Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
FIN_Skecce
Gilgamesh
Level 122
God Stats
0W - 1L
1,605 SR
Queue Stats
97W - 118L
1,510 Elo+
Solo
Vulcan
Vulcan
MaRt00
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,859 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ziveria
Tsukuyomi
Level 125
God Stats
7W - 8L
1,561 SR
Queue Stats
48W - 57L
1,414 Elo+
Party 1
Team Averages
Level 114
1,533 SR
1,557 Elo+

VS

Team Averages
Level 107
1,591 SR
1,527 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Koirulipvp
Chaac
Level 68
God Stats
6W - 7L
1,573 SR
Queue Stats
24W - 25L
1,461 Elo+
Solo
Nemesis
Nemesis
iMauro4427
Nemesis
Level 25
God Stats
5W - 0L
1,923 SR
Queue Stats
44W - 36L
1,586 Elo+
Party 2
Thoth
Thoth
mauromxs
Thoth
Level 144
God Stats
2W - 4L
1,459 SR
Queue Stats
103W - 84L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 3 / 4
8,230
686
10,198
12,263
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
 
Chernobog
14
1 / 5 / 6
8,091
674
8,579
12,115
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
FIN_Skecce
Gilgamesh
14
1 / 4 / 4
7,853
654
7,854
10,854
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
MaRt00
Vulcan
14
2 / 8 / 2
8,277
690
4,823
10,565
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ziveria
Tsukuyomi
16
4 / 3 / 2
9,246
771
6,990
11,459
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
10 / 1 / 9
11,036
920
12,963
9,938
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
 
Geb
14
0 / 3 / 13
7,978
665
4,902
10,989
8,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
17
8 / 0 / 9
10,688
891
7,397
10,020
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
iMauro4427
Nemesis
15
3 / 4 / 9
9,051
754
8,254
12,322
5,079
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
mauromxs
Thoth
16
2 / 1 / 13
9,139
762
17,886
5,974
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
9
Kills
23
23
Deaths
9
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
4
1
L
Chernobog
 
Chernobog
1
5
6
0.8
W
Merlin
 
Merlin
10
1
9
14.5
W
Geb
 
Geb
0
3
13
2.17
L
Gilgamesh
FIN_Skecce
Gilgamesh
1
4
4
0.75
W
Chaac
8
0
9
12.5
L
Vulcan
MaRt00
Vulcan
2
8
2
0.38
L
Tsukuyomi
Ziveria
Tsukuyomi
4
3
2
1.67
W
Nemesis
iMauro4427
Nemesis
3
4
9
1.88
W
Thoth
mauromxs
Thoth
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
51,402
57,256
Taken
49,243
23,212
Mitigated
31,427
10,185
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,198
2,558
0
4,479
12,263
3,943
0
8,701
3,449
40,256
0
L
Chernobog
 
Chernobog
8,579
4,757
0
1,952
12,115
3,909
0
8,385
3,576
0
32,807
W
Merlin
 
Merlin
12,963
342
0
1,720
9,938
3,997
264
3,407
6,367
34,815
0
W
Geb
 
Geb
4,902
273
205
470
10,989
8,811
0
2,616
8,150
17,523
0
L
Gilgamesh
FIN_Skecce
Gilgamesh
7,854
1,608
0
1,423
10,854
8,104
1
5,586
5,007
0
23,620
W
Chaac
7,397
1,251
0
5,064
10,020
11,585
217
3,553
6,093
0
26,769
L
Vulcan
MaRt00
Vulcan
4,823
1,309
0
510
10,565
3,330
86
6,788
3,665
15,372
0
L
Tsukuyomi
Ziveria
Tsukuyomi
6,990
990
0
1,821
11,459
3,926
0
6,717
4,628
0
33,679
W
Nemesis
iMauro4427
Nemesis
8,254
2,485
0
2,177
12,322
5,079
0
3,599
8,471
0
23,460
W
Thoth
mauromxs
Thoth
17,886
171
0
459
5,974
1,955
540
1,421
4,430
50,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
47,892
292
Minions Killed
280
8
Camps Cleared
6
1,166,406
Distance Traveled
1,292,901
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,230
686
87
7
1
230,470
2
L
Chernobog
8,091
674
56
5
1
229,069
1
W
Merlin
11,036
920
76
6
0
251,194
1
W
Geb
7,978
665
22
2
2
258,400
1
L
Gilgamesh
7,853
654
40
3
2
237,853
4
W
Chaac
10,688
891
52
4
2
269,938
2
L
Vulcan
8,277
690
31
3
0
199,607
0
L
Tsukuyomi
9,246
771
78
7
4
269,407
2
W
Nemesis
9,051
754
43
4
1
244,660
2
W
Thoth
9,139
762
87
7
1
268,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role