Player Matchup

Bellona
Bellona
EINin0
Bellona
Level 39
God Stats
2W - 4L
1,125 SR
Queue Stats
34W - 42L
1,500 Elo+
Solo
Susano
Susano
Meloshavich
Susano
Level 84
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 9L
1,386 Elo+
Solo
Zeus
Zeus
samsaguetti
Zeus
Level 48
God Stats
2W - 4L
1,612 SR
Queue Stats
31W - 31L
1,555 Elo+
Solo
Team Averages
Level 57
1,343 SR
1,480 Elo+

VS

Team Averages
Level 88
1,614 SR
1,416 Elo+
Hachiman
Hachiman
Backtokitchen
Hachiman
Level 45
God Stats
9W - 18L
1,366 SR
Queue Stats
22W - 38L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
Danymaddox
Baron Samedi
Level 155
God Stats
14W - 9L
1,805 SR
Queue Stats
265W - 261L
1,570 Elo+
Solo
Guan Yu
Guan Yu
realEVS
Guan Yu
Level 63
God Stats
7W - 5L
1,670 SR
Queue Stats
30W - 51L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EINin0
Bellona
13
2 / 8 / 4
10,310
606
8,725
19,843
13,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
16
8 / 6 / 6
12,064
710
14,106
15,293
4,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 5 / 8
12,167
716
24,252
9,479
2,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Backtokitchen
Hachiman
16
5 / 5 / 11
12,292
723
11,837
15,028
4,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Danymaddox
Baron Samedi
17
8 / 6 / 9
13,682
805
14,485
16,751
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
realEVS
Guan Yu
17
6 / 5 / 10
12,612
742
12,738
25,356
21,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
16
Kills
19
19
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Backtokitchen
Hachiman
5
5
11
2.1
W
Baron Samedi
Danymaddox
Baron Samedi
8
6
9
2.08
L
Bellona
EINin0
Bellona
2
8
4
0.5
L
Susano
8
6
6
1.83
W
Guan Yu
realEVS
Guan Yu
6
5
10
2.2
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
39,060
44,615
Taken
57,135
21,013
Mitigated
34,445
1,558
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Backtokitchen
Hachiman
11,837
3,991
0
2,387
15,028
4,247
946
6,609
8,419
0
56,716
W
Baron Samedi
Danymaddox
Baron Samedi
14,485
1,264
1,887
5,216
16,751
8,870
1,650
6,480
10,271
57,528
0
L
Bellona
EINin0
Bellona
8,725
2,450
0
470
19,843
13,583
258
7,670
11,651
0
23,753
L
Susano
14,106
1,207
0
1,088
15,293
4,501
0
5,000
9,786
0
30,662
W
Guan Yu
realEVS
Guan Yu
12,738
1,115
2,539
8,467
25,356
21,328
352
11,524
13,832
3,524
22,273
L
24,252
583
0
0
9,479
2,929
587
3,908
5,399
68,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
38,586
179
Minions Killed
211
6
Camps Cleared
9
850,572
Distance Traveled
939,036
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,292
723
70
4
4
301,930
3
W
Baron Samedi
13,682
805
105
6
2
290,303
1
L
Bellona
10,310
606
37
2
2
297,019
2
L
Susano
12,064
710
33
2
2
281,630
0
W
Guan Yu
12,612
742
36
2
3
346,803
3
L
Zeus
12,167
716
109
6
2
271,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role