Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LegitRekr321
Ra
Level 24
God Stats
3W - 0L
1,667 SR
Queue Stats
5W - 4L
1,463 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,488 Elo+

VS

Team Averages
Level 49
1,449 SR
1,527 Elo+
Hel
Hel
Cerissee
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,652 Elo+
Party 2
Izanami
Izanami
LILGIBBY
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Zekeben
Gilgamesh
Level 76
God Stats
0W - 1L
1,346 SR
Queue Stats
5W - 10L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
11 / 2 / 8
8,655
962
9,795
9,667
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
 
Danzaburou
11
4 / 1 / 14
7,910
879
9,438
7,111
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 0 / 11
7,294
810
4,283
3,377
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,979
775
1,910
8,348
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
LILGIBBY
Izanami
9
0 / 7 / 1
5,753
639
2,200
6,995
1,868
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Zekeben
Gilgamesh
8
1 / 6 / 1
6,272
697
5,823
12,007
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
3
3
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
2
8
7.5
W
Danzaburou
 
Danzaburou
4
1
14
11
L
2
6
1
0.42
L
Izanami
LILGIBBY
Izanami
0
7
1
0.07
W
4
0
11
9.5
L
Gilgamesh
Zekeben
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,516
Damage
9,933
20,155
Taken
27,350
9,094
Mitigated
9,446
8,542
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,795
1,811
0
3,629
9,667
5,676
390
1,135
8,283
0
25,435
W
Danzaburou
 
Danzaburou
9,438
5,242
0
2,741
7,111
2,349
1,132
1,122
5,852
0
27,031
L
1,910
228
831
1,785
8,348
1,917
0
607
7,582
7,739
0
L
Izanami
LILGIBBY
Izanami
2,200
812
20
36
6,995
1,868
0
1,364
5,367
0
17,308
W
4,283
371
721
1,451
3,377
1,069
443
284
3,022
18,852
0
L
Gilgamesh
Zekeben
Gilgamesh
5,823
1,027
243
1,553
12,007
5,661
0
1,935
9,478
411
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
19,004
91
Minions Killed
57
4
Camps Cleared
2
523,573
Distance Traveled
404,465
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,655
962
30
3
2
181,541
2
W
Danzaburou
7,910
879
29
3
2
161,619
5
L
Hel
6,979
775
17
2
2
120,672
1
L
Izanami
5,753
639
28
3
0
138,935
0
W
Ra
7,294
810
32
4
0
180,413
2
L
Gilgamesh
6,272
697
12
1
0
144,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role