Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Archhya
Poseidon
Silver I
Level 66
God Stats
2W - 1L
1,446 SR
Queue Stats
133W - 138L
1,126 MMR
Solo
Chiron
Chiron
Silver II
PAHvRAN
Chiron
Silver II
Level 128
God Stats
18W - 14L
1,590 SR
Queue Stats
148W - 157L
1,048 MMR
Solo
Chaac
Chaac
Silver I
Stenosaurus
Chaac
Silver I
Level 69
God Stats
2W - 2L
1,414 SR
Queue Stats
73W - 74L
1,116 MMR
Solo
Thanatos
Thanatos
Silver II
jeddawey
Thanatos
Silver II
Level 157
God Stats
7W - 8L
1,492 SR
Queue Stats
29W - 41L
1,010 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,489 SR
1,160 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,467 SR
1,090 MMR
Scylla
Scylla
Silver IV
Oachkatzl89
Scylla
Silver IV
Level 82
God Stats
2W - 5L
1,479 SR
Queue Stats
27W - 43L
994 MMR
Solo
Artio
Artio
Silver III
Ruban3
Artio
Silver III
Level 101
God Stats
1W - 1L
1,415 SR
Queue Stats
15W - 22L
1,243 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
Stoneman07
Tsukuyomi
Silver IV
Level 100
God Stats
0W - 2L
1,485 SR
Queue Stats
20W - 31L
1,006 MMR
Party 1
Cupid
Cupid
Silver I
Vinas
Cupid
Silver I
Level 144
God Stats
26W - 20L
1,599 SR
Queue Stats
116W - 127L
1,148 MMR
Solo
Sylvanus
Sylvanus
Silver IV
molinari110600
Sylvanus
Silver IV
Level 124
God Stats
1W - 4L
1,356 SR
Queue Stats
17W - 28L
1,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 1 / 1
4,826
603
2,273
4,983
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Archhya
Poseidon
9
2 / 1 / 1
5,227
653
2,011
3,442
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
PAHvRAN
Chiron
9
2 / 0 / 2
5,338
667
3,178
2,617
526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
5,024
628
4,186
5,602
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
jeddawey
Thanatos
9
2 / 2 / 4
5,105
638
4,209
4,640
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
CharybdisMulanGebBastet

VS

Bans
GilgameshAresAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
2 / 2 / 3
4,979
622
3,617
3,229
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Ruban3
Artio
8
0 / 1 / 2
4,549
569
2,214
5,784
3,092
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Stoneman07
Tsukuyomi
8
3 / 3 / 2
5,030
629
3,935
5,913
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Vinas
Cupid
8
0 / 2 / 0
4,541
568
1,898
5,630
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
4
0 / 2 / 0
3,632
454
692
4,119
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
5
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
1
2.5
W
Poseidon
Archhya
Poseidon
2
1
1
2.5
L
Scylla
2
2
3
1.75
W
Chiron
PAHvRAN
Chiron
2
0
2
3
L
Artio
Ruban3
Artio
0
1
2
1
W
2
1
0
2
L
Tsukuyomi
Stoneman07
Tsukuyomi
3
3
2
1.33
L
Cupid
Vinas
Cupid
0
2
0
0
W
Thanatos
jeddawey
Thanatos
2
2
4
2
L
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,857
Damage
12,356
21,284
Taken
24,675
8,506
Mitigated
8,119
11,284
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,273
699
0
1,706
4,983
2,889
0
1,541
3,442
11,450
0
W
Poseidon
Archhya
Poseidon
2,011
192
0
640
3,442
835
0
1,572
1,870
31,598
0
L
Scylla
3,617
459
0
417
3,229
767
0
981
2,248
20,326
0
W
Chiron
PAHvRAN
Chiron
3,178
2,003
192
1,895
2,617
526
715
370
2,247
0
26,328
L
Artio
Ruban3
Artio
2,214
359
207
3,416
5,784
3,092
190
821
4,546
17,565
0
W
4,186
1,244
0
2,725
5,602
2,750
0
2,436
3,166
0
23,783
L
Tsukuyomi
Stoneman07
Tsukuyomi
3,935
1,833
0
1,968
5,913
1,567
0
1,098
4,784
0
21,151
L
Cupid
Vinas
Cupid
1,898
1,420
155
1,791
5,630
1,296
0
617
5,013
0
21,410
W
Thanatos
jeddawey
Thanatos
4,209
766
0
4,126
4,640
1,506
0
604
4,036
0
21,456
L
Sylvanus
692
383
212
1,513
4,119
1,397
0
767
3,352
7,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
22,731
237
Minions Killed
200
0
Camps Cleared
0
821,948
Distance Traveled
679,936
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,826
603
19
2
0
166,555
6
W
Poseidon
5,227
653
64
8
0
171,414
5
L
Scylla
4,979
622
42
5
0
150,520
2
W
Chiron
5,338
667
64
8
0
156,021
4
L
Artio
4,549
569
45
6
0
152,363
2
W
Chaac
5,024
628
54
7
0
165,280
4
L
Tsukuyomi
5,030
629
46
6
0
171,835
0
L
Cupid
4,541
568
56
7
0
137,331
2
W
Thanatos
5,105
638
36
5
0
162,678
2
L
Sylvanus
3,632
454
11
1
0
67,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role