Player Matchup

Persephone
Persephone
Diamond IV
 
Persephone
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
AltairGames
Fenrir
Diamond IV
Level 158
God Stats
4W - 2L
1,758 SR
Queue Stats
154W - 136L
2,160 MMR
Solo
Chaac
Chaac
Diamond IV
Sttryker
Chaac
Diamond IV
Level 127
God Stats
8W - 9L
1,658 SR
Queue Stats
366W - 373L
2,221 MMR
Solo
Apollo
Apollo
Diamond IV
Vetorazi
Apollo
Diamond IV
Level 155
God Stats
6W - 8L
1,566 SR
Queue Stats
115W - 144L
2,128 MMR
Solo
Set
Set
Diamond I
srDANIELS
Set
Diamond I
Level 159
God Stats
0W - 2L
1,290 SR
Queue Stats
63W - 71L
2,640 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,554 SR
2,130 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,517 SR
1,958 MMR
Arachne
Arachne
Diamond I
 
Arachne
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Masters
R1uK
Merlin
Masters
Level 158
God Stats
13W - 13L
1,579 SR
Queue Stats
579W - 580L
2,478 MMR
Solo
Tyr
Tyr
Platinum I
TheExekielYT
Tyr
Platinum I
Level 127
God Stats
1W - 2L
1,323 SR
Queue Stats
49W - 43L
2,085 MMR
Solo
Izanami
Izanami
Diamond V
ZBAIELL
Izanami
Diamond V
Level 158
God Stats
33W - 20L
1,681 SR
Queue Stats
68W - 55L
2,227 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 3 / 1
5,785
526
3,037
5,110
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
0 / 2 / 3
5,330
485
2,220
11,740
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Sttryker
Chaac
10
0 / 0 / 0
5,556
505
6,479
8,447
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Vetorazi
Apollo
11
1 / 3 / 3
6,225
566
4,922
7,680
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 1
5,950
541
4,614
9,835
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KhepriKaliBastetOdin

VS

Bans
AthenaGebLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 1
6,584
599
4,484
7,633
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
 
Bacchus
10
3 / 1 / 3
6,432
585
4,967
8,584
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
R1uK
Merlin
13
2 / 0 / 5
7,181
653
6,788
5,000
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 1
7,182
653
6,832
9,738
5,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ZBAIELL
Izanami
11
1 / 2 / 2
6,220
565
5,240
5,678
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
11
11
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
1
0.17
W
Arachne
 
Arachne
4
1
1
4.5
W
Bacchus
 
Bacchus
3
1
3
4.5
L
Fenrir
0
2
3
0.75
W
Merlin
R1uK
Merlin
2
0
5
4.5
L
Chaac
Sttryker
Chaac
0
0
0
0
W
1
0
1
1.5
L
Apollo
Vetorazi
Apollo
1
3
3
0.83
W
Izanami
ZBAIELL
Izanami
1
2
2
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
28,311
42,812
Taken
36,633
16,634
Mitigated
20,396
15,557
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,037
361
0
613
5,110
1,443
0
3,038
1,913
36,680
0
W
Arachne
 
Arachne
4,484
2,848
0
3,129
7,633
2,472
0
581
7,052
0
37,408
W
Bacchus
 
Bacchus
4,967
689
569
1,868
8,584
9,276
0
1,497
7,087
12,345
0
L
Fenrir
2,220
483
393
3,526
11,740
5,325
0
3,330
8,304
0
15,602
W
Merlin
R1uK
Merlin
6,788
134
0
1,698
5,000
1,653
114
896
4,104
48,743
0
L
Chaac
Sttryker
Chaac
6,479
1,646
0
5,684
8,447
4,550
0
1,197
7,250
0
34,626
W
6,832
1,477
0
5,949
9,738
5,311
28
0
8,959
6,660
40,047
L
Apollo
Vetorazi
Apollo
4,922
2,825
0
2,258
7,680
2,176
0
2,450
5,190
0
45,186
W
Izanami
ZBAIELL
Izanami
5,240
3,779
0
2,007
5,678
1,684
63
260
5,418
0
49,772
L
4,614
2,469
0
3,083
9,835
3,140
0
2,971
6,746
0
30,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
33,599
331
Minions Killed
395
0
Camps Cleared
0
1,113,595
Distance Traveled
1,152,453
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,785
526
80
7
0
223,949
4
W
Arachne
6,584
599
67
6
0
257,743
1
W
Bacchus
6,432
585
9
1
0
216,283
3
L
Fenrir
5,330
485
17
2
0
211,091
6
W
Merlin
7,181
653
120
11
0
228,444
7
L
Chaac
5,556
505
65
6
0
227,558
4
W
Tyr
7,182
653
104
9
0
242,603
4
L
Apollo
6,225
566
106
10
0
215,937
3
W
Izanami
6,220
565
95
9
0
207,380
5
L
Set
5,950
541
63
6
0
235,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role