Player Matchup

Anhur
Anhur
BeautifulForest
Anhur
Level 134
God Stats
6W - 10L
1,409 SR
Queue Stats
719W - 754L
1,486 Elo+
Solo
Kali
Kali
Brenticus29icus
Kali
Level 94
God Stats
4W - 5L
1,490 SR
Queue Stats
260W - 255L
1,531 Elo+
Solo
Yemoja
Yemoja
NavyTear
Yemoja
Level 74
God Stats
5W - 8L
1,470 SR
Queue Stats
57W - 48L
1,533 Elo+
Solo
Mulan
Mulan
NonToxíc
Mulan
Level 67
God Stats
18W - 27L
1,518 SR
Queue Stats
143W - 147L
1,503 Elo+
Solo
Vulcan
Vulcan
dereck2666
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 160L
1,558 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,522 Elo+

VS

Team Averages
Level 127
1,494 SR
1,487 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
RusselX
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 169L
1,513 Elo+
Party 1
Arachne
Arachne
Sliceofcheese
Arachne
Level 95
God Stats
9W - 13L
1,404 SR
Queue Stats
537W - 546L
1,480 Elo+
Party 2
Hercules
Hercules
TheCasVa
Hercules
Level 109
God Stats
4W - 3L
1,574 SR
Queue Stats
391W - 421L
1,530 Elo+
Party 2
Neith
Neith
bobjoe53
Neith
Level 138
God Stats
123W - 141L
1,492 SR
Queue Stats
375W - 407L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,430
496
12,661
13,232
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
7,819
412
2,775
11,945
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
NavyTear
Yemoja
6
0 / 1 / 0
6,032
317
1,488
3,864
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
NonToxíc
Mulan
16
1 / 7 / 0
9,528
501
16,678
19,503
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
dereck2666
Vulcan
11
1 / 2 / 0
7,625
401
3,162
4,520
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 0 / 4
11,007
579
13,651
13,086
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
15
0 / 2 / 1
8,982
473
2,622
8,000
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
18
6 / 0 / 3
11,063
582
4,669
13,151
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TheCasVa
Hercules
18
3 / 1 / 3
11,088
584
9,030
19,094
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
bobjoe53
Neith
17
5 / 2 / 3
10,488
552
7,342
11,487
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
19
19
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
4
7
L
2
5
1
0.5
L
1
4
1
0.38
L
Yemoja
NavyTear
Yemoja
0
1
0
0
L
Mulan
NonToxíc
Mulan
1
7
0
0.14
W
Hel
0
2
1
0.25
W
Arachne
6
0
3
7.5
W
Hercules
TheCasVa
Hercules
3
1
3
4.5
W
Neith
bobjoe53
Neith
5
2
3
3.25
L
Vulcan
dereck2666
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
37,314
53,064
Taken
64,818
25,955
Mitigated
34,125
14,428
Healing
29,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,651
2,469
39
4,135
13,086
6,459
620
2,549
10,439
91,612
0
L
12,661
5,979
0
2,042
13,232
3,298
0
3,172
9,764
0
68,651
L
2,775
1,113
0
4,054
11,945
3,463
0
5,620
6,001
0
36,881
L
Yemoja
NavyTear
Yemoja
1,488
552
634
1,080
3,864
1,286
0
1,608
2,012
11,630
0
L
Mulan
NonToxíc
Mulan
16,678
1,974
0
5,579
19,503
16,601
0
2,426
15,990
13,472
66,309
W
Hel
2,622
326
684
2,886
8,000
2,959
946
1,345
6,655
44,939
0
W
Arachne
4,669
2,831
0
8,339
13,151
6,415
0
884
12,179
0
86,310
W
Hercules
TheCasVa
Hercules
9,030
2,753
0
9,452
19,094
14,918
341
2,183
15,698
7,947
59,813
W
Neith
bobjoe53
Neith
7,342
2,453
0
4,370
11,487
3,374
1,708
654
10,833
0
60,848
L
Vulcan
dereck2666
Vulcan
3,162
1,457
0
1,039
4,520
1,307
0
3,128
1,068
37,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
52,628
450
Minions Killed
645
0
Camps Cleared
0
1,323,179
Distance Traveled
1,969,040
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,007
579
160
8
0
432,066
8
L
Anhur
9,430
496
131
7
0
331,257
1
L
Kali
7,819
412
67
4
0
338,185
3
L
Yemoja
6,032
317
21
1
0
116,834
1
L
Mulan
9,528
501
159
8
0
300,209
3
W
Hel
8,982
473
95
5
0
365,334
1
W
Arachne
11,063
582
134
7
0
433,486
7
W
Hercules
11,088
584
133
7
0
410,125
2
W
Neith
10,488
552
123
6
0
328,029
0
L
Vulcan
7,625
401
72
4
0
236,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role