Player Matchup

Olorun
Olorun
DoggerinoMLG
Olorun
Level 28
God Stats
2W - 4L
1,130 SR
Queue Stats
7W - 16L
1,233 Elo+
Party 2
Guan Yu
Guan Yu
GodAdno
Guan Yu
Level 91
God Stats
16W - 7L
1,709 SR
Queue Stats
298W - 264L
1,575 Elo+
Party 2
Fenrir
Fenrir
ProHecker
Fenrir
Level 89
God Stats
2W - 2L
1,388 SR
Queue Stats
189W - 166L
1,488 Elo+
Party 2
Team Averages
Level 69
1,409 SR
1,432 Elo+

VS

Team Averages
Level 18
1,327 SR
1,210 Elo+
Olorun
Olorun
BierMofa
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,111 Elo+
Party 1
Neith
Neith
RedxHolunder
Neith
Level 3
God Stats
1W - 11L
1,187 SR
Queue Stats
1W - 12L
1,111 Elo+
Party 1
Guan Yu
Guan Yu
booti94
Guan Yu
Level 48
God Stats
8W - 24L
1,294 SR
Queue Stats
182W - 267L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 1 / 14
9,344
849
10,786
5,695
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
GodAdno
Guan Yu
14
8 / 0 / 13
9,974
907
10,505
11,047
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
ProHecker
Fenrir
14
10 / 3 / 7
9,795
890
8,987
11,194
5,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BierMofa
Olorun
11
1 / 8 / 2
7,698
700
3,374
9,112
3,127
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 9 / 2
7,045
640
5,601
12,799
3,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
booti94
Guan Yu
11
2 / 6 / 2
7,906
719
6,873
14,359
10,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
23
Kills
4
4
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
BierMofa
Olorun
1
8
2
0.25
W
Olorun
5
1
14
12
W
Guan Yu
GodAdno
Guan Yu
8
0
13
14.5
W
Fenrir
ProHecker
Fenrir
10
3
7
4.5
L
1
9
2
0.22
L
Guan Yu
booti94
Guan Yu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,278
Damage
15,848
27,936
Taken
36,270
16,418
Mitigated
16,488
9,106
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BierMofa
Olorun
3,374
1,210
204
344
9,112
3,127
0
1,486
7,580
16,599
0
W
Olorun
10,786
5,829
165
811
5,695
1,843
1,590
994
4,701
32,824
0
W
Guan Yu
GodAdno
Guan Yu
10,505
1,777
1,203
4,963
11,047
9,472
752
1,664
9,383
0
32,048
W
Fenrir
ProHecker
Fenrir
8,987
2,832
0
1,964
11,194
5,103
244
1,422
9,556
0
32,405
L
5,601
1,142
0
402
12,799
3,084
0
5,513
7,014
0
17,152
L
Guan Yu
booti94
Guan Yu
6,873
893
578
1,957
14,359
10,277
0
4,004
9,942
0
20,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
22,649
139
Minions Killed
77
8
Camps Cleared
3
633,137
Distance Traveled
513,338
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,698
700
30
3
1
139,911
0
W
Olorun
9,344
849
51
5
0
188,429
2
W
Guan Yu
9,974
907
48
4
2
236,570
1
W
Fenrir
9,795
890
40
4
6
208,138
0
L
Neith
7,045
640
22
2
0
167,331
0
L
Guan Yu
7,906
719
25
2
2
206,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role