Player Matchup

Hel
Hel
DaionRice
Hel
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 33L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
Lee_Watkins
Cthulhu
Level 121
God Stats
15W - 7L
1,710 SR
Queue Stats
120W - 118L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
Shyzzaym
Cliodhna
Level 155
God Stats
3W - 4L
1,671 SR
Queue Stats
354W - 333L
1,535 Elo+
Party 2
Chiron
Chiron
Smithyy1217
Chiron
Level 36
God Stats
2W - 0L
1,640 SR
Queue Stats
98W - 88L
1,515 Elo+
Party 2
Bellona
Bellona
arfrosty
Bellona
Level 124
God Stats
12W - 12L
1,406 SR
Queue Stats
81W - 84L
1,476 Elo+
Party 2
Team Averages
Level 108
1,585 SR
1,524 Elo+

VS

Team Averages
Level 35
1,409 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
AnaRchY MoWeR
Morgan Le Fay
Level 45
God Stats
0W - 2L
1,302 SR
Queue Stats
38W - 48L
1,384 Elo+
Party 1
Neith
Neith
AnaRchY Stingy
Neith
Level 30
God Stats
0W - 1L
1,502 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 1
Horus
Horus
AnaRchY Yzox
Horus
Level 39
God Stats
1W - 3L
1,462 SR
Queue Stats
34W - 32L
1,462 Elo+
Party 1
Yemoja
Yemoja
BeynJ
Yemoja
Level 25
God Stats
0W - 2L
1,276 SR
Queue Stats
19W - 20L
1,410 Elo+
Party 1
Bellona
Bellona
Roy Scorpion
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,357
871
1,730
1,521
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lee_Watkins
Cthulhu
5
0 / 0 / 0
3,423
685
403
2,706
877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Shyzzaym
Cliodhna
6
0 / 0 / 0
3,496
699
677
2,690
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
4
0 / 0 / 0
3,151
630
476
917
208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
arfrosty
Bellona
7
2 / 0 / 0
4,245
849
1,208
1,441
805
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnaRchY MoWeR
Morgan Le Fay
5
0 / 2 / 0
2,827
565
0
1,793
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
2,971
594
694
1,252
384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 2 / 0
2,715
543
286
1,687
555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
BeynJ
Yemoja
5
0 / 0 / 0
3,307
661
1,086
1,038
393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Roy Scorpion
Bellona
6
0 / 1 / 0
3,447
689
702
3,209
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AnaRchY MoWeR
Morgan Le Fay
0
2
0
0
L
0
0
0
0
L
0
2
0
0
L
Yemoja
BeynJ
Yemoja
0
0
0
0
W
3
0
0
3
W
Cthulhu
Lee_Watkins
Cthulhu
0
0
0
0
L
Bellona
Roy Scorpion
Bellona
0
1
0
0
W
Cliodhna
Shyzzaym
Cliodhna
0
0
0
0
W
Chiron
0
0
0
0
W
Bellona
arfrosty
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,494
Damage
2,768
9,275
Taken
8,979
2,736
Mitigated
3,310
5,130
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AnaRchY MoWeR
Morgan Le Fay
0
0
0
0
1,793
438
0
1,176
475
6,899
0
L
694
257
79
815
1,252
384
0
264
988
0
8,142
L
286
200
0
129
1,687
555
0
0
1,517
0
2,667
L
Yemoja
BeynJ
Yemoja
1,086
337
279
643
1,038
393
0
139
899
6,262
0
W
1,730
306
0
740
1,521
310
304
0
1,521
17,622
0
W
Cthulhu
Lee_Watkins
Cthulhu
403
0
367
1,023
2,706
877
0
656
2,050
7,090
0
L
Bellona
Roy Scorpion
Bellona
702
308
0
1,091
3,209
1,540
0
400
2,769
0
15,632
W
Cliodhna
Shyzzaym
Cliodhna
677
102
0
1,592
2,690
536
0
123
2,567
0
11,940
W
Chiron
476
157
322
250
917
208
0
307
610
0
11,355
W
Bellona
arfrosty
Bellona
1,208
276
0
836
1,441
805
474
0
1,441
0
13,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,672
Gold Earned
15,267
156
Minions Killed
90
0
Camps Cleared
0
515,496
Distance Traveled
435,243
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,827
565
5
1
0
96,555
0
L
Neith
2,971
594
30
6
0
91,187
2
L
Horus
2,715
543
8
2
0
42,813
0
L
Yemoja
3,307
661
10
2
0
92,366
3
W
Hel
4,357
871
43
9
0
100,687
0
W
Cthulhu
3,423
685
10
2
0
105,319
0
L
Bellona
3,447
689
37
7
0
112,322
1
W
Cliodhna
3,496
699
36
7
0
119,023
1
W
Chiron
3,151
630
26
5
0
90,738
1
W
Bellona
4,245
849
41
8
0
99,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role