Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
NoEmpathyTTV
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,522 Elo+
Solo
Chang'e
Chang'e
PlainGnu8
Chang'e
Level 47
God Stats
7W - 9L
1,471 SR
Queue Stats
168W - 207L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheTrueGoat2810
Tsukuyomi
Level 6
God Stats
1W - 4L
1,322 SR
Queue Stats
2W - 6L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
godlikeminuteman
Gilgamesh
Level 60
God Stats
7W - 9L
1,373 SR
Queue Stats
23W - 29L
1,350 Elo+
Party 1
Team Averages
Level 40
1,433 SR
1,421 Elo+

VS

Team Averages
Level 101
1,553 SR
1,480 Elo+
Sol
Sol
BeastChaos93
Sol
Level 109
God Stats
9W - 5L
1,694 SR
Queue Stats
129W - 145L
1,459 Elo+
Party 2
Horus
Horus
IG2HxMayhem
Horus
Level 149
God Stats
4W - 6L
1,524 SR
Queue Stats
417W - 435L
1,538 Elo+
Party 2
Cerberus
Cerberus
NubiansKarma
Cerberus
Level 159
God Stats
13W - 19L
1,404 SR
Queue Stats
936W - 966L
1,432 Elo+
Party 2
Zeus
Zeus
Ryz Roiyaru
Zeus
Level 44
God Stats
33W - 23L
1,521 SR
Queue Stats
115W - 106L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
S-T-IR-I-IK-E
Ah Puch
Level 43
God Stats
10W - 7L
1,625 SR
Queue Stats
22W - 24L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
1 / 11 / 3
9,979
907
8,625
14,365
4,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
1 / 1 / 4
9,874
898
6,686
14,293
20,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
PlainGnu8
Chang'e
16
1 / 5 / 4
9,860
896
5,751
18,831
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TheTrueGoat2810
Tsukuyomi
16
0 / 15 / 5
9,395
854
10,793
22,584
8,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
16
3 / 12 / 2
10,780
980
11,290
23,864
15,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 20
11,507
1,046
12,887
9,317
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
10 / 0 / 31
13,178
1,198
15,368
13,432
18,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
NubiansKarma
Cerberus
17
2 / 2 / 18
10,201
927
6,407
9,823
7,302
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 0 / 22
12,760
1,160
31,852
8,540
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
19
14 / 1 / 15
13,318
1,211
20,076
5,540
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
150
6
Kills
44
44
Deaths
6
18
Assists
106
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
11
3
0.23
W
6
3
20
5.33
W
10
0
31
25.5
L
Yemoja
1
1
4
3
W
Cerberus
NubiansKarma
Cerberus
2
2
18
5.5
L
Chang'e
PlainGnu8
Chang'e
1
5
4
0.6
W
12
0
22
23
W
Ah Puch
14
1
15
21.5
L
Tsukuyomi
TheTrueGoat2810
Tsukuyomi
0
15
5
0.17
L
Gilgamesh
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
86,590
93,937
Taken
46,652
55,520
Mitigated
35,692
9,774
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,625
1,095
0
9
14,365
4,571
0
11,061
2,806
23,316
509
W
12,887
3,348
0
116
9,317
3,856
0
5,374
3,943
30,717
0
W
15,368
4,591
1,227
4,905
13,432
18,925
0
4,467
8,965
6,529
13,241
L
Yemoja
6,686
999
1,663
1,009
14,293
20,873
0
11,356
2,688
21,603
0
W
Cerberus
NubiansKarma
Cerberus
6,407
0
0
1,164
9,823
7,302
0
5,215
4,608
13,591
0
L
Chang'e
PlainGnu8
Chang'e
5,751
487
3,389
3,178
18,831
6,181
0
16,804
1,941
33,535
0
W
31,852
2,532
0
298
8,540
3,330
0
3,200
5,340
59,980
0
W
Ah Puch
20,076
596
0
1,694
5,540
2,279
0
2,418
3,122
60,750
0
L
Tsukuyomi
TheTrueGoat2810
Tsukuyomi
10,793
3,010
0
75
22,584
8,207
0
18,220
3,955
0
24,362
L
Gilgamesh
11,290
3,296
0
451
23,864
15,688
0
17,389
5,668
121
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
60,964
206
Minions Killed
224
5
Camps Cleared
7
949,252
Distance Traveled
918,730
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,979
907
30
3
3
168,062
1
W
Sol
11,507
1,046
24
2
0
189,794
0
W
Horus
13,178
1,198
10
1
0
229,820
0
L
Yemoja
9,874
898
26
2
0
178,164
2
W
Cerberus
10,201
927
15
1
2
125,443
0
L
Chang'e
9,860
896
78
7
0
196,851
0
W
Zeus
12,760
1,160
60
5
1
198,451
1
W
Ah Puch
13,318
1,211
115
10
4
175,222
0
L
Tsukuyomi
9,395
854
17
2
0
202,225
1
L
Gilgamesh
10,780
980
55
5
2
203,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role