Player Matchup

Khepri
Khepri
AbsoluteMemeGOD
Khepri
Level 127
God Stats
3W - 2L
1,695 SR
Queue Stats
46W - 24L
1,671 Elo+
Party 2
Baron Samedi
Baron Samedi
DEATHBR3AKR
Baron Samedi
Level 60
God Stats
17W - 5L
1,617 SR
Queue Stats
32W - 21L
1,621 Elo+
Party 2
Nemesis
Nemesis
SaucyPaucy
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 2
Team Averages
Level 68
1,604 SR
1,539 Elo+

VS

Team Averages
Level 97
1,565 SR
1,495 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
RickyHendrixx
Apollo
Level 106
God Stats
3W - 3L
1,588 SR
Queue Stats
80W - 39L
1,557 Elo+
Party 1
Cerberus
Cerberus
zainathan277
Cerberus
Level 59
God Stats
3W - 1L
1,607 SR
Queue Stats
118W - 109L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,839
589
7,983
19,178
17,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DEATHBR3AKR
Baron Samedi
13
2 / 5 / 0
9,381
625
15,928
12,317
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SaucyPaucy
Nemesis
12
0 / 5 / 2
8,405
560
6,928
13,523
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 1 / 10
10,316
688
12,307
9,431
3,960
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 5
11,443
763
20,728
11,388
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
zainathan277
Cerberus
14
2 / 0 / 10
10,841
723
7,176
19,999
24,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
10
8
L
0
4
2
0.25
L
Baron Samedi
DEATHBR3AKR
Baron Samedi
2
5
0
0.4
W
9
1
5
11.5
L
Nemesis
SaucyPaucy
Nemesis
0
5
2
0.2
W
Cerberus
zainathan277
Cerberus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
40,211
45,018
Taken
40,818
34,963
Mitigated
32,928
10,503
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,307
1,928
0
2,156
9,431
3,960
703
5,883
3,185
47,087
0
L
7,983
628
492
2,070
19,178
17,170
0
7,603
11,575
26,816
0
L
Baron Samedi
DEATHBR3AKR
Baron Samedi
15,928
583
2,468
3,140
12,317
5,490
0
5,583
6,734
45,983
0
W
20,728
12,198
0
4,349
11,388
4,690
1,246
8,043
2,698
0
58,364
L
Nemesis
SaucyPaucy
Nemesis
6,928
1,346
0
2,333
13,523
12,303
0
6,486
7,037
2,414
9,688
W
Cerberus
zainathan277
Cerberus
7,176
464
0
5,380
19,999
24,278
112
9,846
8,951
22,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
32,600
137
Minions Killed
221
5
Camps Cleared
8
857,036
Distance Traveled
805,164
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,316
688
84
6
4
269,605
3
L
Khepri
8,839
589
36
2
4
283,261
2
L
Baron Samedi
9,381
625
84
6
1
279,594
3
W
Apollo
11,443
763
75
5
4
258,976
3
L
Nemesis
8,405
560
17
1
0
294,181
0
W
Cerberus
10,841
723
62
4
0
276,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role