Player Matchup

Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BnjTroutrouille
Thanatos
Level 159
God Stats
168W - 35L
1,819 SR
Queue Stats
254W - 50L
1,859 Elo+
Party 2
Tyr
Tyr
CabraCuIes
Tyr
Level 157
God Stats
46W - 14L
1,821 SR
Queue Stats
594W - 142L
1,751 Elo+
Party 2
Skadi
Skadi
Racc-oonKing
Skadi
Level 124
God Stats
2W - 0L
1,743 SR
Queue Stats
304W - 84L
1,814 Elo+
Party 2
Nox
Nox
Yejiphos
Nox
Level 127
God Stats
18W - 25L
1,509 SR
Queue Stats
327W - 261L
1,608 Elo+
Party 2
Team Averages
Level 142
1,678 SR
1,707 Elo+

VS

Team Averages
Level 103
1,590 SR
1,485 Elo+
Heimdallr
Heimdallr
BastiB93
Heimdallr
Level 84
God Stats
4W - 4L
1,628 SR
Queue Stats
45W - 42L
1,530 Elo+
Solo
Atlas
Atlas
Iron-Ascendant
Atlas
Level 127
God Stats
14W - 5L
1,700 SR
Queue Stats
152W - 154L
1,522 Elo+
Solo
Scylla
Scylla
MUTUMBU96
Scylla
Level 129
God Stats
2W - 2L
1,487 SR
Queue Stats
16W - 18L
1,481 Elo+
Party 1
Odin
Odin
Merlin LFD
Odin
Level 142
God Stats
2W - 4L
1,442 SR
Queue Stats
233W - 236L
1,467 Elo+
Solo
Xing Tian
Xing Tian
RtheDaddy
Xing Tian
Level 31
God Stats
1W - 1L
1,692 SR
Queue Stats
11W - 19L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 0 / 13
10,547
1,055
8,948
9,506
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
16
8 / 0 / 7
10,858
1,086
11,580
6,357
2,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 1 / 6
9,748
975
9,304
7,944
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 6
8,763
876
7,312
4,041
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 10
9,859
986
14,214
6,168
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

280

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BastiB93
Heimdallr
14
0 / 4 / 0
8,203
820
5,286
10,327
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 2 / 2
9,851
985
8,585
15,022
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
MUTUMBU96
Scylla
14
0 / 6 / 2
8,425
843
4,520
10,202
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 2
8,480
848
4,192
4,777
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
RtheDaddy
Xing Tian
15
2 / 5 / 0
8,944
894
5,893
15,262
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
17
Kills
2
2
Deaths
17
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
13
8.5
L
Heimdallr
BastiB93
Heimdallr
0
4
0
0
W
Thanatos
8
0
7
11.5
W
4
1
6
7
L
0
2
2
0.5
L
Scylla
MUTUMBU96
Scylla
0
6
2
0.17
L
0
0
2
1
W
1
1
6
4
L
Xing Tian
RtheDaddy
Xing Tian
2
5
0
0.4
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
28,476
34,016
Taken
55,590
21,998
Mitigated
42,867
10,001
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,948
3,558
0
2,082
9,506
11,362
0
5,331
3,663
23,164
0
L
Heimdallr
BastiB93
Heimdallr
5,286
3,057
0
2,033
10,327
4,030
0
6,131
4,196
0
20,248
W
Thanatos
11,580
3,963
0
5,675
6,357
2,415
0
3,502
2,598
0
28,478
W
9,304
1,522
0
2,004
7,944
4,420
0
4,363
3,340
0
23,781
L
8,585
2,645
0
1,376
15,022
16,793
0
5,342
9,680
28,373
0
L
Scylla
MUTUMBU96
Scylla
4,520
185
0
242
10,202
1,956
0
2,645
7,557
23,663
0
L
4,192
512
0
231
4,777
3,396
0
2,167
2,610
0
19,652
W
7,312
2,284
0
0
4,041
1,504
0
2,102
1,766
0
20,635
L
Xing Tian
RtheDaddy
Xing Tian
5,893
207
0
721
15,262
16,692
0
6,877
8,385
14,480
0
W
14,214
586
0
240
6,168
2,297
0
2,703
3,204
32,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
43,903
169
Minions Killed
181
11
Camps Cleared
5
948,077
Distance Traveled
866,644
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,547
1,055
21
2
0
192,220
3
L
Heimdallr
8,203
820
34
3
1
133,941
1
W
Thanatos
10,858
1,086
34
3
6
203,994
0
W
Tyr
9,748
975
32
3
5
192,522
2
L
Atlas
9,851
985
33
3
1
192,609
1
L
Scylla
8,425
843
50
5
1
194,115
0
L
Odin
8,480
848
47
5
2
154,722
0
W
Skadi
8,763
876
30
3
0
160,038
0
L
Xing Tian
8,944
894
17
2
0
191,257
0
W
Nox
9,859
986
52
5
0
199,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role