Player Matchup

He Bo
He Bo
AlchemyAce
He Bo
Level 68
God Stats
1W - 2L
1,530 SR
Queue Stats
96W - 123L
1,450 Elo+
Party 2
Thanatos
Thanatos
Bopley
Thanatos
Level 67
God Stats
19W - 19L
1,593 SR
Queue Stats
96W - 121L
1,443 Elo+
Party 2
Hachiman
Hachiman
BopleyDestoyer
Hachiman
Level 24
God Stats
20W - 24L
1,437 SR
Queue Stats
37W - 48L
1,391 Elo+
Party 2
Geb
Geb
Ch33s3Gam1ng
Geb
Level 68
God Stats
9W - 3L
1,650 SR
Queue Stats
94W - 130L
1,432 Elo+
Party 2
Sol
Sol
bdudec123
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 106L
1,413 Elo+
Party 2
Team Averages
Level 55
1,542 SR
1,426 Elo+

VS

Team Averages
Level 75
1,462 SR
1,447 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Hadezcore89
Mercury
Level 38
God Stats
3W - 3L
1,301 SR
Queue Stats
70W - 94L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
York88
Sun Wukong
Level 79
God Stats
1W - 0L
1,509 SR
Queue Stats
9W - 12L
1,409 Elo+
Party 1
Hachiman
Hachiman
Zelay23
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Party 1
Bacchus
Bacchus
крыжовник
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
1 / 5 / 0
5,159
516
4,110
8,279
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Bopley
Thanatos
9
4 / 3 / 1
5,928
593
3,963
5,027
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
7
3 / 3 / 0
5,075
508
4,588
4,398
1,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 3
5,077
508
2,146
9,580
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 6 / 1
5,599
560
2,798
7,480
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
8 / 2 / 2
6,797
680
6,001
4,403
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Hadezcore89
Mercury
9
2 / 2 / 5
5,743
574
2,379
6,485
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
York88
Sun Wukong
11
6 / 2 / 2
6,560
656
7,353
9,598
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Zelay23
Hachiman
9
1 / 3 / 4
5,061
506
4,357
5,295
1,225
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 3
5,474
547
3,347
5,550
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
19
19
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
2
4.5
L
He Bo
1
5
0
0.2
L
Thanatos
Bopley
Thanatos
4
3
1
1.5
L
Hachiman
3
3
0
1
L
0
2
3
0.75
W
Mercury
Hadezcore89
Mercury
2
2
5
2.25
W
Sun Wukong
York88
Sun Wukong
6
2
2
3.5
W
Hachiman
Zelay23
Hachiman
1
3
4
1
L
1
6
1
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
23,437
34,764
Taken
31,331
12,984
Mitigated
13,765
9,352
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,001
2,026
0
384
4,403
1,330
420
1,750
2,653
29,795
0
L
He Bo
4,110
212
0
2,272
8,279
2,785
0
0
7,664
19,899
0
L
Thanatos
Bopley
Thanatos
3,963
1,140
0
3,314
5,027
1,915
0
901
3,978
0
24,275
L
Hachiman
4,588
3,445
0
0
4,398
1,099
0
2,110
2,248
0
21,326
L
2,146
581
0
1,992
9,580
4,697
0
2,696
6,842
13,206
0
W
Mercury
Hadezcore89
Mercury
2,379
1,073
0
389
6,485
1,748
82
814
5,581
0
27,413
W
Sun Wukong
York88
Sun Wukong
7,353
874
0
4,309
9,598
6,139
0
3,389
5,747
0
27,691
W
Hachiman
Zelay23
Hachiman
4,357
2,863
0
486
5,295
1,225
724
809
4,486
0
18,226
L
2,798
1,306
0
1,774
7,480
2,488
0
3,489
3,667
25,339
3,119
W
3,347
698
273
1,437
5,550
3,323
116
1,286
4,264
15,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
29,635
199
Minions Killed
229
0
Camps Cleared
0
908,739
Distance Traveled
998,514
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,797
680
70
7
0
207,393
2
L
He Bo
5,159
516
31
3
0
167,776
4
L
Thanatos
5,928
593
55
6
0
200,724
0
L
Hachiman
5,075
508
33
3
0
175,941
0
L
Geb
5,077
508
15
2
0
182,478
1
W
Mercury
5,743
574
55
6
0
233,437
2
W
Sun Wukong
6,560
656
46
5
0
189,014
0
W
Hachiman
5,061
506
31
3
0
165,151
0
L
Sol
5,599
560
65
7
0
181,820
0
W
Bacchus
5,474
547
27
3
0
203,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role