Player Matchup

Horus
Horus
Erleinmayer
Horus
Level 45
God Stats
1W - 4L
1,498 SR
Queue Stats
135W - 129L
1,487 Elo+
Solo
Khepri
Khepri
Nickvariado
Khepri
Level 49
God Stats
4W - 3L
1,187 SR
Queue Stats
207W - 271L
1,413 Elo+
Party 3
Thor
Thor
guh235
Thor
Level 113
God Stats
3W - 4L
1,524 SR
Queue Stats
143W - 136L
1,482 Elo+
Party 1
Anubis
Anubis
sheepgui04
Anubis
Level 139
God Stats
1W - 2L
1,268 SR
Queue Stats
271W - 251L
1,475 Elo+
Party 3
Apollo
Apollo
temp-979992
Apollo
Level 24
God Stats
0W - 2L
1,240 SR
Queue Stats
44W - 56L
1,433 Elo+
Party 1
Team Averages
Level 74
1,343 SR
1,458 Elo+

VS

Team Averages
Level 55
1,539 SR
1,512 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
H4z4rdd
King Arthur
Level 87
God Stats
11W - 8L
1,599 SR
Queue Stats
190W - 181L
1,520 Elo+
Party 4
Nemesis
Nemesis
Maxxeyy
Nemesis
Level 38
God Stats
5W - 1L
1,736 SR
Queue Stats
157W - 121L
1,569 Elo+
Party 2
Persephone
Persephone
dem0n94
Persephone
Level 40
God Stats
4W - 5L
1,383 SR
Queue Stats
122W - 120L
1,528 Elo+
Party 4
Anhur
Anhur
housenetwork1
Anhur
Level 60
God Stats
13W - 16L
1,480 SR
Queue Stats
298W - 313L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,013
501
6,353
10,954
8,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
9
0 / 3 / 2
5,943
425
3,519
10,821
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
guh235
Thor
9
2 / 3 / 2
6,531
467
6,720
8,872
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
sheepgui04
Anubis
11
3 / 5 / 2
7,331
524
9,168
9,305
3,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
10
1 / 4 / 0
6,337
453
5,377
6,838
1,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 1 / 7
7,312
522
6,249
16,446
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
H4z4rdd
King Arthur
14
3 / 0 / 1
8,139
581
7,178
8,027
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Maxxeyy
Nemesis
13
3 / 1 / 5
7,585
542
7,215
8,889
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
dem0n94
Persephone
13
3 / 3 / 5
8,061
576
6,446
9,172
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 5
7,925
566
7,970
8,404
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
7
5.5
L
0
2
0
0
W
King Arthur
H4z4rdd
King Arthur
3
0
1
3.5
W
Nemesis
Maxxeyy
Nemesis
3
1
5
5.5
L
Khepri
0
3
2
0.33
W
Persephone
dem0n94
Persephone
3
3
5
1.83
L
Thor
guh235
Thor
2
3
2
1
W
6
1
5
8.5
L
Anubis
sheepgui04
Anubis
3
5
2
0.8
L
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
35,058
46,790
Taken
50,938
21,871
Mitigated
24,638
11,997
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,249
2,683
0
6,720
16,446
12,120
84
4,014
12,432
23,613
0
L
6,353
3,170
125
3,276
10,954
8,623
56
537
9,727
0
43,138
W
King Arthur
H4z4rdd
King Arthur
7,178
415
0
2,758
8,027
4,701
0
531
7,496
1,208
47,917
W
Nemesis
Maxxeyy
Nemesis
7,215
3,723
0
3,710
8,889
2,979
0
2,275
6,614
0
49,882
L
Khepri
3,519
359
122
1,886
10,821
5,784
0
3,331
7,490
13,837
0
W
Persephone
dem0n94
Persephone
6,446
536
0
3,537
9,172
2,310
31
4,719
4,450
47,668
0
L
Thor
guh235
Thor
6,720
1,114
0
2,536
8,872
2,195
0
2,540
6,332
0
26,946
W
7,970
3,481
0
2,419
8,404
2,528
1,303
1,264
7,140
0
47,113
L
Anubis
sheepgui04
Anubis
9,168
972
0
3,012
9,305
3,883
505
4,885
4,375
43,740
0
L
Apollo
5,377
2,959
0
1,040
6,838
1,386
0
1,572
5,225
0
35,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
39,022
327
Minions Killed
393
0
Camps Cleared
0
1,213,319
Distance Traveled
1,342,138
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,312
522
27
2
0
272,998
2
L
Horus
7,013
501
88
6
0
263,829
3
W
King Arthur
8,139
581
114
8
0
281,712
4
W
Nemesis
7,585
542
83
6
0
267,962
4
L
Khepri
5,943
425
25
2
0
263,840
0
W
Persephone
8,061
576
86
6
0
256,283
1
L
Thor
6,531
467
59
4
0
236,780
8
W
Anhur
7,925
566
83
6
0
263,183
3
L
Anubis
7,331
524
88
6
0
212,039
2
L
Apollo
6,337
453
67
5
0
236,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role