Player Matchup

Arachne
Arachne
Cheriebell7081
Arachne
Level 42
God Stats
3W - 5L
1,524 SR
Queue Stats
32W - 62L
1,227 Elo+
Party 1
Apollo
Apollo
Drsum123
Apollo
Level 47
God Stats
6W - 11L
1,353 SR
Queue Stats
114W - 124L
1,375 Elo+
Solo
Chang'e
Chang'e
Kiyomi dx
Chang'e
Level 35
God Stats
17W - 35L
1,393 SR
Queue Stats
22W - 47L
1,234 Elo+
Party 1
Hera
Hera
stx_jay
Hera
Level 49
God Stats
14W - 7L
1,732 SR
Queue Stats
173W - 203L
1,339 Elo+
Solo
Hel
Hel
unseasonedbreads
Hel
Level 89
God Stats
10W - 18L
1,390 SR
Queue Stats
331W - 410L
1,252 Elo+
Solo
Team Averages
Level 52
1,478 SR
1,285 Elo+

VS

Team Averages
Level 79
1,391 SR
1,265 Elo+
Ao Kuang
Ao Kuang
Arlexisbon
Ao Kuang
Level 69
God Stats
1W - 0L
1,413 SR
Queue Stats
26W - 31L
1,283 Elo+
Solo
Bellona
Bellona
DarknessRusher
Bellona
Level 39
God Stats
8W - 3L
1,435 SR
Queue Stats
26W - 27L
1,184 Elo+
Party 2
Sylvanus
Sylvanus
Siervo de El
Sylvanus
Level 91
God Stats
4W - 5L
1,241 SR
Queue Stats
251W - 269L
1,310 Elo+
Solo
Medusa
Medusa
bulkiestfat797
Medusa
Level 89
God Stats
7W - 5L
1,438 SR
Queue Stats
14W - 25L
1,159 Elo+
Party 2
Gilgamesh
Gilgamesh
l MRDR l 2DaRee
Gilgamesh
Level 107
God Stats
4W - 0L
1,428 SR
Queue Stats
12W - 10L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,774
423
2,471
6,432
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Drsum123
Apollo
10
1 / 9 / 2
6,658
416
6,617
12,802
2,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Kiyomi dx
Chang'e
11
1 / 5 / 2
7,048
441
6,415
11,624
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
stx_jay
Hera
13
2 / 5 / 0
7,945
497
9,239
6,577
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 1
8,364
523
8,421
10,663
3,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arlexisbon
Ao Kuang
13
3 / 4 / 3
7,654
478
4,437
14,851
5,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 0 / 4
8,907
557
9,998
9,769
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Siervo de El
Sylvanus
13
0 / 2 / 6
7,632
477
4,462
8,352
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 1 / 1
8,115
507
7,289
7,674
2,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
l MRDR l 2DaRee
Gilgamesh
16
4 / 3 / 4
9,401
588
8,928
13,260
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
25
25
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arlexisbon
Ao Kuang
3
4
3
1.13
L
1
3
2
0.67
W
9
0
4
11
L
Apollo
Drsum123
Apollo
1
9
2
0.22
L
Chang'e
Kiyomi dx
Chang'e
1
5
2
0.4
W
Sylvanus
Siervo de El
Sylvanus
0
2
6
1.5
W
9
1
1
9.5
W
Gilgamesh
l MRDR l 2DaRee
Gilgamesh
4
3
4
2
L
Hera
stx_jay
Hera
2
5
0
0.4
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
35,114
48,098
Taken
53,906
12,560
Mitigated
24,791
10,184
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arlexisbon
Ao Kuang
4,437
825
289
4,133
14,851
5,002
0
8,267
6,208
35,960
0
L
2,471
2,027
0
449
6,432
1,533
200
0
6,307
0
26,523
W
9,998
2,549
0
1,329
9,769
6,296
0
3,489
6,104
0
58,239
L
Apollo
Drsum123
Apollo
6,617
3,788
0
779
12,802
2,618
660
3,376
9,248
0
25,710
L
Chang'e
Kiyomi dx
Chang'e
6,415
1,221
818
2,615
11,624
2,552
350
2,343
9,156
33,066
0
W
Sylvanus
Siervo de El
Sylvanus
4,462
1,856
370
1,750
8,352
4,033
230
2,648
5,704
32,863
8,151
W
7,289
2,792
54
1,153
7,674
2,569
280
3,576
4,074
0
36,821
W
Gilgamesh
l MRDR l 2DaRee
Gilgamesh
8,928
3,811
34
1,815
13,260
6,891
744
5,463
7,741
0
64,774
L
Hera
stx_jay
Hera
9,239
2,624
0
400
6,577
2,192
284
1,143
5,286
43,680
0
L
8,421
896
0
5,123
10,663
3,665
0
1,313
9,322
53,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
41,709
352
Minions Killed
432
0
Camps Cleared
0
1,411,963
Distance Traveled
1,558,315
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,654
478
63
4
0
312,336
0
L
Arachne
6,774
423
59
4
0
280,650
2
W
Bellona
8,907
557
89
6
0
381,630
3
L
Apollo
6,658
416
54
3
0
265,093
0
L
Chang'e
7,048
441
59
4
0
274,434
0
W
Sylvanus
7,632
477
89
6
0
252,911
2
W
Medusa
8,115
507
51
3
0
285,946
2
W
Gilgamesh
9,401
588
140
9
0
325,492
0
L
Hera
7,945
497
87
5
0
286,382
2
L
Hel
8,364
523
93
6
0
305,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role