Player Matchup

Medusa
Medusa
Cedar1323
Medusa
Level 39
God Stats
13W - 11L
1,481 SR
Queue Stats
65W - 54L
1,525 Elo+
Solo
Ares
Ares
PapaJoslin
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,286 Elo+
Party 2
Chaac
Chaac
Vialoid
Chaac
Level 118
God Stats
4W - 3L
1,615 SR
Queue Stats
174W - 181L
1,487 Elo+
Party 2
Thanatos
Thanatos
nitrous216
Thanatos
Level 125
God Stats
8W - 7L
1,658 SR
Queue Stats
147W - 124L
1,598 Elo+
Party 2
Ao Kuang
Ao Kuang
orbithalo123
Ao Kuang
Level 147
God Stats
1W - 0L
1,942 SR
Queue Stats
70W - 46L
1,548 Elo+
Party 2
Team Averages
Level 87
1,639 SR
1,489 Elo+

VS

Team Averages
Level 61
1,481 SR
1,444 Elo+
Zeus
Zeus
Feared Meerkat
Zeus
Level 16
God Stats
1W - 3L
1,379 SR
Queue Stats
30W - 33L
1,441 Elo+
Party 1
Nemesis
Nemesis
Ill Alex III
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Izanami
Izanami
NAFTERSHOCK
Izanami
Level 26
God Stats
86W - 74L
1,499 SR
Queue Stats
98W - 92L
1,443 Elo+
Party 1
Geb
Geb
Reefer00Reaper
Geb
Level 88
God Stats
185W - 129L
1,563 SR
Queue Stats
324W - 263L
1,507 Elo+
Party 1
Scylla
Scylla
killsecures
Scylla
Level 157
God Stats
90W - 100L
1,464 SR
Queue Stats
640W - 639L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cedar1323
Medusa
18
2 / 2 / 23
11,077
1,108
11,786
8,305
4,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 2 / 41
13,181
1,318
11,842
15,124
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Vialoid
Chaac
16
4 / 0 / 4
9,583
958
4,220
2,609
1,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
nitrous216
Thanatos
20
9 / 4 / 32
12,531
1,253
22,704
15,295
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
orbithalo123
Ao Kuang
20
40 / 3 / 10
15,741
1,574
48,395
19,088
9,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 7
9,165
917
3,704
18,297
8,825
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ill Alex III
Nemesis
17
0 / 16 / 9
9,744
974
12,371
25,949
12,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
NAFTERSHOCK
Izanami
16
3 / 11 / 4
10,349
1,035
12,189
21,590
7,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 8 / 5
12,640
1,264
14,052
24,298
27,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
17
3 / 10 / 7
10,835
1,084
10,775
15,373
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
43
57
Kills
11
11
Deaths
57
110
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cedar1323
Medusa
2
2
23
6.75
L
0
12
7
0.29
L
Nemesis
Ill Alex III
Nemesis
0
16
9
0.28
L
Izanami
NAFTERSHOCK
Izanami
3
11
4
0.45
W
2
2
41
11.25
L
5
8
5
0.94
W
Chaac
Vialoid
Chaac
4
0
4
6
L
Scylla
3
10
7
0.65
W
Thanatos
nitrous216
Thanatos
9
4
32
6.25
W
Ao Kuang
orbithalo123
Ao Kuang
40
3
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,947
Damage
53,091
60,421
Taken
105,507
42,262
Mitigated
61,459
19,067
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cedar1323
Medusa
11,786
4,841
0
195
8,305
4,135
0
4,477
3,812
0
36,097
L
3,704
2,109
0
89
18,297
8,825
0
11,789
6,480
10,005
0
L
Nemesis
Ill Alex III
Nemesis
12,371
6,070
0
1,329
25,949
12,203
0
16,303
8,938
0
21,348
L
Izanami
NAFTERSHOCK
Izanami
12,189
10,033
0
974
21,590
7,590
0
11,730
9,823
0
31,114
W
11,842
845
0
1,897
15,124
18,982
0
5,541
9,421
23,909
0
L
14,052
674
143
4,320
24,298
27,516
0
12,263
11,920
39,771
0
W
Chaac
Vialoid
Chaac
4,220
527
0
428
2,609
1,620
0
1,278
1,299
0
12,657
L
Scylla
10,775
1,113
0
0
15,373
5,325
0
4,990
10,306
31,963
0
W
Thanatos
nitrous216
Thanatos
22,704
7,783
0
8,021
15,295
7,966
0
8,767
6,312
0
32,391
W
Ao Kuang
orbithalo123
Ao Kuang
48,395
17,311
0
8,526
19,088
9,559
0
7,878
10,870
53,668
4,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,113
Gold Earned
52,733
147
Minions Killed
159
6
Camps Cleared
3
855,585
Distance Traveled
893,033
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,077
1,108
56
6
0
167,685
0
L
Zeus
9,165
917
5
1
1
142,758
0
L
Nemesis
9,744
974
24
2
1
200,223
0
L
Izanami
10,349
1,035
47
5
0
162,340
1
W
Ares
13,181
1,318
29
3
1
192,568
0
L
Geb
12,640
1,264
27
3
0
214,004
0
W
Chaac
9,583
958
21
2
0
121,204
0
L
Scylla
10,835
1,084
56
6
1
173,708
1
W
Thanatos
12,531
1,253
24
2
1
184,189
0
W
Ao Kuang
15,741
1,574
17
2
4
189,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role