Player Matchup

Set
Set
Nille125
Set
Level 82
God Stats
4W - 9L
1,335 SR
Queue Stats
205W - 273L
1,438 Elo+
Party 1
Khepri
Khepri
SpyroRin
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
aramidiz
Ah Muzen Cab
Level 125
God Stats
10W - 7L
1,547 SR
Queue Stats
203W - 192L
1,475 Elo+
Party 3
Mulan
Mulan
l-FallenJaGGeN-l
Mulan
Level 89
God Stats
2W - 2L
1,157 SR
Queue Stats
438W - 543L
1,403 Elo+
Party 1
Janus
Janus
lx__N1K1T0Carp-
Janus
Level 85
God Stats
4W - 7L
1,293 SR
Queue Stats
350W - 432L
1,428 Elo+
Party 1
Team Averages
Level 102
1,366 SR
1,449 Elo+

VS

Team Averages
Level 104
1,461 SR
1,494 Elo+
Rama
Rama
ElMazii
Rama
Level 106
God Stats
1W - 1L
1,623 SR
Queue Stats
262W - 261L
1,522 Elo+
Party 2
Sobek
Sobek
HFields80
Sobek
Level 109
God Stats
32W - 28L
1,509 SR
Queue Stats
905W - 997L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
LautaroG494
Tsukuyomi
Level 68
God Stats
2W - 1L
1,169 SR
Queue Stats
71W - 79L
1,525 Elo+
Party 2
Ra
Ra
iTli_Thiagx
Ra
Level 119
God Stats
2W - 2L
1,422 SR
Queue Stats
279W - 287L
1,499 Elo+
Party 2
Bastet
Bastet
m41ck_rs
Bastet
Level 119
God Stats
10W - 8L
1,584 SR
Queue Stats
1,016W - 1,101L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,350
382
2,280
6,595
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Khepri
SpyroRin
Khepri
9
1 / 3 / 2
6,023
430
3,201
11,216
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
aramidiz
Ah Muzen Cab
13
4 / 3 / 0
7,651
547
7,923
7,913
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 2 / 1
7,329
524
6,824
13,810
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
6,636
474
2,799
3,868
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ElMazii
Rama
13
3 / 2 / 4
7,571
541
3,906
8,050
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
HFields80
Sobek
10
3 / 2 / 5
6,850
489
2,376
10,400
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LautaroG494
Tsukuyomi
12
3 / 2 / 8
7,494
535
10,442
9,266
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 5
8,323
595
4,114
3,544
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
m41ck_rs
Bastet
12
0 / 2 / 3
7,406
529
9,982
11,598
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
14
14
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
ElMazii
Rama
3
2
4
2.5
L
Sobek
HFields80
Sobek
3
2
5
2.75
L
Tsukuyomi
LautaroG494
Tsukuyomi
3
2
8
3.5
W
0
4
2
0.25
W
Khepri
SpyroRin
Khepri
1
3
2
0.67
W
Ah Muzen Cab
aramidiz
Ah Muzen Cab
4
3
0
1.33
L
5
0
5
7.5
W
1
2
1
0.75
W
2
2
0
1
L
Bastet
m41ck_rs
Bastet
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
30,820
43,402
Taken
42,858
17,880
Mitigated
20,230
8,891
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ElMazii
Rama
3,906
3,122
0
3,535
8,050
2,181
654
571
7,479
0
47,112
L
Sobek
HFields80
Sobek
2,376
222
0
3,432
10,400
8,160
0
2,203
8,099
15,564
0
L
Tsukuyomi
LautaroG494
Tsukuyomi
10,442
3,244
0
4,018
9,266
2,972
222
1,413
7,749
0
47,678
W
2,280
1,090
0
260
6,595
1,989
0
1,142
5,250
0
22,483
W
Khepri
SpyroRin
Khepri
3,201
281
243
3,217
11,216
5,045
323
3,079
8,052
15,184
0
W
Ah Muzen Cab
aramidiz
Ah Muzen Cab
7,923
1,822
0
1,301
7,913
1,940
0
778
7,127
0
54,752
L
4,114
855
357
2,002
3,544
1,323
292
1,058
2,408
45,868
0
W
6,824
1,645
0
3,610
13,810
7,815
0
758
12,182
0
46,276
W
2,799
0
0
260
3,868
1,091
0
778
3,064
35,976
0
L
Bastet
m41ck_rs
Bastet
9,982
3,049
0
4,340
11,598
5,594
264
435
10,499
1,895
41,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
37,644
367
Minions Killed
410
0
Camps Cleared
0
1,252,661
Distance Traveled
1,269,998
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,571
541
104
7
0
212,727
1
L
Sobek
6,850
489
30
2
0
214,484
4
L
Tsukuyomi
7,494
535
81
6
0
309,288
2
W
Set
5,350
382
44
3
0
178,977
0
W
Khepri
6,023
430
21
2
0
273,943
6
W
Ah Muzen Cab
7,651
547
114
8
0
266,045
3
L
Ra
8,323
595
102
7
0
277,649
0
W
Mulan
7,329
524
108
8
0
262,105
3
W
Janus
6,636
474
80
6
0
271,591
2
L
Bastet
7,406
529
93
7
0
255,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role