Player Matchup

Pele
Pele
Cerissee
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 1
Yemoja
Yemoja
LILGIBBY
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
Zekeben
Cthulhu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,400 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,379 Elo+

VS

Team Averages
Level 73
1,441 SR
1,532 Elo+
Eset
Eset
Ashingflames
Eset
Level 146
God Stats
12W - 31L
1,323 SR
Queue Stats
857W - 1,171L
1,410 Elo+
Solo
Pele
Pele
LuckyXIV
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,401 Elo+
Party 2
Tiamat
Tiamat
Rubanio
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
17 / 3 / 3
13,709
806
23,056
20,420
16,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
LILGIBBY
Yemoja
14
0 / 1 / 14
11,576
681
4,734
6,851
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Zekeben
Cthulhu
15
3 / 2 / 16
11,661
686
15,474
20,070
22,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,537
620
13,513
12,393
4,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
2 / 8 / 2
10,141
597
13,390
19,612
7,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Rubanio
Tiamat
13
2 / 7 / 3
10,439
614
3,603
15,959
8,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
6
6
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Pele
17
3
3
6.17
W
Yemoja
LILGIBBY
Yemoja
0
1
14
7
L
Pele
2
8
2
0.38
L
Tiamat
Rubanio
Tiamat
2
7
3
0.5
W
Cthulhu
Zekeben
Cthulhu
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,264
Damage
30,506
47,341
Taken
47,964
45,531
Mitigated
20,329
21,512
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,513
1,082
1,029
1,690
12,393
4,650
274
5,091
6,934
51,535
0
W
Pele
23,056
6,504
1,030
9,803
20,420
16,035
2,155
8,520
11,900
0
53,500
W
Yemoja
LILGIBBY
Yemoja
4,734
1,037
3,140
2,572
6,851
6,665
371
2,550
4,301
21,814
0
L
Pele
13,390
1,070
0
4,441
19,612
7,465
0
7,404
11,667
0
37,730
L
Tiamat
Rubanio
Tiamat
3,603
946
0
1,204
15,959
8,214
470
7,024
8,438
15,618
0
W
Cthulhu
Zekeben
Cthulhu
15,474
1,054
647
4,320
20,070
22,831
462
6,614
13,456
39,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
31,117
146
Minions Killed
159
4
Camps Cleared
8
913,306
Distance Traveled
852,759
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,537
620
91
5
5
284,950
1
W
Pele
13,709
806
49
3
4
315,191
0
W
Yemoja
11,576
681
49
3
0
286,042
1
L
Pele
10,141
597
40
2
2
300,837
0
L
Tiamat
10,439
614
28
2
1
266,972
3
W
Cthulhu
11,661
686
48
3
0
312,073
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role