Player Matchup

Osiris
Osiris
Awesome410
Osiris
Level 101
God Stats
1W - 1L
1,551 SR
Queue Stats
200W - 113L
1,663 Elo+
Party 2
Bacchus
Bacchus
BeastlyPhoenix
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 89L
1,602 Elo+
Party 2
Chaac
Chaac
NotSoBeastly
Chaac
Level 45
God Stats
1W - 0L
1,328 SR
Queue Stats
14W - 7L
1,604 Elo+
Party 2
Team Averages
Level 82
1,460 SR
1,623 Elo+

VS

Team Averages
Level 101
1,525 SR
1,561 Elo+
Bacchus
Bacchus
Deandrebeast1
Bacchus
Level 160
God Stats
1W - 1L
1,546 SR
Queue Stats
285W - 242L
1,640 Elo+
Party 1
Skadi
Skadi
Hunchie
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,484 Elo+
Party 1
Merlin
Merlin
Slimjim1298
Merlin
Level 81
God Stats
1W - 4L
1,530 SR
Queue Stats
121W - 139L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Awesome410
Osiris
12
8 / 4 / 7
8,249
825
7,875
10,929
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 2 / 10
8,770
877
11,594
7,932
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 1 / 8
7,264
726
5,431
8,285
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 7 / 4
7,485
749
5,908
11,542
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Hunchie
Skadi
11
1 / 8 / 5
7,230
723
4,567
9,262
2,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
4 / 5 / 3
8,089
809
9,059
8,115
2,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
7
7
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
Awesome410
Osiris
8
4
7
2.88
W
9
2
10
7
L
Bacchus
2
7
4
0.57
L
Skadi
Hunchie
Skadi
1
8
5
0.44
W
3
1
8
7
L
Merlin
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
19,534
27,146
Taken
28,919
17,544
Mitigated
14,226
6,638
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Awesome410
Osiris
7,875
1,970
0
466
10,929
8,344
544
4,685
6,081
4,573
16,928
W
11,594
1,520
0
2,761
7,932
4,335
513
4,999
2,641
20,245
0
L
Bacchus
5,908
895
0
722
11,542
8,913
0
4,363
6,528
8,865
0
L
Skadi
Hunchie
Skadi
4,567
2,261
0
281
9,262
2,912
159
3,269
5,680
0
12,361
W
5,431
870
0
3,411
8,285
4,865
31
4,973
3,145
0
17,665
L
Merlin
9,059
884
80
2,125
8,115
2,401
130
4,610
3,130
28,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
22,804
83
Minions Killed
81
5
Camps Cleared
3
562,980
Distance Traveled
464,783
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,249
825
28
3
3
175,552
3
W
Bacchus
8,770
877
27
3
2
197,522
2
L
Bacchus
7,485
749
9
1
1
161,274
1
L
Skadi
7,230
723
26
3
0
145,484
0
W
Chaac
7,264
726
28
3
0
189,906
1
L
Merlin
8,089
809
46
5
2
158,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role