Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cheezymcweezy2
Thanatos
Level 41
God Stats
4W - 7L
1,192 SR
Queue Stats
55W - 65L
1,385 Elo+
Solo
Merlin
Merlin
FeloVaz
Merlin
Level 129
God Stats
21W - 30L
1,426 SR
Queue Stats
202W - 230L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Sir Ludicrous
Danzaburou
Level 29
God Stats
47W - 41L
1,570 SR
Queue Stats
88W - 81L
1,492 Elo+
Party 1
Atlas
Atlas
VotedBubble4
Atlas
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
412W - 411L
1,514 Elo+
Party 1
Team Averages
Level 80
1,438 SR
1,457 Elo+

VS

Team Averages
Level 41
1,664 SR
1,425 Elo+
He Bo
He Bo
GatlingPVZ
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,480 Elo+
Party 2
Hades
Hades
Noir Hassassin
Hades
Level 31
God Stats
28W - 22L
1,601 SR
Queue Stats
69W - 78L
1,445 Elo+
Party 2
Mulan
Mulan
PUMBA__98
Mulan
Level 76
God Stats
4W - 4L
1,610 SR
Queue Stats
139W - 162L
1,391 Elo+
Solo
Bellona
Bellona
Silentshadow628
Bellona
Level 8
God Stats
4W - 6L
1,714 SR
Queue Stats
17W - 33L
1,376 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sepiroth1488
Ah Muzen Cab
Level 58
God Stats
5W - 4L
1,893 SR
Queue Stats
142W - 161L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 4 / 3
10,378
577
8,474
7,804
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
18
10 / 4 / 10
11,131
618
9,730
15,337
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
FeloVaz
Merlin
17
3 / 1 / 7
10,743
597
11,483
9,154
3,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Sir Ludicrous
Danzaburou
14
6 / 4 / 16
9,873
549
10,497
9,205
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 15
9,744
541
9,198
16,365
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
3 / 7 / 3
7,879
438
6,817
11,292
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
6 / 7 / 2
8,959
498
12,582
16,471
8,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
PUMBA__98
Mulan
13
0 / 1 / 0
8,008
445
2,750
7,621
5,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 8 / 1
8,045
447
7,268
15,506
8,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
sepiroth1488
Ah Muzen Cab
13
2 / 9 / 2
7,976
443
11,877
15,049
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
32
Kills
13
13
Deaths
32
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
4
3
2.63
W
Thanatos
10
4
10
3.75
W
Merlin
FeloVaz
Merlin
3
1
7
6.5
L
He Bo
3
7
3
0.64
L
6
7
2
1
L
Mulan
PUMBA__98
Mulan
0
1
0
0
L
2
8
1
0.31
W
Danzaburou
Sir Ludicrous
Danzaburou
6
4
16
3.5
W
4
0
15
11.5
L
Ah Muzen Cab
sepiroth1488
Ah Muzen Cab
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,382
Damage
41,294
57,865
Taken
65,939
29,556
Mitigated
33,992
23,619
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,474
1,964
0
1,728
7,804
2,426
2,853
4,358
3,446
46,959
0
W
Thanatos
9,730
1,928
0
13,540
15,337
5,659
0
6,376
8,961
0
67,445
W
Merlin
FeloVaz
Merlin
11,483
506
0
2,913
9,154
3,131
166
3,329
5,825
66,930
0
L
He Bo
6,817
774
0
2,128
11,292
6,497
104
4,356
6,820
33,303
0
L
12,582
543
0
4,088
16,471
8,393
746
8,184
8,075
41,024
0
L
Mulan
PUMBA__98
Mulan
2,750
53
0
2,519
7,621
5,450
0
2,936
4,685
0
42,011
L
7,268
2,399
1,150
1,177
15,506
8,514
326
6,979
8,423
0
27,820
W
Danzaburou
Sir Ludicrous
Danzaburou
10,497
5,111
0
2,745
9,205
2,763
491
2,477
6,728
0
49,174
W
9,198
3,665
0
2,693
16,365
15,577
76
3,362
13,003
27,555
0
L
Ah Muzen Cab
sepiroth1488
Ah Muzen Cab
11,877
3,943
346
3,337
15,049
5,138
210
6,232
8,781
0
52,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,869
Gold Earned
40,867
452
Minions Killed
348
0
Camps Cleared
0
1,676,266
Distance Traveled
1,527,557
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,378
577
98
5
0
318,171
10
W
Thanatos
11,131
618
95
5
0
361,398
3
W
Merlin
10,743
597
140
8
0
342,928
6
L
He Bo
7,879
438
51
3
0
319,034
1
L
Hades
8,959
498
61
3
0
285,599
1
L
Mulan
8,008
445
103
6
0
265,580
4
L
Bellona
8,045
447
55
3
0
351,713
0
W
Danzaburou
9,873
549
89
5
0
326,545
0
W
Atlas
9,744
541
30
2
0
327,224
3
L
Ah Muzen Cab
7,976
443
78
4
0
305,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role