Player Matchup

Da Ji
Da Ji
IcyMistXXX
Da Ji
Level 34
God Stats
2W - 2L
1,444 SR
Queue Stats
106W - 117L
1,512 Elo+
Party 3
Ullr
Ullr
Kurhea
Ullr
Level 117
God Stats
29W - 17L
1,632 SR
Queue Stats
655W - 586L
1,623 Elo+
Party 4
The Morrigan
The Morrigan
Sinister_SirenX
The Morrigan
Level 116
God Stats
90W - 91L
1,553 SR
Queue Stats
414W - 434L
1,455 Elo+
Party 3
Cerberus
Cerberus
SirAliMrEnno
Cerberus
Level 104
God Stats
60W - 37L
1,663 SR
Queue Stats
429W - 363L
1,668 Elo+
Party 4
Ra
Ra
Yotakario
Ra
Level 29
God Stats
5W - 0L
1,865 SR
Queue Stats
153W - 75L
1,665 Elo+
Party 4
Team Averages
Level 80
1,631 SR
1,585 Elo+

VS

Team Averages
Level 47
1,488 SR
1,412 Elo+
Danzaburou
Danzaburou
Caleter56
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,425 Elo+
Party 2
Chronos
Chronos
MrBorkz
Chronos
Level 47
God Stats
9W - 8L
1,422 SR
Queue Stats
152W - 168L
1,399 Elo+
Party 1
Sol
Sol
MysticMonkeyz
Sol
Level 67
God Stats
61W - 34L
1,669 SR
Queue Stats
164W - 155L
1,435 Elo+
Party 1
Cerberus
Cerberus
Nachetron
Cerberus
Level 58
God Stats
0W - 2L
1,283 SR
Queue Stats
72W - 101L
1,383 Elo+
Party 2
Bastet
Bastet
Xx ViPErZ0
Bastet
Level 54
God Stats
39W - 30L
1,565 SR
Queue Stats
80W - 99L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
5 / 1 / 3
6,131
557
4,622
4,632
1,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Kurhea
Ullr
11
2 / 2 / 7
6,352
577
7,436
5,026
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Sinister_SirenX
The Morrigan
13
6 / 0 / 2
7,275
661
5,381
3,933
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SirAliMrEnno
Cerberus
9
2 / 1 / 7
6,066
551
4,577
10,099
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 2 / 2
6,629
603
2,438
6,642
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caleter56
Danzaburou
9
1 / 5 / 2
5,093
463
2,948
5,925
1,286
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
MrBorkz
Chronos
9
0 / 4 / 1
5,240
476
2,043
6,404
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,228
566
4,823
5,096
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Nachetron
Cerberus
8
0 / 3 / 3
5,181
471
3,578
10,284
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Xx ViPErZ0
Bastet
11
3 / 2 / 0
6,465
588
3,570
6,453
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
5
6
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Caleter56
Danzaburou
1
5
2
0.4
W
Da Ji
5
1
3
6.5
W
Ullr
Kurhea
Ullr
2
2
7
2.75
L
Chronos
MrBorkz
Chronos
0
4
1
0.13
L
1
3
2
0.67
L
Cerberus
Nachetron
Cerberus
0
3
3
0.5
W
The Morrigan
Sinister_SirenX
The Morrigan
6
0
2
7
W
Cerberus
SirAliMrEnno
Cerberus
2
1
7
5.5
L
Bastet
Xx ViPErZ0
Bastet
3
2
0
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
16,962
30,332
Taken
34,162
15,283
Mitigated
11,116
9,917
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Caleter56
Danzaburou
2,948
740
0
368
5,925
1,286
0
992
4,933
0
19,601
W
Da Ji
4,622
1,169
0
332
4,632
1,754
0
1,435
3,197
0
16,427
W
Ullr
Kurhea
Ullr
7,436
3,800
0
1,302
5,026
1,168
50
921
4,105
0
40,999
L
Chronos
MrBorkz
Chronos
2,043
370
0
976
6,404
1,826
0
3,119
3,285
20,812
0
L
4,823
1,626
0
1,904
5,096
1,764
1,016
1,903
3,021
31,688
4,903
L
Cerberus
Nachetron
Cerberus
3,578
143
0
2,709
10,284
4,373
0
3,029
7,233
19,100
0
W
The Morrigan
Sinister_SirenX
The Morrigan
5,381
1,442
0
1,022
3,933
1,630
23
1,217
2,594
35,640
6,070
W
Cerberus
SirAliMrEnno
Cerberus
4,577
244
486
3,158
10,099
7,092
0
2,655
7,320
15,232
0
L
Bastet
Xx ViPErZ0
Bastet
3,570
933
0
3,032
6,453
1,867
0
1,814
4,583
0
32,117
W
2,438
465
600
3,017
6,642
3,639
91
3,549
3,093
37,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
28,207
289
Minions Killed
269
0
Camps Cleared
0
1,028,776
Distance Traveled
1,077,397
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,093
463
46
4
0
204,972
3
W
Da Ji
6,131
557
23
2
0
201,953
0
W
Ullr
6,352
577
64
6
0
201,206
2
L
Chronos
5,240
476
39
4
0
187,294
2
L
Sol
6,228
566
60
5
0
205,986
0
L
Cerberus
5,181
471
37
3
0
216,641
1
W
The Morrigan
7,275
661
74
7
0
202,775
1
W
Cerberus
6,066
551
30
3
0
213,518
4
L
Bastet
6,465
588
87
8
0
262,504
1
W
Ra
6,629
603
98
9
0
209,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role