Player Matchup

Danzaburou
Danzaburou
Arullete
Danzaburou
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,338 Elo+
Solo
Bellona
Bellona
FatNut
Bellona
Level 27
God Stats
10W - 7L
1,556 SR
Queue Stats
36W - 41L
1,422 Elo+
Party 2
Janus
Janus
SP4RTY
Janus
Level 81
God Stats
10W - 15L
1,406 SR
Queue Stats
144W - 161L
1,442 Elo+
Party 2
Cliodhna
Cliodhna
SantoTocino
Cliodhna
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 150L
1,378 Elo+
Party 2
Bacchus
Bacchus
Wvdee
Bacchus
Level 95
God Stats
3W - 2L
1,320 SR
Queue Stats
83W - 96L
1,403 Elo+
Party 2
Team Averages
Level 74
1,456 SR
1,397 Elo+

VS

Team Averages
Level 57
1,555 SR
1,377 Elo+
Izanami
Izanami
Chrisdebo523
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
KOLTUR
Hercules
Level 36
God Stats
2W - 1L
1,782 SR
Queue Stats
54W - 67L
1,311 Elo+
Party 3
Chang'e
Chang'e
Legolas64
Chang'e
Level 137
God Stats
2W - 3L
1,437 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 1
Awilix
Awilix
Soulforce43
Awilix
Level 82
God Stats
7W - 8L
1,556 SR
Queue Stats
282W - 297L
1,396 Elo+
Solo
Tyr
Tyr
entoma324
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arullete
Danzaburou
9
3 / 2 / 1
5,382
538
4,824
4,521
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
FatNut
Bellona
12
5 / 1 / 4
7,208
721
5,534
5,970
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Janus
SP4RTY
Janus
11
3 / 2 / 3
6,331
633
3,750
3,081
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
SantoTocino
Cliodhna
10
5 / 2 / 5
6,348
635
6,225
6,579
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Wvdee
Bacchus
8
0 / 0 / 5
5,379
538
3,611
4,844
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chrisdebo523
Izanami
6
0 / 4 / 1
4,408
441
1,296
5,612
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
KOLTUR
Hercules
7
0 / 2 / 0
4,727
473
1,888
8,773
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Legolas64
Chang'e
9
3 / 1 / 1
5,724
572
4,190
5,322
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
9
2 / 4 / 1
5,517
552
4,269
8,538
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 0
5,249
525
1,622
7,858
5,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
6
7
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arullete
Danzaburou
3
2
1
1.75
L
Izanami
Chrisdebo523
Izanami
0
4
1
0.13
W
Bellona
FatNut
Bellona
5
1
4
7
L
Hercules
KOLTUR
Hercules
0
2
0
0
L
Chang'e
Legolas64
Chang'e
3
1
1
3.5
W
Janus
SP4RTY
Janus
3
2
3
2.25
W
Cliodhna
SantoTocino
Cliodhna
5
2
5
3.75
L
Awilix
2
4
1
0.63
W
Bacchus
Wvdee
Bacchus
0
0
5
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
13,265
24,995
Taken
36,103
12,279
Mitigated
14,720
9,920
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arullete
Danzaburou
4,824
3,472
0
1,138
4,521
1,169
27
596
3,885
0
25,533
L
Izanami
Chrisdebo523
Izanami
1,296
999
0
1,435
5,612
1,173
0
1,326
4,286
0
13,798
W
Bellona
FatNut
Bellona
5,534
2,451
0
1,902
5,970
4,834
621
637
5,279
0
35,192
L
Hercules
KOLTUR
Hercules
1,888
1,037
0
3,419
8,773
4,504
0
2,013
6,760
0
13,809
L
Chang'e
Legolas64
Chang'e
4,190
165
421
2,913
5,322
1,498
168
1,443
3,837
26,098
0
W
Janus
SP4RTY
Janus
3,750
138
0
839
3,081
753
415
640
2,329
38,241
0
W
Cliodhna
SantoTocino
Cliodhna
6,225
1,222
0
2,902
6,579
1,930
0
995
5,462
0
30,645
L
Awilix
4,269
1,768
0
2,291
8,538
2,448
0
2,346
6,082
0
24,028
W
Bacchus
Wvdee
Bacchus
3,611
848
352
2,787
4,844
3,593
0
1,148
3,620
14,520
0
L
1,622
555
0
1,753
7,858
5,097
654
233
7,317
0
19,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
25,625
271
Minions Killed
185
0
Camps Cleared
0
1,043,874
Distance Traveled
992,808
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,382
538
45
5
0
193,236
3
L
Izanami
4,408
441
28
3
0
149,700
2
W
Bellona
7,208
721
78
8
0
218,132
2
L
Hercules
4,727
473
25
3
0
216,028
4
L
Chang'e
5,724
572
50
5
0
219,762
3
W
Janus
6,331
633
71
7
0
219,778
5
W
Cliodhna
6,348
635
58
6
0
223,552
0
L
Awilix
5,517
552
47
5
0
216,386
1
W
Bacchus
5,379
538
19
2
0
189,176
3
L
Tyr
5,249
525
35
4
0
190,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role