Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Fantasticfetus88
Olorun
Level 137
God Stats
4W - 4L
1,449 SR
Queue Stats
266W - 232L
1,619 Elo+
Party 2
Osiris
Osiris
SkinWorm1046
Osiris
Level 105
God Stats
4W - 5L
1,603 SR
Queue Stats
338W - 305L
1,613 Elo+
Party 3
Scylla
Scylla
XDynamicExodusX
Scylla
Level 147
God Stats
3W - 8L
1,419 SR
Queue Stats
492W - 444L
1,642 Elo+
Party 3
Serqet
Serqet
xIsles_
Serqet
Level 121
God Stats
3W - 4L
1,457 SR
Queue Stats
138W - 118L
1,620 Elo+
Party 2
Team Averages
Level 127
1,485 SR
1,599 Elo+

VS

Team Averages
Level 88
1,591 SR
1,616 Elo+
Fenrir
Fenrir
Microkeys
Fenrir
Level 65
God Stats
3W - 1L
1,562 SR
Queue Stats
101W - 80L
1,666 Elo+
Party 1
Kuzenbo
Kuzenbo
ThaLonEWolF
Kuzenbo
Level 102
God Stats
22W - 21L
1,556 SR
Queue Stats
506W - 464L
1,587 Elo+
Solo
Hou Yi
Hou Yi
afrizzytoad
Hou Yi
Level 89
God Stats
5W - 6L
1,662 SR
Queue Stats
213W - 204L
1,634 Elo+
Party 1
Bastet
Bastet
ederbless
Bastet
Level 122
God Stats
22W - 15L
1,608 SR
Queue Stats
442W - 374L
1,574 Elo+
Solo
Hades
Hades
xingtiansdaddy
Hades
Level 62
God Stats
3W - 4L
1,567 SR
Queue Stats
87W - 81L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 0
7,132
509
6,336
10,695
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 1
8,288
592
5,891
7,382
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
10
0 / 5 / 1
6,370
455
3,558
11,006
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
7,095
507
3,532
4,831
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
xIsles_
Serqet
10
1 / 4 / 1
6,373
455
2,555
10,269
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Microkeys
Fenrir
12
3 / 1 / 6
7,426
530
4,768
7,854
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
ThaLonEWolF
Kuzenbo
13
1 / 1 / 3
7,474
534
6,608
7,959
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
13
5 / 2 / 0
7,973
570
6,214
10,085
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
ederbless
Bastet
13
4 / 0 / 6
7,619
544
5,521
8,121
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 0 / 5
7,217
516
5,792
7,604
3,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
L
2
3
1
0.83
W
Fenrir
Microkeys
Fenrir
3
1
6
6
L
Osiris
0
5
1
0.1
W
Kuzenbo
ThaLonEWolF
Kuzenbo
1
1
3
2.5
L
0
1
0
0
W
Hou Yi
5
2
0
2.5
W
Bastet
ederbless
Bastet
4
0
6
7
L
Serqet
xIsles_
Serqet
1
4
1
0.38
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
28,903
44,183
Taken
41,623
18,221
Mitigated
20,951
16,174
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,336
1,012
0
5,690
10,695
5,495
597
4,627
5,332
0
45,083
L
5,891
2,670
476
3,196
7,382
1,860
877
1,349
5,988
61,246
0
W
Fenrir
Microkeys
Fenrir
4,768
1,621
452
2,954
7,854
4,577
0
1,244
6,478
0
14,733
L
Osiris
3,558
1,267
0
3,412
11,006
5,091
0
1,531
9,352
0
33,313
W
Kuzenbo
ThaLonEWolF
Kuzenbo
6,608
1,648
0
4,731
7,959
7,239
0
343
7,050
40,880
0
L
3,532
629
0
1,101
4,831
1,599
0
2,340
2,491
46,476
0
W
Hou Yi
6,214
2,164
0
3,354
10,085
3,024
0
4,389
5,696
0
61,211
W
Bastet
ederbless
Bastet
5,521
986
0
4,502
8,121
2,660
20
440
7,570
0
47,285
L
Serqet
xIsles_
Serqet
2,555
517
259
2,040
10,269
4,176
0
1,761
8,465
0
17,581
W
5,792
284
722
5,505
7,604
3,451
135
3,181
4,197
47,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
37,709
440
Minions Killed
371
0
Camps Cleared
0
1,417,504
Distance Traveled
1,501,073
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,132
509
103
7
0
290,985
6
L
Olorun
8,288
592
134
10
0
268,715
3
W
Fenrir
7,426
530
22
2
0
302,831
8
L
Osiris
6,370
455
75
5
0
281,977
3
W
Kuzenbo
7,474
534
70
5
0
302,830
5
L
Scylla
7,095
507
97
7
0
285,343
3
W
Hou Yi
7,973
570
87
6
0
249,376
3
W
Bastet
7,619
544
86
6
0
358,662
7
L
Serqet
6,373
455
31
2
0
290,484
0
W
Hades
7,217
516
106
8
0
287,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role