Player Matchup

Zeus
Zeus
Celopandagamer
Zeus
Level 108
God Stats
9W - 9L
1,507 SR
Queue Stats
104W - 146L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
DarthVesskel
Amaterasu
Level 108
God Stats
8W - 3L
1,706 SR
Queue Stats
708W - 1,072L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Zurdo08
Danzaburou
Level 98
God Stats
17W - 6L
1,592 SR
Queue Stats
83W - 118L
1,407 Elo+
Party 2
Team Averages
Level 105
1,602 SR
1,432 Elo+

VS

Team Averages
Level 37
1,493 SR
1,557 Elo+
Serqet
Serqet
Dolphindude2
Serqet
Level 22
God Stats
0W - 2L
1,207 SR
Queue Stats
6W - 9L
1,572 Elo+
Party 1
Ra
Ra
LilPumpy
Ra
Level 8
God Stats
1W - 1L
1,770 SR
Queue Stats
2W - 3L
1,639 Elo+
Party 1
Ullr
Ullr
OrdelOriginal
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 9
9,471
947
14,330
5,980
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
DarthVesskel
Amaterasu
12
6 / 3 / 13
9,026
903
5,929
11,751
10,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Zurdo08
Danzaburou
13
8 / 0 / 9
8,647
865
5,456
5,321
2,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
0 / 8 / 2
5,981
598
4,230
9,739
3,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 9 / 2
6,136
614
2,824
9,134
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 9 / 0
7,880
788
7,728
10,540
2,560
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
26
Kills
4
4
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
1
9
16.5
W
Amaterasu
DarthVesskel
Amaterasu
6
3
13
4.17
L
Serqet
0
8
2
0.13
L
0
9
2
0.11
L
4
9
0
0.44
W
Danzaburou
Zurdo08
Danzaburou
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
14,782
23,052
Taken
29,413
15,018
Mitigated
8,490
9,572
Healing
1,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,330
977
0
1,806
5,980
1,865
645
1,372
4,482
36,069
0
W
Amaterasu
DarthVesskel
Amaterasu
5,929
1,944
570
4,932
11,751
10,815
393
1,341
10,098
0
16,878
L
Serqet
4,230
785
0
454
9,739
3,746
0
5,171
4,324
0
5,951
L
2,824
720
338
499
9,134
2,184
0
5,312
3,590
21,577
0
L
7,728
4,215
0
141
10,540
2,560
0
3,331
7,065
0
13,511
W
Danzaburou
Zurdo08
Danzaburou
5,456
905
0
2,264
5,321
2,338
1,178
623
4,698
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
19,997
127
Minions Killed
75
8
Camps Cleared
1
610,782
Distance Traveled
455,585
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,471
947
51
5
2
190,312
4
W
Amaterasu
9,026
903
21
2
3
203,894
1
L
Serqet
5,981
598
12
1
1
163,546
1
L
Ra
6,136
614
41
4
0
153,411
2
L
Ullr
7,880
788
22
2
0
138,628
0
W
Danzaburou
8,647
865
55
6
3
216,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role