Player Matchup

Serqet
Serqet
Mc_LouIou
Serqet
Level 49
God Stats
3W - 2L
1,688 SR
Queue Stats
238W - 162L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
ShaaDow_V2
Baron Samedi
Level 65
God Stats
43W - 22L
1,743 SR
Queue Stats
123W - 96L
1,524 Elo+
Party 1
Geb
Geb
Zaikain
Geb
Level 43
God Stats
4W - 2L
1,830 SR
Queue Stats
67W - 38L
1,669 Elo+
Party 1
Team Averages
Level 52
1,754 SR
1,583 Elo+

VS

Team Averages
Level 141
1,540 SR
1,554 Elo+
Atlas
Atlas
HxrdCxse
Atlas
Level 122
God Stats
16W - 15L
1,580 SR
Queue Stats
195W - 163L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
ItsHacky_
Hou Yi
Level 155
God Stats
2W - 4L
1,474 SR
Queue Stats
24W - 20L
1,565 Elo+
Solo
Hera
Hera
ThornWeaver
Hera
Level 147
God Stats
2W - 1L
1,566 SR
Queue Stats
323W - 266L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mc_LouIou
Serqet
12
3 / 6 / 4
9,174
612
13,904
14,696
10,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ShaaDow_V2
Baron Samedi
13
4 / 4 / 3
9,613
641
11,852
14,006
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
12
1 / 2 / 4
9,461
631
4,942
17,336
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HxrdCxse
Atlas
13
5 / 5 / 5
10,421
695
11,703
20,464
9,636
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ItsHacky_
Hou Yi
13
3 / 3 / 8
10,123
675
13,379
11,709
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 0 / 7
10,643
710
13,835
6,396
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
12
12
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
HxrdCxse
Atlas
5
5
5
1.5
W
Hou Yi
ItsHacky_
Hou Yi
3
3
8
2.33
L
Serqet
Mc_LouIou
Serqet
3
6
4
0.83
L
Baron Samedi
ShaaDow_V2
Baron Samedi
4
4
3
1.38
W
4
0
7
7.5
L
Geb
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,698
Damage
38,917
46,038
Taken
38,569
39,605
Mitigated
15,904
16,680
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
HxrdCxse
Atlas
11,703
3,859
0
993
20,464
9,636
42
7,440
11,714
23,079
0
W
Hou Yi
ItsHacky_
Hou Yi
13,379
6,271
0
320
11,709
3,804
1,668
4,931
5,787
0
29,308
L
Serqet
Mc_LouIou
Serqet
13,904
2,881
0
2,492
14,696
10,208
0
7,612
6,800
0
25,439
L
Baron Samedi
ShaaDow_V2
Baron Samedi
11,852
358
3,035
6,807
14,006
11,006
0
8,692
5,040
38,634
0
W
13,835
3,121
405
2,974
6,396
2,464
394
3,527
2,597
42,358
0
L
Geb
4,942
567
0
4,346
17,336
18,391
0
9,096
7,772
17,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
31,187
97
Minions Killed
143
5
Camps Cleared
6
868,488
Distance Traveled
839,237
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,421
695
22
1
1
283,799
2
W
Hou Yi
10,123
675
42
3
3
258,590
3
L
Serqet
9,174
612
29
2
3
303,149
1
L
Baron Samedi
9,613
641
53
4
2
268,016
1
W
Hera
10,643
710
79
5
2
296,848
8
L
Geb
9,461
631
15
1
0
297,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role