Player Matchup

Ra
Ra
Cyber_Skilzz2445
Ra
Level 65
God Stats
2W - 2L
1,411 SR
Queue Stats
16W - 10L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
GiMegSigg
Gilgamesh
Level 18
God Stats
6W - 3L
1,646 SR
Queue Stats
46W - 35L
1,427 Elo+
Party 1
Medusa
Medusa
Squad_gangstaDad
Medusa
Level 108
God Stats
14W - 10L
1,564 SR
Queue Stats
141W - 131L
1,466 Elo+
Party 1
Team Averages
Level 64
1,540 SR
1,468 Elo+

VS

Team Averages
Level 61
1,297 SR
1,276 Elo+
Danzaburou
Danzaburou
KINDERDEMARS
Danzaburou
Level 64
God Stats
5W - 19L
1,272 SR
Queue Stats
29W - 70L
1,254 Elo+
Party 2
Zeus
Zeus
NotiDy
Zeus
Level 65
God Stats
2W - 4L
1,343 SR
Queue Stats
41W - 72L
1,301 Elo+
Party 2
Vamana
Vamana
Vitality_Yaourt
Vamana
Level 54
God Stats
0W - 3L
1,276 SR
Queue Stats
21W - 44L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 12
11,140
796
8,247
10,319
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
GiMegSigg
Gilgamesh
14
6 / 4 / 11
10,757
768
11,027
20,101
13,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 8 / 7
10,519
751
16,414
16,307
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KINDERDEMARS
Danzaburou
14
7 / 4 / 8
10,500
750
10,925
11,832
4,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
NotiDy
Zeus
12
5 / 10 / 9
10,324
737
14,130
12,014
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 6 / 9
10,129
724
9,765
17,581
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
20
Kills
17
17
Deaths
20
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
W
Gilgamesh
GiMegSigg
Gilgamesh
6
4
11
2.88
L
Danzaburou
KINDERDEMARS
Danzaburou
7
4
8
2.75
L
Zeus
NotiDy
Zeus
5
10
9
0.95
W
7
8
7
1.31
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
34,820
46,727
Taken
41,427
23,171
Mitigated
23,495
15,525
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,247
1,081
749
2,471
10,319
3,234
676
3,582
6,336
33,990
0
W
Gilgamesh
GiMegSigg
Gilgamesh
11,027
2,098
523
6,676
20,101
13,265
264
6,736
12,417
4,249
24,178
L
Danzaburou
KINDERDEMARS
Danzaburou
10,925
4,924
434
3,220
11,832
4,309
1,656
2,023
9,809
0
34,412
L
Zeus
NotiDy
Zeus
14,130
1,631
0
432
12,014
3,452
557
2,501
9,513
28,598
0
W
16,414
6,894
881
4,225
16,307
6,672
1,609
3,241
12,363
0
48,431
L
9,765
2,608
144
3,531
17,581
15,734
727
5,545
12,036
0
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
30,953
158
Minions Killed
121
5
Camps Cleared
5
730,828
Distance Traveled
642,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,140
796
70
5
1
261,745
0
W
Gilgamesh
10,757
768
31
2
1
248,863
0
L
Danzaburou
10,500
750
59
4
4
231,073
2
L
Zeus
10,324
737
25
2
1
176,849
1
W
Medusa
10,519
751
57
4
3
220,220
1
L
Vamana
10,129
724
37
3
0
234,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role