role