Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MegaPoopyMan
Scylla
Level 50
God Stats
31W - 31L
1,503 SR
Queue Stats
129W - 184L
1,308 Elo+
Party 1
Chaac
Chaac
Syrd Cheese
Chaac
Level 15
God Stats
11W - 10L
1,632 SR
Queue Stats
13W - 15L
1,404 Elo+
Party 1
Anhur
Anhur
bulldozier21
Anhur
Level 97
God Stats
3W - 2L
1,502 SR
Queue Stats
46W - 40L
1,492 Elo+
Solo
Nemesis
Nemesis
zConvictions
Nemesis
Level 115
God Stats
2W - 5L
1,523 SR
Queue Stats
547W - 565L
1,458 Elo+
Party 1
Team Averages
Level 79
1,532 SR
1,432 Elo+

VS

Team Averages
Level 42
1,429 SR
1,374 Elo+
Kukulkan
Kukulkan
RichardStands
Kukulkan
Level 15
God Stats
5W - 5L
1,224 SR
Queue Stats
18W - 21L
1,234 Elo+
Party 2
Thanatos
Thanatos
Satharian
Thanatos
Level 66
God Stats
5W - 4L
1,520 SR
Queue Stats
15W - 14L
1,337 Elo+
Party 2
Sol
Sol
TerrorTorres
Sol
Level 67
God Stats
3W - 4L
1,496 SR
Queue Stats
18W - 28L
1,334 Elo+
Party 3
Charybdis
Charybdis
Thepuppett
Charybdis
Level 52
God Stats
5W - 4L
1,406 SR
Queue Stats
178W - 157L
1,465 Elo+
Solo
Geb
Geb
Wrath2448
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 1 / 0
5,297
530
2,735
6,206
2,161
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
7
0 / 6 / 1
4,435
444
966
5,238
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
4,665
467
1,147
6,223
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,687
469
1,781
6,705
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
zConvictions
Nemesis
5
0 / 5 / 1
4,304
430
3,348
6,180
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RichardStands
Kukulkan
11
2 / 0 / 1
6,237
624
2,562
2,768
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Satharian
Thanatos
10
11 / 1 / 3
6,821
682
6,473
6,188
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 6
6,187
619
4,327
4,425
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Thepuppett
Charybdis
10
2 / 0 / 1
5,788
579
2,939
5,309
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 2 / 4
5,007
501
2,234
5,335
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
19
20
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
L
Scylla
0
6
1
0.08
W
Kukulkan
RichardStands
Kukulkan
2
0
1
2.5
W
Thanatos
Satharian
Thanatos
11
1
3
12.5
L
0
4
0
0
W
2
1
6
5
W
Charybdis
Thepuppett
Charybdis
2
0
1
2.5
W
2
2
4
2
L
0
4
1
0.13
L
Nemesis
zConvictions
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,977
Damage
18,535
30,552
Taken
24,025
9,191
Mitigated
7,972
5,802
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,735
676
220
2,249
6,206
2,161
0
1,654
4,340
0
16,620
L
Scylla
966
184
0
0
5,238
1,230
0
2,567
2,604
11,964
0
W
Kukulkan
RichardStands
Kukulkan
2,562
503
0
500
2,768
908
434
0
2,637
31,547
0
W
Thanatos
Satharian
Thanatos
6,473
1,748
0
5,666
6,188
2,322
565
76
6,112
0
24,868
L
1,147
230
0
934
6,223
3,462
0
2,169
3,948
0
18,038
W
4,327
882
0
1,358
4,425
964
2,260
394
4,031
29,785
0
W
Charybdis
Thepuppett
Charybdis
2,939
1,153
0
2,437
5,309
1,452
517
290
5,019
0
36,021
W
2,234
350
0
1,914
5,335
2,326
54
496
4,839
9,030
0
L
1,781
630
0
1,479
6,705
1,105
124
663
5,937
0
19,146
L
Nemesis
zConvictions
Nemesis
3,348
1,407
0
920
6,180
1,233
0
1,755
4,165
0
12,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
30,040
163
Minions Killed
267
0
Camps Cleared
0
910,934
Distance Traveled
980,501
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,297
530
36
4
0
212,567
5
L
Scylla
4,435
444
23
2
0
154,912
0
W
Kukulkan
6,237
624
88
9
0
174,758
0
W
Thanatos
6,821
682
45
5
0
203,863
0
L
Chaac
4,665
467
39
4
0
183,764
0
W
Sol
6,187
619
54
5
0
202,685
3
W
Charybdis
5,788
579
66
7
0
190,274
2
W
Geb
5,007
501
14
1
0
208,921
4
L
Anhur
4,687
469
43
4
0
167,538
4
L
Nemesis
4,304
430
22
2
0
192,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role