Player Matchup

Rama
Rama
FC_Kuiskuis
Rama
Level 107
God Stats
2W - 7L
1,147 SR
Queue Stats
223W - 291L
1,306 Elo+
Solo
Nox
Nox
Steenz
Nox
Level 115
God Stats
2W - 0L
1,741 SR
Queue Stats
72W - 89L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
tlbanks
Gilgamesh
Level 156
God Stats
47W - 19L
1,628 SR
Queue Stats
277W - 225L
1,464 Elo+
Party 1
Team Averages
Level 126
1,505 SR
1,395 Elo+

VS

Team Averages
Level 89
1,420 SR
1,332 Elo+
Geb
Geb
Guilty_Tactic
Geb
Level 39
God Stats
1W - 2L
1,179 SR
Queue Stats
17W - 29L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Shindonevic
Kukulkan
Level 141
God Stats
43W - 27L
1,580 SR
Queue Stats
667W - 834L
1,388 Elo+
Solo
Hun Batz
Hun Batz
UK vCamo
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
12,732
670
17,255
15,981
6,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
Steenz
Nox
17
6 / 4 / 6
13,029
686
14,015
14,988
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
tlbanks
Gilgamesh
15
3 / 4 / 10
13,618
717
17,655
24,862
26,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
11,513
606
9,680
24,751
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Shindonevic
Kukulkan
16
6 / 4 / 3
12,122
638
19,298
15,624
7,556
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
UK vCamo
Hun Batz
15
4 / 7 / 5
11,979
630
18,541
22,338
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
12
12
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
2
4
5
1.13
L
Kukulkan
Shindonevic
Kukulkan
6
4
3
1.88
W
Nox
Steenz
Nox
6
4
6
2.25
L
Hun Batz
UK vCamo
Hun Batz
4
7
5
0.93
W
Gilgamesh
tlbanks
Gilgamesh
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,925
Damage
47,519
55,831
Taken
62,713
39,265
Mitigated
44,038
11,303
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,255
11,235
0
4,335
15,981
6,033
1,342
8,316
7,323
0
61,281
L
9,680
494
1,563
8,438
24,751
25,296
291
5,808
18,943
27,936
0
L
Kukulkan
Shindonevic
Kukulkan
19,298
1,968
0
3,898
15,624
7,556
493
3,980
11,644
53,766
0
W
Nox
Steenz
Nox
14,015
1,750
1,186
2,129
14,988
6,234
332
8,516
6,164
36,466
0
L
Hun Batz
UK vCamo
Hun Batz
18,541
3,714
284
1,432
22,338
11,186
209
6,308
16,030
0
48,849
W
Gilgamesh
tlbanks
Gilgamesh
17,655
4,298
519
3,134
24,862
26,998
476
12,589
11,600
0
30,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
35,614
177
Minions Killed
168
7
Camps Cleared
8
1,011,060
Distance Traveled
1,032,681
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,732
670
90
5
5
299,396
4
L
Geb
11,513
606
16
1
0
366,834
5
L
Kukulkan
12,122
638
91
5
3
338,774
1
W
Nox
13,029
686
67
4
1
338,918
1
L
Hun Batz
11,979
630
61
3
5
327,073
2
W
Gilgamesh
13,618
717
20
1
1
372,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role