Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Keres90
Raijin
Level 124
God Stats
3W - 1L
1,847 SR
Queue Stats
500W - 392L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
xxFisherxKingxx
Cliodhna
Level 97
God Stats
1W - 0L
1,544 SR
Queue Stats
114W - 104L
1,439 Elo+
Party 1
Team Averages
Level 109
1,631 SR
1,488 Elo+

VS

Team Averages
Level 52
1,513 SR
1,385 Elo+
Fenrir
Fenrir
GuillenMX
Fenrir
Level 78
God Stats
13W - 18L
1,401 SR
Queue Stats
233W - 307L
1,303 Elo+
Solo
Atlas
Atlas
das taters
Atlas
Level 56
God Stats
38W - 25L
1,637 SR
Queue Stats
198W - 215L
1,451 Elo+
Party 2
Hachiman
Hachiman
xXYungZayXx6740
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 9
7,678
768
6,327
9,485
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Keres90
Raijin
11
5 / 2 / 8
7,864
786
8,183
6,672
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
12
5 / 0 / 6
7,748
775
7,002
4,897
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GuillenMX
Fenrir
9
2 / 6 / 1
6,442
644
4,011
9,979
3,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
9
0 / 5 / 1
5,717
572
5,610
11,524
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
9
1 / 2 / 2
6,260
626
4,387
6,699
2,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Fenrir
GuillenMX
Fenrir
2
6
1
0.42
W
Raijin
Keres90
Raijin
5
2
8
4.5
L
Atlas
0
5
1
0.1
L
Hachiman
1
2
2
1
W
Cliodhna
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
14,008
21,054
Taken
28,202
15,286
Mitigated
11,990
7,761
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,327
918
531
2,528
9,485
11,678
42
2,176
7,070
10,643
0
L
Fenrir
GuillenMX
Fenrir
4,011
407
583
716
9,979
3,314
0
4,498
5,481
0
11,948
W
Raijin
Keres90
Raijin
8,183
821
675
2,366
6,672
2,049
155
1,556
4,745
21,520
0
L
Atlas
5,610
1,829
209
2,184
11,524
6,612
0
6,330
5,194
11,183
0
L
Hachiman
4,387
2,737
570
1,492
6,699
2,064
0
3,973
2,726
0
16,079
W
Cliodhna
7,002
600
0
1,661
4,897
1,559
418
1,378
3,375
0
24,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
18,419
86
Minions Killed
58
3
Camps Cleared
3
547,330
Distance Traveled
523,514
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,678
768
10
1
1
195,255
2
L
Fenrir
6,442
644
15
2
3
195,985
1
W
Raijin
7,864
786
25
3
1
157,538
1
L
Atlas
5,717
572
11
1
0
161,081
0
L
Hachiman
6,260
626
32
3
0
166,448
2
W
Cliodhna
7,748
775
51
5
1
194,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role