Player Matchup

Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CitizenErased
Cerberus
Level 24
God Stats
0W - 3L
1,211 SR
Queue Stats
27W - 28L
1,502 Elo+
Solo
Discordia
Discordia
Cuhjuhjuh
Discordia
Level 88
God Stats
0W - 1L
1,302 SR
Queue Stats
34W - 40L
1,423 Elo+
Party 3
Ullr
Ullr
JoeyJerksJelly
Ullr
Level 127
God Stats
0W - 2L
1,313 SR
Queue Stats
47W - 52L
1,507 Elo+
Party 3
Bakasura
Bakasura
Saint Fuqledoo
Bakasura
Level 144
God Stats
6W - 2L
1,664 SR
Queue Stats
144W - 149L
1,437 Elo+
Party 3
Team Averages
Level 81
1,398 SR
1,474 Elo+

VS

Team Averages
Level 72
1,452 SR
1,600 Elo+
Artio
Artio
FTG-BRUH-
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,623 Elo+
Solo
Hou Yi
Hou Yi
Golgisporb588
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,702 Elo+
Party 1
Skadi
Skadi
Nirrat
Skadi
Level 147
God Stats
1W - 2L
1,196 SR
Queue Stats
56W - 44L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
ironshield_
Cthulhu
Level 141
God Stats
8W - 6L
1,563 SR
Queue Stats
186W - 202L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
timmit10
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 5 / 9
9,170
705
7,054
21,048
18,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
CitizenErased
Cerberus
16
2 / 7 / 12
9,697
746
10,775
24,829
27,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Cuhjuhjuh
Discordia
16
5 / 9 / 7
9,781
752
14,586
15,817
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 9
9,561
735
11,153
11,037
4,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
16
6 / 6 / 5
9,589
738
10,825
15,425
7,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FTG-BRUH-
Artio
18
3 / 3 / 19
10,255
789
8,128
24,714
25,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 3 / 13
11,627
894
17,599
11,693
5,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Nirrat
Skadi
16
8 / 6 / 11
11,010
847
17,579
12,983
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ironshield_
Cthulhu
17
4 / 3 / 18
10,695
823
17,084
14,545
16,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
timmit10
Baba Yaga
19
7 / 2 / 18
11,093
853
19,216
7,655
3,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
17
Kills
32
32
Deaths
17
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
9
1.1
L
Cerberus
CitizenErased
Cerberus
2
7
12
1.14
L
Discordia
Cuhjuhjuh
Discordia
5
9
7
0.94
W
Artio
FTG-BRUH-
Artio
3
3
19
4.17
W
10
3
13
5.5
L
3
5
9
1.5
W
Skadi
Nirrat
Skadi
8
6
11
2.25
L
Bakasura
6
6
5
1.42
W
Cthulhu
ironshield_
Cthulhu
4
3
18
4.33
W
Baba Yaga
timmit10
Baba Yaga
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,393
Damage
79,606
88,156
Taken
71,590
62,432
Mitigated
55,638
28,923
Healing
31,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,054
2,199
3,393
6,183
21,048
18,312
296
11,334
9,714
15,883
0
L
Cerberus
CitizenErased
Cerberus
10,775
419
3,295
6,498
24,829
27,126
266
14,212
10,617
17,246
0
L
Discordia
Cuhjuhjuh
Discordia
14,586
362
1,087
2,476
15,817
5,422
642
7,525
8,292
25,370
0
W
Artio
FTG-BRUH-
Artio
8,128
1,371
4,401
8,731
24,714
25,491
50
11,474
12,766
13,168
0
W
17,599
6,259
2,123
3,402
11,693
5,018
2,554
4,485
6,472
0
36,546
L
11,153
5,870
0
3
11,037
4,004
980
5,637
5,400
0
25,702
W
Skadi
Nirrat
Skadi
17,579
7,682
1,097
2,461
12,983
5,380
862
4,787
6,959
0
30,349
L
Bakasura
10,825
6,380
1,449
4,539
15,425
7,568
682
5,720
9,705
0
13,176
W
Cthulhu
ironshield_
Cthulhu
17,084
336
3,395
2,121
14,545
16,540
306
5,887
8,098
35,154
0
W
Baba Yaga
timmit10
Baba Yaga
19,216
884
1,715
2,270
7,655
3,209
1,421
4,504
2,813
35,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
54,680
135
Minions Killed
161
0
Camps Cleared
0
1,140,797
Distance Traveled
1,235,897
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,170
705
20
2
0
246,846
5
L
Cerberus
9,697
746
29
2
0
231,567
2
L
Discordia
9,781
752
27
2
0
210,807
0
W
Artio
10,255
789
9
1
0
260,159
0
W
Hou Yi
11,627
894
50
4
0
242,347
3
L
Ullr
9,561
735
31
2
0
233,224
2
W
Skadi
11,010
847
22
2
0
213,053
0
L
Bakasura
9,589
738
28
2
0
218,353
0
W
Cthulhu
10,695
823
49
4
0
275,572
3
W
Baba Yaga
11,093
853
31
2
0
244,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role