Player Matchup

Khepri
Khepri
MarcelDavis14561
Khepri
Level 25
God Stats
14W - 2L
1,900 SR
Queue Stats
18W - 2L
1,836 Elo+
Party 2
Vulcan
Vulcan
kevinklon
Vulcan
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
58W - 31L
1,618 Elo+
Party 2
Chiron
Chiron
seblass_2
Chiron
Level 118
God Stats
3W - 0L
1,577 SR
Queue Stats
42W - 49L
1,533 Elo+
Solo
Team Averages
Level 90
1,739 SR
1,663 Elo+

VS

Team Averages
Level 111
1,613 SR
1,486 Elo+
Ra
Ra
Moonmiror
Ra
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 13L
1,264 Elo+
Solo
Fafnir
Fafnir
craig_os_001
Fafnir
Level 145
God Stats
0W - 1L
1,664 SR
Queue Stats
30W - 19L
1,663 Elo+
Party 1
Arachne
Arachne
jpickle12915
Arachne
Level 126
God Stats
13W - 8L
1,675 SR
Queue Stats
241W - 154L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
9,189
707
4,082
5,305
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
kevinklon
Vulcan
14
8 / 0 / 4
9,537
734
23,443
8,742
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
seblass_2
Chiron
13
3 / 2 / 8
8,823
679
11,442
6,639
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,481
575
4,902
9,968
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
0 / 2 / 2
7,849
604
4,255
17,468
20,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
jpickle12915
Arachne
11
1 / 4 / 1
7,113
547
5,124
17,816
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
1
6
0
0.17
L
Fafnir
0
2
2
0.5
L
Arachne
jpickle12915
Arachne
1
4
1
0.38
W
Vulcan
kevinklon
Vulcan
8
0
4
10
W
Chiron
seblass_2
Chiron
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,967
Damage
14,281
20,686
Taken
45,252
13,019
Mitigated
29,791
6,943
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,082
633
0
1,177
5,305
5,144
100
2,656
2,649
10,047
0
L
4,902
97
702
1,118
9,968
3,186
0
6,755
3,015
35,428
0
L
Fafnir
4,255
1,195
293
3,192
17,468
20,184
0
9,728
7,318
15,093
0
L
Arachne
jpickle12915
Arachne
5,124
3,262
0
2,372
17,816
6,421
0
10,149
7,243
0
12,110
W
Vulcan
kevinklon
Vulcan
23,443
5,577
0
2,839
8,742
4,528
842
4,350
4,392
55,778
0
W
Chiron
seblass_2
Chiron
11,442
4,726
876
2,051
6,639
3,347
1,266
2,463
4,176
0
38,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
22,443
162
Minions Killed
102
8
Camps Cleared
3
731,174
Distance Traveled
723,435
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,189
707
13
1
0
247,104
2
L
Ra
7,481
575
59
5
0
225,327
0
L
Fafnir
7,849
604
24
2
0
238,367
1
L
Arachne
7,113
547
19
1
3
259,741
4
W
Vulcan
9,537
734
93
7
6
265,049
3
W
Chiron
8,823
679
56
4
2
219,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role