Player Matchup

King Arthur
King Arthur
Coletrain717
King Arthur
Level 109
God Stats
5W - 5L
1,477 SR
Queue Stats
125W - 111L
1,437 Elo+
Party 3
Kali
Kali
FourLokoGOLD69
Kali
Level 86
God Stats
5W - 4L
1,418 SR
Queue Stats
153W - 176L
1,348 Elo+
Solo
Xbalanque
Xbalanque
ItchyCalf110348
Xbalanque
Level 128
God Stats
38W - 26L
1,600 SR
Queue Stats
205W - 204L
1,367 Elo+
Solo
Ymir
Ymir
SeeMeIfYouCan
Ymir
Level 89
God Stats
76W - 72L
1,495 SR
Queue Stats
165W - 183L
1,361 Elo+
Solo
Ah Puch
Ah Puch
dragon7masta45
Ah Puch
Level 101
God Stats
3W - 0L
1,739 SR
Queue Stats
159W - 161L
1,387 Elo+
Party 3
Team Averages
Level 103
1,546 SR
1,380 Elo+

VS

Team Averages
Level 87
1,435 SR
1,384 Elo+
Zhong Kui
Zhong Kui
EpiCXxXNiNJaS
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 250L
1,362 Elo+
Party 1
Mulan
Mulan
NiceJorgeXP
Mulan
Level 89
God Stats
9W - 9L
1,494 SR
Queue Stats
419W - 544L
1,403 Elo+
Party 2
Cerberus
Cerberus
TheInfamousJAG
Cerberus
Level 89
God Stats
1W - 2L
1,370 SR
Queue Stats
159W - 213L
1,343 Elo+
Party 1
Hou Yi
Hou Yi
Tupicador_x
Hou Yi
Level 78
God Stats
45W - 61L
1,456 SR
Queue Stats
178W - 208L
1,366 Elo+
Solo
Fenrir
Fenrir
joseluisfenix77
Fenrir
Level 101
God Stats
10W - 19L
1,354 SR
Queue Stats
451W - 553L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coletrain717
King Arthur
13
4 / 6 / 3
8,405
560
12,227
11,504
7,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 3
9,348
623
6,856
13,796
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
ItchyCalf110348
Xbalanque
14
3 / 1 / 3
8,157
544
8,534
8,690
2,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

13
3 / 0 / 4
8,395
560
3,610
9,655
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 5
8,758
584
11,298
7,336
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EpiCXxXNiNJaS
Zhong Kui
11
1 / 5 / 3
6,982
465
5,937
11,529
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 5 / 5
8,437
562
9,174
14,922
9,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
1 / 3 / 3
6,767
451
3,954
13,880
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
12
0 / 1 / 1
6,758
451
2,727
5,172
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 7 / 3
8,558
571
5,577
14,186
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
11
11
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Coletrain717
King Arthur
4
6
3
0.92
L
Zhong Kui
EpiCXxXNiNJaS
Zhong Kui
1
5
3
0.5
W
7
1
3
8.5
W
Xbalanque
ItchyCalf110348
Xbalanque
3
1
3
4.5
L
3
5
5
1.1
W
3
0
4
5
L
Cerberus
1
3
3
0.83
L
Hou Yi
0
1
1
0.5
W
4
3
5
2.17
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
27,369
50,981
Taken
59,689
25,673
Mitigated
30,452
17,928
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Coletrain717
King Arthur
12,227
2,029
0
1,008
11,504
7,274
838
0
11,504
4,187
40,282
L
Zhong Kui
EpiCXxXNiNJaS
Zhong Kui
5,937
1,274
0
2,194
11,529
6,152
0
5,117
5,960
31,490
0
W
6,856
2,715
0
7,362
13,796
6,016
859
1,483
12,251
0
63,596
W
Xbalanque
ItchyCalf110348
Xbalanque
8,534
2,598
0
3,321
8,690
2,822
930
2,139
6,485
0
57,574
L
9,174
2,386
0
2,081
14,922
9,561
0
1,686
13,222
0
33,818
W
3,610
535
709
3,073
9,655
7,308
84
2,459
7,127
26,681
0
L
Cerberus
3,954
94
0
2,722
13,880
8,963
0
4,733
8,929
22,964
0
L
Hou Yi
2,727
1,530
0
1,845
5,172
1,290
0
625
4,537
0
40,578
W
11,298
741
62
2,393
7,336
2,253
1,195
3,549
3,619
45,948
0
L
5,577
1,642
0
4,217
14,186
4,486
0
3,102
10,960
0
38,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
37,502
442
Minions Killed
356
0
Camps Cleared
0
1,414,248
Distance Traveled
1,332,243
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,405
560
91
6
0
242,822
0
L
Zhong Kui
6,982
465
79
5
0
247,417
2
W
Kali
9,348
623
119
8
0
331,700
0
W
Xbalanque
8,157
544
90
6
0
260,994
4
L
Mulan
8,437
562
72
5
0
259,087
0
W
Ymir
8,395
560
56
4
0
323,428
0
L
Cerberus
6,767
451
48
3
0
269,699
7
L
Hou Yi
6,758
451
80
5
0
254,611
1
W
Ah Puch
8,758
584
86
6
0
255,304
3
L
Fenrir
8,558
571
77
5
0
301,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role