Player Matchup

Osiris
Osiris
Chin00ky
Osiris
Level 38
God Stats
1W - 1L
1,697 SR
Queue Stats
55W - 80L
1,374 Elo+
Party 1
Izanami
Izanami
ICRUZY83I
Izanami
Level 46
God Stats
5W - 7L
1,596 SR
Queue Stats
61W - 67L
1,499 Elo+
Party 3
Arachne
Arachne
Linius
Arachne
Level 111
God Stats
161W - 144L
1,523 SR
Queue Stats
369W - 426L
1,390 Elo+
Solo
He Bo
He Bo
Recktomm
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,387 Elo+
Party 1
Bacchus
Bacchus
SERGIOGAYMER15
Bacchus
Level 68
God Stats
1W - 3L
1,372 SR
Queue Stats
5W - 8L
1,355 Elo+
Party 3
Team Averages
Level 58
1,538 SR
1,401 Elo+

VS

Team Averages
Level 53
1,503 SR
1,427 Elo+
Kali
Kali
BRAMEZ
Kali
Level 87
God Stats
7W - 6L
1,467 SR
Queue Stats
306W - 336L
1,489 Elo+
Party 2
Rama
Rama
SwallowMyKids
Rama
Level 85
God Stats
13W - 12L
1,520 SR
Queue Stats
209W - 224L
1,507 Elo+
Party 2
Atlas
Atlas
alissonkevin
Atlas
Level 58
God Stats
5W - 3L
1,688 SR
Queue Stats
155W - 229L
1,368 Elo+
Solo
Awilix
Awilix
communitypatroll
Awilix
Level 27
God Stats
2W - 2L
1,341 SR
Queue Stats
29W - 27L
1,430 Elo+
Party 2
Olorun
Olorun
decolorpurple
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chin00ky
Osiris
10
2 / 6 / 0
6,952
497
5,027
10,844
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ICRUZY83I
Izanami
12
5 / 0 / 0
7,278
520
6,601
9,039
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Linius
Arachne
9
0 / 6 / 1
5,772
412
5,495
11,924
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Recktomm
He Bo
10
1 / 5 / 0
5,798
414
3,020
7,633
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 3
5,456
390
2,778
2,985
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BRAMEZ
Kali
14
5 / 2 / 3
8,689
621
8,355
10,297
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,799
486
6,169
8,766
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
5,888
421
1,850
5,330
2,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 3
6,810
486
2,759
8,171
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 0 / 2
8,925
638
7,430
7,187
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
16
17
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
BRAMEZ
Kali
5
2
3
3.25
L
Osiris
Chin00ky
Osiris
2
6
0
0.33
L
Izanami
ICRUZY83I
Izanami
5
0
0
5
L
Arachne
Linius
Arachne
0
6
1
0.08
L
He Bo
Recktomm
He Bo
1
5
0
0.2
L
0
0
3
1.5
W
0
3
2
0.33
W
1
2
1
0.75
W
2
1
3
3.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
26,563
42,425
Taken
39,751
17,559
Mitigated
14,924
9,676
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
BRAMEZ
Kali
8,355
4,091
0
6,353
10,297
5,481
332
0
9,842
0
43,918
L
Osiris
Chin00ky
Osiris
5,027
2,654
0
1,432
10,844
6,213
0
615
9,519
0
28,814
L
Izanami
ICRUZY83I
Izanami
6,601
4,268
0
3,041
9,039
2,821
357
1,070
7,969
0
53,027
L
Arachne
Linius
Arachne
5,495
4,231
0
2,973
11,924
3,948
0
2,300
9,578
0
29,303
L
He Bo
Recktomm
He Bo
3,020
170
0
1,490
7,633
2,396
0
4,168
3,465
23,279
0
L
2,778
279
0
740
2,985
2,181
75
955
2,030
7,581
0
W
6,169
4,934
0
3,579
8,766
1,634
920
1,735
7,031
0
43,079
W
1,850
476
0
974
5,330
2,635
0
749
4,581
16,403
0
W
2,759
894
0
3,068
8,171
2,294
451
711
7,429
0
25,700
W
7,430
2,438
87
4,181
7,187
2,880
2,195
2,603
4,547
49,117
3,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
37,111
262
Minions Killed
347
0
Camps Cleared
0
1,147,064
Distance Traveled
1,270,746
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,689
621
76
5
0
258,076
5
L
Osiris
6,952
497
64
5
0
254,436
3
L
Izanami
7,278
520
103
7
0
261,783
4
L
Arachne
5,772
412
54
4
0
241,407
4
L
He Bo
5,798
414
30
2
0
228,320
1
L
Bacchus
5,456
390
11
1
0
161,118
4
W
Rama
6,799
486
87
6
0
253,325
5
W
Atlas
5,888
421
22
2
0
218,717
1
W
Awilix
6,810
486
47
3
0
284,369
0
W
Olorun
8,925
638
115
8
0
256,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role