Player Matchup

Hun Batz
Hun Batz
Bentchris
Hun Batz
Level 160
God Stats
5W - 3L
1,523 SR
Queue Stats
568W - 606L
1,478 Elo+
Party 1
Pele
Pele
Dryalex091
Pele
Level 158
God Stats
4W - 6L
1,388 SR
Queue Stats
431W - 455L
1,488 Elo+
Party 1
Sol
Sol
Jstocks69
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,062 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thedarkevil09
Morgan Le Fay
Level 76
God Stats
3W - 1L
1,718 SR
Queue Stats
200W - 191L
1,499 Elo+
Party 1
Chernobog
Chernobog
adrilioxxleyen
Chernobog
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,472 Elo+
Party 1
Team Averages
Level 91
1,526 SR
1,400 Elo+

VS

Team Averages
Level 102
1,415 SR
1,447 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Celopandagamer
Chaac
Level 108
God Stats
1W - 1L
1,349 SR
Queue Stats
42W - 44L
1,461 Elo+
Party 3
Ah Puch
Ah Puch
NRG zV
Ah Puch
Level 127
God Stats
0W - 1L
1,505 SR
Queue Stats
5W - 10L
1,367 Elo+
Party 2
Atlas
Atlas
Rugz zV
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
Zurdo08
The Morrigan
Level 98
God Stats
0W - 1L
1,220 SR
Queue Stats
46W - 53L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bentchris
Hun Batz
19
4 / 5 / 15
11,447
881
12,958
13,659
13,526
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 5 / 8
10,936
841
13,201
14,755
17,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 7
9,017
694
5,271
9,169
3,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Thedarkevil09
Morgan Le Fay
19
3 / 2 / 10
10,763
828
11,786
9,830
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
adrilioxxleyen
Chernobog
18
7 / 6 / 10
10,891
838
6,675
9,576
4,733
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
5 / 5 / 7
9,752
750
8,404
23,525
24,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 5
8,228
633
4,812
6,819
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
NRG zV
Ah Puch
20
7 / 4 / 9
12,289
945
16,228
14,501
8,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Rugz zV
Atlas
16
3 / 6 / 9
9,723
748
6,656
15,397
17,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Zurdo08
The Morrigan
16
4 / 4 / 10
9,558
735
9,875
7,657
3,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
21
Kills
22
23
Deaths
21
50
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
5
7
1.7
W
Hun Batz
Bentchris
Hun Batz
4
5
15
2.3
L
3
2
5
2.75
W
6
5
8
2
W
1
5
7
0.9
L
Ah Puch
NRG zV
Ah Puch
7
4
9
2.88
L
Atlas
Rugz zV
Atlas
3
6
9
1.25
W
Morgan Le Fay
Thedarkevil09
Morgan Le Fay
3
2
10
4
L
The Morrigan
Zurdo08
The Morrigan
4
4
10
2.25
W
Chernobog
adrilioxxleyen
Chernobog
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,891
Damage
45,975
56,989
Taken
67,899
43,002
Mitigated
58,658
14,802
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,404
971
218
6,494
23,525
24,270
28
8,435
15,090
15,232
0
W
Hun Batz
Bentchris
Hun Batz
12,958
2,866
1,292
1,867
13,659
13,526
902
8,138
5,468
531
28,059
L
4,812
129
0
1,878
6,819
5,605
0
1,068
5,751
0
10,209
W
13,201
3,174
89
2,088
14,755
17,110
441
9,969
4,715
570
23,092
W
5,271
1,076
711
1,785
9,169
3,402
1,681
6,617
2,378
13,351
0
L
Ah Puch
NRG zV
Ah Puch
16,228
551
718
3,404
14,501
8,161
855
2,485
12,016
46,893
0
L
Atlas
Rugz zV
Atlas
6,656
1,269
642
1,178
15,397
17,181
137
3,945
11,452
13,260
0
W
Morgan Le Fay
Thedarkevil09
Morgan Le Fay
11,786
738
1,356
3,670
9,830
4,231
1,145
5,289
4,320
34,780
0
L
The Morrigan
Zurdo08
The Morrigan
9,875
1,324
2,490
1,677
7,657
3,441
459
1,785
5,833
10,999
4,049
W
Chernobog
adrilioxxleyen
Chernobog
6,675
2,857
1,428
516
9,576
4,733
1,353
6,945
2,592
0
22,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
49,550
139
Minions Killed
116
0
Camps Cleared
0
1,071,072
Distance Traveled
977,179
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,752
750
10
1
0
210,117
1
W
Hun Batz
11,447
881
27
2
0
221,397
3
L
Chaac
8,228
633
3
0
0
129,396
0
W
Pele
10,936
841
13
1
0
231,121
1
W
Sol
9,017
694
22
2
0
187,332
0
L
Ah Puch
12,289
945
81
6
0
208,820
0
L
Atlas
9,723
748
9
1
0
206,508
0
W
Morgan Le Fay
10,763
828
46
4
0
239,666
0
L
The Morrigan
9,558
735
13
1
0
222,338
2
W
Chernobog
10,891
838
31
2
0
191,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role