Player Matchup

Sol
Sol
Chepe3_
Sol
Level 119
God Stats
7W - 6L
1,477 SR
Queue Stats
112W - 126L
1,493 Elo+
Solo
Da Ji
Da Ji
Gaturro2597
Da Ji
Level 125
God Stats
0W - 3L
1,235 SR
Queue Stats
258W - 264L
1,474 Elo+
Solo
Poseidon
Poseidon
Jolepa
Poseidon
Level 83
God Stats
2W - 6L
1,371 SR
Queue Stats
47W - 44L
1,469 Elo+
Solo
Medusa
Medusa
cobyardo9
Medusa
Level 75
God Stats
26W - 34L
1,455 SR
Queue Stats
124W - 133L
1,465 Elo+
Solo
Ares
Ares
mrhennessy
Ares
Level 160
God Stats
50W - 36L
1,578 SR
Queue Stats
1,107W - 1,146L
1,430 Elo+
Solo
Team Averages
Level 112
1,423 SR
1,466 Elo+

VS

Team Averages
Level 125
1,515 SR
1,466 Elo+
Fenrir
Fenrir
DuzinhoTCK
Fenrir
Level 86
God Stats
13W - 11L
1,496 SR
Queue Stats
59W - 64L
1,460 Elo+
Solo
Bakasura
Bakasura
Ernest420
Bakasura
Level 146
God Stats
104W - 120L
1,459 SR
Queue Stats
529W - 576L
1,439 Elo+
Solo
Chang'e
Chang'e
FullMetalAL
Chang'e
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,413 Elo+
Solo
Sobek
Sobek
Luciano_drago
Sobek
Level 125
God Stats
11W - 9L
1,477 SR
Queue Stats
65W - 75L
1,489 Elo+
Solo
Nike
Nike
OniOfTekhenu
Nike
Level 148
God Stats
2W - 2L
1,643 SR
Queue Stats
72W - 64L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 0 / 1
9,554
869
10,006
2,941
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 5 / 3
9,245
840
6,355
13,366
5,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Jolepa
Poseidon
15
0 / 3 / 1
9,182
835
10,128
7,626
2,396
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cobyardo9
Medusa
15
1 / 3 / 2
9,211
837
8,522
8,923
3,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 1
9,022
820
11,475
14,389
14,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

174

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuzinhoTCK
Fenrir
16
2 / 2 / 6
9,416
856
7,601
8,508
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Ernest420
Bakasura
16
4 / 0 / 6
10,706
973
5,414
5,744
3,930
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
FullMetalAL
Chang'e
16
3 / 1 / 8
10,404
946
9,999
9,472
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 10
10,751
977
9,522
16,041
15,092
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 0 / 9
9,864
897
11,119
12,943
12,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
3
Kills
14
14
Deaths
3
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
1
0
1
1.5
W
Fenrir
DuzinhoTCK
Fenrir
2
2
6
2.5
W
Bakasura
Ernest420
Bakasura
4
0
6
7
W
Chang'e
FullMetalAL
Chang'e
3
1
8
7
L
0
5
3
0.3
L
Poseidon
Jolepa
Poseidon
0
3
1
0.17
W
3
0
10
8
W
2
0
9
6.5
L
Medusa
cobyardo9
Medusa
1
3
2
0.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
43,655
47,245
Taken
52,708
27,071
Mitigated
38,803
1,386
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
10,006
2,873
0
875
2,941
1,187
0
1,403
1,538
34,904
2,036
W
Fenrir
DuzinhoTCK
Fenrir
7,601
604
0
279
8,508
3,803
0
5,447
3,061
0
14,874
W
Bakasura
Ernest420
Bakasura
5,414
3,269
0
675
5,744
3,930
0
3,444
2,300
127
18,461
W
Chang'e
FullMetalAL
Chang'e
9,999
206
2,956
3,548
9,472
3,672
0
4,910
4,562
43,552
0
L
6,355
902
0
0
13,366
5,905
0
5,422
7,761
0
21,654
L
Poseidon
Jolepa
Poseidon
10,128
804
0
0
7,626
2,396
0
2,718
4,636
33,157
0
W
9,522
37
737
3,480
16,041
15,092
0
9,876
6,165
26,344
0
W
11,119
744
0
0
12,943
12,306
0
7,183
5,760
3,924
20,674
L
Medusa
cobyardo9
Medusa
8,522
3,644
0
280
8,923
3,564
0
4,197
4,366
0
24,320
L
11,475
376
0
231
14,389
14,019
0
7,015
6,644
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
51,141
197
Minions Killed
221
8
Camps Cleared
10
1,053,279
Distance Traveled
1,143,695
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,554
869
56
5
3
194,441
1
W
Fenrir
9,416
856
16
1
4
237,806
2
W
Bakasura
10,706
973
59
5
5
249,140
3
W
Chang'e
10,404
946
91
8
0
204,161
0
L
Da Ji
9,245
840
31
3
2
216,641
2
L
Poseidon
9,182
835
48
4
2
206,933
2
W
Sobek
10,751
977
27
2
1
249,206
0
W
Nike
9,864
897
28
3
0
203,382
0
L
Medusa
9,211
837
41
4
1
219,056
0
L
Ares
9,022
820
21
2
0
216,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role