Player Matchup

Agni
Agni
Carsino
Agni
Level 87
God Stats
4W - 6L
1,379 SR
Queue Stats
401W - 435L
1,459 Elo+
Party 2
Geb
Geb
KFALL-I
Geb
Level 117
God Stats
3W - 4L
1,634 SR
Queue Stats
358W - 376L
1,514 Elo+
Party 2
Osiris
Osiris
Kakeos
Osiris
Level 87
God Stats
2W - 1L
1,432 SR
Queue Stats
361W - 369L
1,389 Elo+
Party 1
Neith
Neith
Thick_SusRanger
Neith
Level 121
God Stats
39W - 36L
1,544 SR
Queue Stats
819W - 836L
1,418 Elo+
Party 1
Arachne
Arachne
ladypitou
Arachne
Level 68
God Stats
40W - 29L
1,574 SR
Queue Stats
289W - 288L
1,400 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,436 Elo+

VS

Team Averages
Level 90
1,547 SR
1,446 Elo+
Ratatoskr
Ratatoskr
BonnyAppleseed
Ratatoskr
Level 86
God Stats
1W - 3L
1,705 SR
Queue Stats
53W - 49L
1,475 Elo+
Solo
Ra
Ra
Bottled Yeet
Ra
Level 121
God Stats
1W - 4L
1,442 SR
Queue Stats
120W - 118L
1,474 Elo+
Party 3
Medusa
Medusa
IP Ste1n
Medusa
Level 69
God Stats
45W - 52L
1,474 SR
Queue Stats
437W - 512L
1,418 Elo+
Solo
Tyr
Tyr
Kashikato14
Tyr
Level 120
God Stats
0W - 2L
1,604 SR
Queue Stats
213W - 224L
1,390 Elo+
Solo
Janus
Janus
Presentfox87724
Janus
Level 53
God Stats
2W - 3L
1,510 SR
Queue Stats
11W - 8L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Carsino
Agni
13
3 / 5 / 2
7,784
556
7,606
5,874
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
11
1 / 2 / 5
6,833
488
3,133
10,361
7,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Kakeos
Osiris
14
11 / 3 / 2
8,729
624
11,185
12,216
10,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
4 / 2 / 1
7,661
547
5,775
7,907
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ladypitou
Arachne
11
3 / 5 / 2
7,158
511
6,388
13,735
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BonnyAppleseed
Ratatoskr
12
0 / 4 / 4
6,944
496
5,733
10,139
3,508
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
12 / 3 / 2
9,030
645
11,862
12,952
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IP Ste1n
Medusa
13
2 / 4 / 3
7,445
532
8,430
9,748
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 4 / 3
6,154
440
3,597
10,593
5,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 7 / 4
6,706
479
4,782
7,673
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
22
Kills
17
17
Deaths
22
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BonnyAppleseed
Ratatoskr
0
4
4
0.5
L
12
3
2
4.33
W
Agni
Carsino
Agni
3
5
2
0.8
L
Medusa
IP Ste1n
Medusa
2
4
3
0.88
W
Geb
1
2
5
1.75
W
Osiris
Kakeos
Osiris
11
3
2
4
L
1
4
3
0.63
L
2
7
4
0.57
W
4
2
1
2.25
W
Arachne
ladypitou
Arachne
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
34,404
50,093
Taken
51,105
25,874
Mitigated
20,425
14,307
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BonnyAppleseed
Ratatoskr
5,733
1,645
0
972
10,139
3,508
44
1,802
8,087
0
43,574
L
11,862
1,400
1,214
6,067
12,952
5,255
1,053
4,796
7,663
49,369
0
W
Agni
Carsino
Agni
7,606
365
0
535
5,874
1,791
1,040
2,904
2,930
39,796
0
L
Medusa
IP Ste1n
Medusa
8,430
2,397
215
3,433
9,748
4,020
858
1,443
8,215
0
52,371
W
Geb
3,133
321
0
2,415
10,361
7,729
0
1,852
8,435
12,602
0
W
Osiris
Kakeos
Osiris
11,185
5,476
0
2,600
12,216
10,159
334
4,582
7,329
0
42,861
L
3,597
628
15
2,250
10,593
5,609
0
1,711
8,715
0
17,336
L
4,782
443
0
570
7,673
2,033
503
351
7,118
20,023
0
W
5,775
2,528
421
3,873
7,907
1,796
1,244
0
7,907
0
45,247
W
Arachne
ladypitou
Arachne
6,388
4,374
0
4,463
13,735
4,399
0
6,805
6,848
0
31,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
36,279
331
Minions Killed
323
0
Camps Cleared
0
1,346,524
Distance Traveled
1,375,492
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,944
496
75
5
0
324,713
4
L
Ra
9,030
645
92
7
0
261,168
2
W
Agni
7,784
556
89
6
0
274,960
3
L
Medusa
7,445
532
86
6
0
253,248
0
W
Geb
6,833
488
14
1
0
274,168
3
W
Osiris
8,729
624
78
6
0
266,724
1
L
Tyr
6,154
440
33
2
0
274,099
2
L
Janus
6,706
479
37
3
0
262,264
1
W
Neith
7,661
547
87
6
0
245,151
2
W
Arachne
7,158
511
63
5
0
285,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role