Player Matchup

Bacchus
Bacchus
DUSTINthewindOOF
Bacchus
Level 34
God Stats
1W - 1L
1,773 SR
Queue Stats
65W - 87L
1,297 Elo+
Solo
Artemis
Artemis
L0rdImperador
Artemis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,247 Elo+
Party 1
Mulan
Mulan
Str8BakedBeast
Mulan
Level 54
God Stats
6W - 12L
1,357 SR
Queue Stats
172W - 235L
1,310 Elo+
Solo
Ao Kuang
Ao Kuang
pkriegerjr
Ao Kuang
Level 28
God Stats
2W - 5L
1,114 SR
Queue Stats
25W - 48L
1,265 Elo+
Party 1
Scylla
Scylla
putsjohn
Scylla
Level 60
God Stats
0W - 4L
1,202 SR
Queue Stats
103W - 156L
1,280 Elo+
Party 1
Team Averages
Level 39
1,389 SR
1,280 Elo+

VS

Team Averages
Level 105
1,390 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EETADIK NW
Bacchus
Level 61
God Stats
6W - 10L
1,353 SR
Queue Stats
143W - 163L
1,420 Elo+
Solo
Jing Wei
Jing Wei
EL Bunker6262
Jing Wei
Level 141
God Stats
2W - 1L
1,546 SR
Queue Stats
431W - 472L
1,356 Elo+
Solo
Ne Zha
Ne Zha
Gaymer_Ashe
Ne Zha
Level 82
God Stats
11W - 11L
1,441 SR
Queue Stats
159W - 197L
1,388 Elo+
Party 2
Zeus
Zeus
PixieLit
Zeus
Level 84
God Stats
1W - 1L
1,112 SR
Queue Stats
194W - 229L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,231
452
6,461
12,124
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
13
4 / 10 / 0
7,956
497
8,209
13,036
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 1
6,897
431
4,625
13,477
6,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
pkriegerjr
Ao Kuang
11
1 / 6 / 1
6,939
434
3,385
12,400
3,089
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
putsjohn
Scylla
12
0 / 5 / 1
6,827
427
2,162
8,607
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 3 / 7
9,433
590
8,906
12,620
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
EETADIK NW
Bacchus
12
3 / 1 / 1
8,321
520
7,810
8,214
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
EL Bunker6262
Jing Wei
16
8 / 0 / 7
10,129
633
10,477
11,223
3,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
16
6 / 0 / 5
9,699
606
5,010
11,915
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
8 / 1 / 4
10,432
652
8,865
6,441
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
30
30
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
3
7
2.83
L
0
6
3
0.25
W
Bacchus
EETADIK NW
Bacchus
3
1
1
3.5
W
Jing Wei
EL Bunker6262
Jing Wei
8
0
7
11.5
W
Ne Zha
6
0
5
8.5
L
Artemis
4
10
0
0.4
W
Zeus
8
1
4
10
L
0
3
1
0.17
L
Ao Kuang
pkriegerjr
Ao Kuang
1
6
1
0.25
L
Scylla
putsjohn
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
41,068
59,644
Taken
50,413
24,227
Mitigated
23,813
10,229
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,906
2,247
504
5,229
12,620
7,085
876
4,182
8,346
3,951
58,925
L
6,461
459
0
1,378
12,124
9,066
0
3,238
8,886
24,688
0
W
Bacchus
EETADIK NW
Bacchus
7,810
817
0
1,176
8,214
6,412
498
1,018
6,760
32,176
0
W
Jing Wei
EL Bunker6262
Jing Wei
10,477
7,328
610
7,551
11,223
3,732
3,588
3,312
7,895
0
55,489
W
Ne Zha
5,010
1,575
175
5,676
11,915
4,083
288
1,549
10,255
0
57,307
L
Artemis
8,209
4,458
0
1,941
13,036
3,356
258
1,318
11,718
0
38,277
W
Zeus
8,865
652
9
3,053
6,441
2,501
2,072
2,049
4,298
69,238
0
L
4,625
812
0
2,326
13,477
6,449
0
6,622
6,279
2,405
29,123
L
Ao Kuang
pkriegerjr
Ao Kuang
3,385
791
0
2,465
12,400
3,089
0
2,526
9,798
35,894
0
L
Scylla
putsjohn
Scylla
2,162
226
0
2,119
8,607
2,267
0
3,094
5,480
34,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
48,014
304
Minions Killed
519
0
Camps Cleared
0
1,361,058
Distance Traveled
1,519,823
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,433
590
93
6
0
298,984
2
L
Bacchus
7,231
452
38
2
0
287,909
2
W
Bacchus
8,321
520
59
4
0
288,366
6
W
Jing Wei
10,129
633
135
8
0
300,429
1
W
Ne Zha
9,699
606
111
7
0
337,447
1
L
Artemis
7,956
497
61
4
0
252,604
1
W
Zeus
10,432
652
121
8
0
294,597
5
L
Mulan
6,897
431
71
4
0
272,783
4
L
Ao Kuang
6,939
434
62
4
0
273,865
1
L
Scylla
6,827
427
72
5
0
273,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role