Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Johanx3
Sol
Level 125
God Stats
1W - 0L
1,764 SR
Queue Stats
28W - 26L
1,545 Elo+
Solo
Bacchus
Bacchus
Tyrant Forbes
Bacchus
Level 147
God Stats
4W - 5L
1,507 SR
Queue Stats
165W - 153L
1,517 Elo+
Party 1
Cupid
Cupid
Und3adM3rk
Cupid
Level 141
God Stats
13W - 8L
1,625 SR
Queue Stats
202W - 183L
1,548 Elo+
Party 1
Pele
Pele
Whydoc
Pele
Level 160
God Stats
1W - 0L
1,542 SR
Queue Stats
47W - 37L
1,551 Elo+
Party 1
Team Averages
Level 143
1,588 SR
1,532 Elo+

VS

Team Averages
Level 98
1,573 SR
1,549 Elo+
Danzaburou
Danzaburou
AGermanWord
Danzaburou
Level 130
God Stats
10W - 13L
1,498 SR
Queue Stats
107W - 108L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
TinyOwlBear
Jormungandr
Level 17
God Stats
2W - 1L
1,460 SR
Queue Stats
3W - 3L
1,606 Elo+
Party 3
Horus
Horus
WallSlap
Horus
Level 157
God Stats
2W - 1L
1,774 SR
Queue Stats
39W - 41L
1,571 Elo+
Party 3
Vulcan
Vulcan
Xenomorph8u
Vulcan
Level 140
God Stats
0W - 1L
1,572 SR
Queue Stats
74W - 59L
1,592 Elo+
Solo
Nu Wa
Nu Wa
camo2510
Nu Wa
Level 46
God Stats
35W - 32L
1,559 SR
Queue Stats
39W - 42L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 2 / 8
9,370
721
9,426
17,882
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
17
2 / 1 / 7
9,552
735
10,056
8,846
3,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
15
0 / 2 / 8
8,937
687
7,484
18,937
21,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
16
3 / 1 / 6
9,272
713
12,309
11,376
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Whydoc
Pele
17
6 / 2 / 3
10,575
813
12,986
14,467
9,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGermanWord
Danzaburou
16
1 / 2 / 4
9,245
711
12,885
10,633
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
TinyOwlBear
Jormungandr
13
3 / 5 / 2
8,991
692
6,570
14,601
15,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Horus
WallSlap
Horus
13
1 / 1 / 6
7,649
588
7,950
13,551
15,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
15
2 / 1 / 6
8,908
685
18,477
8,389
4,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
camo2510
Nu Wa
14
1 / 5 / 5
8,290
638
11,135
10,095
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
14
Kills
8
8
Deaths
14
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
8
3.5
L
Danzaburou
AGermanWord
Danzaburou
1
2
4
1.5
W
Sol
2
1
7
5.5
L
Jormungandr
TinyOwlBear
Jormungandr
3
5
2
0.8
W
Bacchus
0
2
8
2
W
Cupid
3
1
6
6
L
Horus
WallSlap
Horus
1
1
6
4
W
Pele
Whydoc
Pele
6
2
3
3.75
L
Vulcan
2
1
6
5
L
Nu Wa
camo2510
Nu Wa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,261
Damage
57,017
71,508
Taken
57,269
56,633
Mitigated
45,129
20,927
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,426
1,284
1,460
4,393
17,882
17,612
13
7,107
10,488
7,022
23,375
L
Danzaburou
AGermanWord
Danzaburou
12,885
2,717
0
2,933
10,633
6,187
0
2,966
7,494
0
49,611
W
Sol
10,056
4,429
0
2,744
8,846
3,201
3,235
5,118
3,598
47,628
0
L
Jormungandr
TinyOwlBear
Jormungandr
6,570
1,909
0
468
14,601
15,131
96
6,043
8,367
12,912
0
W
Bacchus
7,484
769
1,656
4,965
18,937
21,506
154
10,202
8,552
25,520
0
W
Cupid
12,309
5,572
345
1,707
11,376
4,353
1,470
8,136
3,192
0
43,610
L
Horus
WallSlap
Horus
7,950
3,647
1,601
4,343
13,551
15,504
0
4,569
8,639
0
12,219
W
Pele
Whydoc
Pele
12,986
3,323
0
3,657
14,467
9,961
0
6,044
8,104
0
45,397
L
Vulcan
18,477
5,558
144
2,134
8,389
4,076
190
3,280
5,035
40,791
0
L
Nu Wa
camo2510
Nu Wa
11,135
1,989
236
224
10,095
4,231
202
2,985
6,923
34,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
43,083
368
Minions Killed
263
11
Camps Cleared
6
1,278,569
Distance Traveled
1,173,221
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,370
721
50
4
1
260,737
1
L
Danzaburou
9,245
711
115
9
2
263,662
3
W
Sol
9,552
735
98
8
5
252,531
3
L
Jormungandr
8,991
692
11
1
0
195,022
0
W
Bacchus
8,937
687
49
4
1
267,333
6
W
Cupid
9,272
713
97
7
0
231,116
1
L
Horus
7,649
588
17
1
0
230,978
2
W
Pele
10,575
813
74
6
4
266,852
4
L
Vulcan
8,908
685
62
5
1
262,755
3
L
Nu Wa
8,290
638
58
4
3
220,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role