Player Matchup

Bellona
Bellona
Eazr
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,278 Elo+
Party 3
Mulan
Mulan
Kamael1976
Mulan
Level 90
God Stats
6W - 8L
1,469 SR
Queue Stats
178W - 257L
1,322 Elo+
Solo
Raijin
Raijin
Ragle
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,278 Elo+
Party 3
Terra
Terra
Torque0007
Terra
Level 69
God Stats
9W - 15L
1,413 SR
Queue Stats
182W - 243L
1,362 Elo+
Party 1
Medusa
Medusa
steviewievie
Medusa
Level 60
God Stats
81W - 106L
1,406 SR
Queue Stats
104W - 170L
1,326 Elo+
Party 1
Team Averages
Level 55
1,458 SR
1,313 Elo+

VS

Team Averages
Level 56
1,492 SR
1,339 Elo+
Bellona
Bellona
Asheltronic
Bellona
Level 70
God Stats
45W - 35L
1,509 SR
Queue Stats
441W - 467L
1,394 Elo+
Solo
Geb
Geb
Kafrak
Geb
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 15L
1,229 Elo+
Party 2
Zhong Kui
Zhong Kui
MadEddie
Zhong Kui
Level 109
God Stats
18W - 17L
1,498 SR
Queue Stats
70W - 73L
1,493 Elo+
Solo
Anubis
Anubis
Sleepingkitsune
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,201 Elo+
Party 2
Izanami
Izanami
cptmellor
Izanami
Level 44
God Stats
16W - 15L
1,452 SR
Queue Stats
59W - 78L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eazr
Bellona
13
1 / 6 / 3
7,870
463
4,517
11,471
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
13
3 / 6 / 2
8,148
479
6,799
12,288
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Ragle
Raijin
13
3 / 9 / 2
8,238
485
7,868
9,843
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
12
1 / 2 / 5
8,055
474
4,221
14,640
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
2 / 5 / 2
7,437
437
5,113
11,204
2,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asheltronic
Bellona
16
9 / 2 / 5
10,484
617
8,692
11,614
9,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
Kafrak
Geb
12
2 / 2 / 8
8,503
500
3,796
8,459
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
MadEddie
Zhong Kui
17
3 / 1 / 4
10,649
626
8,093
8,587
5,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 6
10,658
627
12,782
11,094
5,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
cptmellor
Izanami
15
6 / 4 / 3
9,643
567
9,288
8,973
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
10
Kills
28
28
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asheltronic
Bellona
9
2
5
5.75
L
Bellona
Eazr
Bellona
1
6
3
0.42
W
Geb
Kafrak
Geb
2
2
8
3
L
Mulan
3
6
2
0.67
W
Zhong Kui
MadEddie
Zhong Kui
3
1
4
5
L
Raijin
Ragle
Raijin
3
9
2
0.44
W
8
2
6
5.5
L
Terra
1
2
5
1.75
W
Izanami
cptmellor
Izanami
6
4
3
1.88
L
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
42,651
59,446
Taken
48,727
30,626
Mitigated
30,166
14,008
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asheltronic
Bellona
8,692
2,596
0
3,565
11,614
9,648
1,925
1,631
9,919
0
76,427
L
Bellona
Eazr
Bellona
4,517
1,652
0
1,473
11,471
7,324
0
7,572
3,899
0
30,981
W
Geb
Kafrak
Geb
3,796
548
0
988
8,459
6,027
147
2,655
5,686
10,174
0
L
Mulan
6,799
1,448
0
2,584
12,288
6,815
0
5,016
7,272
0
46,500
W
Zhong Kui
MadEddie
Zhong Kui
8,093
459
0
5,473
8,587
5,825
2,498
351
8,194
71,779
0
L
Raijin
Ragle
Raijin
7,868
542
0
60
9,843
2,596
88
3,772
6,071
41,711
0
W
12,782
1,673
0
6,617
11,094
5,904
1,305
4,294
6,592
69,271
0
L
Terra
4,221
642
983
5,186
14,640
11,046
0
4,960
9,680
16,421
0
W
Izanami
cptmellor
Izanami
9,288
6,163
0
1,390
8,973
2,762
318
2,742
6,137
0
61,276
L
Medusa
5,113
1,852
459
3,263
11,204
2,845
165
3,757
7,447
0
46,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
49,937
361
Minions Killed
529
0
Camps Cleared
0
1,435,188
Distance Traveled
1,503,389
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,484
617
119
7
0
338,397
4
L
Bellona
7,870
463
64
4
0
306,427
0
W
Geb
8,503
500
8
0
0
324,173
0
L
Mulan
8,148
479
87
5
0
267,717
2
W
Zhong Kui
10,649
626
155
9
0
260,243
3
L
Raijin
8,238
485
87
5
0
267,095
5
W
Anubis
10,658
627
131
8
0
296,652
1
L
Terra
8,055
474
25
1
0
319,724
3
W
Izanami
9,643
567
116
7
0
283,924
2
L
Medusa
7,437
437
98
6
0
274,225
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role