Player Matchup

Medusa
Medusa
Doggomoon3
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,161 Elo+
Party 1
Hachiman
Hachiman
MassNerder5339
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,358 Elo+
Party 1
Ah Puch
Ah Puch
ReddMarie
Ah Puch
Level 67
God Stats
1W - 2L
1,390 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Team Averages
Level 59
1,463 SR
1,305 Elo+

VS

Team Averages
Level 86
1,493 SR
1,369 Elo+
Yemoja
Yemoja
DangStranger
Yemoja
Level 127
God Stats
3W - 1L
1,534 SR
Queue Stats
277W - 304L
1,433 Elo+
Party 2
Artemis
Artemis
Sad Acedia
Artemis
Level 56
God Stats
65W - 46L
1,550 SR
Queue Stats
123W - 131L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
TurquoiseBlue57
Baron Samedi
Level 75
God Stats
5W - 6L
1,396 SR
Queue Stats
23W - 45L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doggomoon3
Medusa
9
1 / 5 / 3
6,502
591
3,865
8,360
2,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
11
1 / 3 / 3
6,684
608
5,736
7,304
2,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
ReddMarie
Ah Puch
11
2 / 4 / 2
7,123
648
12,232
6,229
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 1 / 8
8,405
764
3,425
9,676
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Sad Acedia
Artemis
12
6 / 1 / 4
8,216
747
8,325
7,679
3,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TurquoiseBlue57
Baron Samedi
11
3 / 2 / 7
7,754
705
4,716
9,102
4,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
8
6
L
Medusa
Doggomoon3
Medusa
1
5
3
0.5
L
Hachiman
1
3
3
0.83
L
Ah Puch
ReddMarie
Ah Puch
2
4
2
0.75
W
Artemis
Sad Acedia
Artemis
6
1
4
8
W
Baron Samedi
TurquoiseBlue57
Baron Samedi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
16,466
21,893
Taken
26,457
7,569
Mitigated
15,888
2,646
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,425
428
1,420
4,058
9,676
7,784
120
4,705
4,971
13,835
0
L
Medusa
Doggomoon3
Medusa
3,865
1,466
0
0
8,360
2,763
0
3,530
4,830
0
15,956
L
Hachiman
5,736
2,039
283
1,881
7,304
2,583
0
2,838
4,466
0
20,220
L
Ah Puch
ReddMarie
Ah Puch
12,232
79
0
482
6,229
2,223
0
2,683
3,546
31,033
0
W
Artemis
Sad Acedia
Artemis
8,325
4,272
0
2,405
7,679
3,113
1,313
3,447
4,232
0
23,247
W
Baron Samedi
TurquoiseBlue57
Baron Samedi
4,716
403
936
984
9,102
4,991
300
4,675
4,427
19,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,309
Gold Earned
24,375
103
Minions Killed
116
4
Camps Cleared
4
508,829
Distance Traveled
531,937
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,405
764
27
2
2
169,112
1
L
Medusa
6,502
591
23
2
3
160,240
1
L
Hachiman
6,684
608
22
2
1
188,548
0
L
Ah Puch
7,123
648
58
5
0
160,041
0
W
Artemis
8,216
747
52
5
1
175,137
1
W
Baron Samedi
7,754
705
37
3
1
187,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role