Player Matchup

Morgan Le Fay
Morgan Le Fay
MainsAreStupid
Morgan Le Fay
Level 146
God Stats
1W - 4L
1,311 SR
Queue Stats
145W - 148L
1,648 Elo+
Solo
Jing Wei
Jing Wei
SnakeyPrimo
Jing Wei
Level 159
God Stats
17W - 8L
1,650 SR
Queue Stats
294W - 279L
1,539 Elo+
Solo
Ne Zha
Ne Zha
StuccoDyer
Ne Zha
Level 121
God Stats
5W - 6L
1,440 SR
Queue Stats
621W - 545L
1,604 Elo+
Solo
Charybdis
Charybdis
TwoWlrds
Charybdis
Level 130
God Stats
12W - 7L
1,485 SR
Queue Stats
319W - 286L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
yoshimusashi
Kuzenbo
Level 144
God Stats
17W - 9L
1,662 SR
Queue Stats
142W - 130L
1,582 Elo+
Solo
Team Averages
Level 140
1,509 SR
1,596 Elo+

VS

Team Averages
Level 114
1,480 SR
1,557 Elo+
Eset
Eset
Clarkster98
Eset
Level 84
God Stats
1W - 2L
1,358 SR
Queue Stats
181W - 276L
1,414 Elo+
Solo
Ymir
Ymir
CrispyWaffel
Ymir
Level 90
God Stats
1W - 2L
1,302 SR
Queue Stats
57W - 73L
1,515 Elo+
Solo
Xbalanque
Xbalanque
Jocquese
Xbalanque
Level 146
God Stats
6W - 10L
1,650 SR
Queue Stats
629W - 599L
1,669 Elo+
Solo
Ratatoskr
Ratatoskr
TeamCaptainRyan
Ratatoskr
Level 127
God Stats
3W - 6L
1,645 SR
Queue Stats
73W - 86L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
UltimateIncoming
Erlang Shen
Level 124
God Stats
11W - 15L
1,442 SR
Queue Stats
733W - 714L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MainsAreStupid
Morgan Le Fay
14
6 / 0 / 2
8,787
628
4,567
6,258
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
SnakeyPrimo
Jing Wei
12
0 / 1 / 2
7,161
512
4,219
9,732
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
StuccoDyer
Ne Zha
12
0 / 6 / 4
7,096
507
5,287
13,310
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
TwoWlrds
Charybdis
14
8 / 1 / 3
9,035
645
10,061
9,416
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
yoshimusashi
Kuzenbo
11
1 / 0 / 4
6,834
488
4,774
10,462
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,380
456
3,040
7,094
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 5
7,251
518
5,955
10,792
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Jocquese
Xbalanque
13
2 / 2 / 4
7,568
541
12,788
11,800
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
TeamCaptainRyan
Ratatoskr
11
3 / 6 / 0
6,856
490
5,628
8,887
2,464
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
UltimateIncoming
Erlang Shen
7
0 / 3 / 1
5,624
402
1,721
4,444
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
8
8
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
0
5
4.5
L
Xbalanque
Jocquese
Xbalanque
2
2
4
2
W
Morgan Le Fay
MainsAreStupid
Morgan Le Fay
6
0
2
7
W
Jing Wei
SnakeyPrimo
Jing Wei
0
1
2
1
W
Ne Zha
StuccoDyer
Ne Zha
0
6
4
0.33
L
Ratatoskr
TeamCaptainRyan
Ratatoskr
3
6
0
0.5
W
Charybdis
TwoWlrds
Charybdis
8
1
3
9.5
L
Erlang Shen
UltimateIncoming
Erlang Shen
0
3
1
0.17
W
Kuzenbo
yoshimusashi
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
29,132
49,178
Taken
43,017
24,096
Mitigated
18,262
15,358
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,040
155
404
1,043
7,094
1,727
0
1,182
5,867
24,159
0
L
5,955
1,457
813
2,599
10,792
8,973
0
2,016
8,731
21,415
0
L
Xbalanque
Jocquese
Xbalanque
12,788
5,897
0
4,743
11,800
3,344
0
2,296
9,504
0
66,834
W
Morgan Le Fay
MainsAreStupid
Morgan Le Fay
4,567
777
0
1,122
6,258
4,170
855
26
6,232
49,084
0
W
Jing Wei
SnakeyPrimo
Jing Wei
4,219
3,380
0
1,266
9,732
2,137
680
675
9,057
0
49,976
W
Ne Zha
StuccoDyer
Ne Zha
5,287
1,242
0
5,012
13,310
4,128
153
3,300
10,010
0
43,825
L
Ratatoskr
TeamCaptainRyan
Ratatoskr
5,628
984
0
300
8,887
2,464
0
1,067
7,783
0
41,973
W
Charybdis
TwoWlrds
Charybdis
10,061
4,433
0
3,171
9,416
3,250
54
3,174
6,242
0
57,128
L
Erlang Shen
UltimateIncoming
Erlang Shen
1,721
503
0
1,221
4,444
1,754
0
2,485
1,639
0
15,394
W
Kuzenbo
yoshimusashi
Kuzenbo
4,774
2,252
683
4,104
10,462
10,411
0
1,820
8,642
13,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
33,679
430
Minions Killed
306
0
Camps Cleared
0
1,440,711
Distance Traveled
1,185,715
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,380
456
45
3
0
274,391
3
L
Ymir
7,251
518
26
2
0
275,876
6
L
Xbalanque
7,568
541
122
9
0
255,861
4
W
Morgan Le Fay
8,787
628
111
8
0
273,941
3
W
Jing Wei
7,161
512
106
8
0
278,864
2
W
Ne Zha
7,096
507
85
6
0
299,169
4
L
Ratatoskr
6,856
490
76
5
0
256,045
1
W
Charybdis
9,035
645
116
8
0
274,065
5
L
Erlang Shen
5,624
402
37
3
0
123,542
0
W
Kuzenbo
6,834
488
12
1
0
314,672
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role