Player Matchup

Hou Yi
Hou Yi
ASHTRØNAUT
Hou Yi
Level 128
God Stats
34W - 35L
1,498 SR
Queue Stats
793W - 782L
1,527 Elo+
Party 2
Zeus
Zeus
KgKommodo
Zeus
Level 156
God Stats
3W - 2L
1,626 SR
Queue Stats
177W - 156L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Shmays12
Sun Wukong
Level 89
God Stats
0W - 2L
1,280 SR
Queue Stats
54W - 48L
1,499 Elo+
Solo
He Bo
He Bo
hello333
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,514 Elo+
Solo
Fenrir
Fenrir
jackalzonettv
Fenrir
Level 139
God Stats
283W - 208L
1,607 SR
Queue Stats
922W - 900L
1,483 Elo+
Party 2
Team Averages
Level 128
1,502 SR
1,506 Elo+

VS

Team Averages
Level 126
1,567 SR
1,525 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bazzanellas
Zhong Kui
Level 106
God Stats
24W - 21L
1,529 SR
Queue Stats
558W - 545L
1,555 Elo+
Party 1
Ares
Ares
Juicy-J-06
Ares
Level 155
God Stats
5W - 2L
1,552 SR
Queue Stats
132W - 128L
1,508 Elo+
Solo
Hachiman
Hachiman
Minus2275
Hachiman
Level 87
God Stats
3W - 0L
1,550 SR
Queue Stats
344W - 339L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
williansbueno
Sun Wukong
Level 124
God Stats
10W - 4L
1,704 SR
Queue Stats
566W - 524L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 3 / 0
9,119
507
8,361
9,005
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
2 / 2 / 2
8,837
491
10,308
9,460
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Shmays12
Sun Wukong
16
4 / 3 / 3
9,684
538
15,247
16,264
10,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
hello333
He Bo
15
6 / 4 / 3
9,426
524
9,310
9,501
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 4
6,717
373
3,611
7,683
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
2 / 3 / 8
10,040
558
5,666
13,955
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Bazzanellas
Zhong Kui
15
4 / 2 / 3
9,409
523
6,854
10,699
7,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 6
8,653
481
4,448
20,256
17,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Minus2275
Hachiman
15
3 / 1 / 4
9,254
514
8,757
8,462
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
williansbueno
Sun Wukong
16
3 / 4 / 5
9,593
533
10,727
19,995
16,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
15
Kills
14
14
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
3
8
2
L
Hou Yi
3
3
0
1
W
Zhong Kui
Bazzanellas
Zhong Kui
4
2
3
2.75
W
2
5
6
1
L
Zeus
2
2
2
1.5
W
Hachiman
Minus2275
Hachiman
3
1
4
5
L
Sun Wukong
Shmays12
Sun Wukong
4
3
3
1.83
L
He Bo
hello333
He Bo
6
4
3
1.88
L
0
2
4
1
W
Sun Wukong
williansbueno
Sun Wukong
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,837
Damage
36,452
51,913
Taken
73,367
22,409
Mitigated
49,736
13,638
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,666
2,630
0
6,104
13,955
6,100
651
2,457
11,498
0
73,255
L
Hou Yi
8,361
3,152
0
3,017
9,005
2,847
834
1,845
7,112
0
71,595
W
Zhong Kui
Bazzanellas
Zhong Kui
6,854
654
0
4,169
10,699
7,723
1,577
5,121
5,578
52,839
0
W
4,448
237
2,075
5,411
20,256
17,001
199
7,626
12,630
22,726
0
L
Zeus
10,308
1,049
0
3,189
9,460
2,940
18
3,698
5,594
66,992
0
W
Hachiman
Minus2275
Hachiman
8,757
5,568
0
2,867
8,462
2,352
2,364
1,455
7,007
0
67,059
L
Sun Wukong
Shmays12
Sun Wukong
15,247
2,880
0
1,411
16,264
10,681
43
3,422
11,869
6,433
58,993
L
He Bo
hello333
He Bo
9,310
271
0
3,206
9,501
2,852
0
1,938
7,392
53,666
0
L
3,611
745
142
2,673
7,683
3,089
0
1,601
6,082
0
9,686
W
Sun Wukong
williansbueno
Sun Wukong
10,727
1,446
548
9,030
19,995
16,560
1,322
5,621
14,374
9,302
47,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
46,949
480
Minions Killed
504
0
Camps Cleared
0
1,561,691
Distance Traveled
1,685,106
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,040
558
136
8
0
385,110
3
L
Hou Yi
9,119
507
124
7
0
301,415
8
W
Zhong Kui
9,409
523
130
7
0
300,230
3
W
Ares
8,653
481
32
2
0
310,339
3
L
Zeus
8,837
491
122
7
0
333,602
11
W
Hachiman
9,254
514
115
6
0
314,537
3
L
Sun Wukong
9,684
538
104
6
0
332,471
1
L
He Bo
9,426
524
112
6
0
357,693
6
L
Fenrir
6,717
373
18
1
0
236,510
4
W
Sun Wukong
9,593
533
91
5
0
374,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role