Player Matchup

Nox
Nox
FtlJustice
Nox
Level 142
God Stats
18W - 18L
1,484 SR
Queue Stats
1,074W - 1,063L
1,547 Elo+
Solo
Izanami
Izanami
LinkinDeath
Izanami
Level 85
God Stats
4W - 1L
1,495 SR
Queue Stats
50W - 51L
1,487 Elo+
Solo
Ah Puch
Ah Puch
M0thManYT
Ah Puch
Level 87
God Stats
14W - 9L
1,506 SR
Queue Stats
200W - 174L
1,540 Elo+
Solo
Odin
Odin
ThiccBanjo
Odin
Level 88
God Stats
9W - 3L
1,582 SR
Queue Stats
301W - 286L
1,553 Elo+
Party 1
Atlas
Atlas
TsRaikou
Atlas
Level 101
God Stats
17W - 5L
1,565 SR
Queue Stats
408W - 378L
1,574 Elo+
Party 1
Team Averages
Level 101
1,526 SR
1,540 Elo+

VS

Team Averages
Level 105
1,499 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
NattyCruz
Ne Zha
Level 145
God Stats
3W - 3L
1,553 SR
Queue Stats
11W - 17L
1,430 Elo+
Solo
Scylla
Scylla
darkInsaneCol
Scylla
Level 67
God Stats
19W - 17L
1,570 SR
Queue Stats
132W - 131L
1,486 Elo+
Solo
Danzaburou
Danzaburou
xNuex_
Danzaburou
Level 70
God Stats
2W - 5L
1,371 SR
Queue Stats
158W - 136L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,521
952
4,092
5,025
2,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LinkinDeath
Izanami
16
5 / 1 / 5
10,442
1,044
10,049
5,910
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
M0thManYT
Ah Puch
16
5 / 0 / 9
10,531
1,053
17,853
8,429
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 11
9,131
913
4,866
7,995
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atlas
TsRaikou
Atlas
16
1 / 1 / 11
10,028
1,003
9,317
10,560
10,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 2
8,833
883
5,297
13,386
11,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
14
0 / 2 / 0
7,930
793
844
3,217
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
NattyCruz
Ne Zha
15
0 / 3 / 3
9,010
901
9,221
12,800
5,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 6 / 1
9,752
975
11,364
12,823
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xNuex_
Danzaburou
15
0 / 2 / 2
8,689
869
8,361
10,447
4,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
14
Kills
4
4
Deaths
14
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
2
2
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
2
1
10
7
W
Izanami
LinkinDeath
Izanami
5
1
5
7.5
W
Ah Puch
M0thManYT
Ah Puch
5
0
9
9.5
L
Ne Zha
NattyCruz
Ne Zha
0
3
3
0.5
W
1
1
11
6.5
W
Atlas
TsRaikou
Atlas
1
1
11
6.5
L
3
6
1
0.58
L
Danzaburou
xNuex_
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,177
Damage
35,087
37,919
Taken
52,673
24,226
Mitigated
28,762
11,369
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,297
2,214
616
2,015
13,386
11,101
0
8,334
4,760
0
11,787
L
Kuzenbo
 
Kuzenbo
844
279
0
426
3,217
2,465
0
1,429
1,732
2,747
0
W
4,092
307
0
859
5,025
2,587
0
2,050
2,975
16,235
0
W
Izanami
LinkinDeath
Izanami
10,049
7,705
0
689
5,910
2,270
0
1,276
4,634
0
51,404
W
Ah Puch
M0thManYT
Ah Puch
17,853
2,246
0
3,760
8,429
2,800
0
4,071
4,358
37,944
0
L
Ne Zha
NattyCruz
Ne Zha
9,221
1,370
0
838
12,800
5,481
0
6,457
6,173
0
34,406
W
4,866
1,665
0
728
7,995
6,222
0
2,779
5,216
0
11,548
W
Atlas
TsRaikou
Atlas
9,317
3,814
2,092
3,241
10,560
10,347
0
2,032
8,528
14,667
0
L
11,364
418
0
957
12,823
5,238
0
7,698
5,076
35,104
0
L
Danzaburou
xNuex_
Danzaburou
8,361
2,461
347
1,360
10,447
4,477
0
7,344
2,908
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,653
Gold Earned
44,214
216
Minions Killed
173
12
Camps Cleared
5
1,011,397
Distance Traveled
743,435
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,833
883
13
1
1
168,538
0
L
Kuzenbo
7,930
793
5
1
0
40,962
1
W
Nox
9,521
952
45
5
0
209,687
1
W
Izanami
10,442
1,044
113
11
8
185,238
2
W
Ah Puch
10,531
1,053
37
4
2
197,364
0
L
Ne Zha
9,010
901
56
6
2
181,222
0
W
Odin
9,131
913
15
2
1
205,281
0
W
Atlas
10,028
1,003
6
1
1
213,827
1
L
Scylla
9,752
975
61
6
2
184,277
0
L
Danzaburou
8,689
869
38
4
0
168,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role