Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Djoorf_
Chaac
Level 63
God Stats
32W - 39L
1,445 SR
Queue Stats
152W - 182L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sin_of_Greed_073
Morgan Le Fay
Level 68
God Stats
22W - 15L
1,615 SR
Queue Stats
237W - 227L
1,445 Elo+
Party 3
Da Ji
Da Ji
Sin_of_Wrath_073
Da Ji
Level 116
God Stats
4W - 10L
1,276 SR
Queue Stats
223W - 206L
1,475 Elo+
Party 3
Yemoja
Yemoja
TPFC_Iggy_98__
Yemoja
Level 108
God Stats
26W - 27L
1,503 SR
Queue Stats
648W - 690L
1,473 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,470 Elo+

VS

Team Averages
Level 77
1,592 SR
1,468 Elo+
Ymir
Ymir
ARAGOSTA237
Ymir
Level 69
God Stats
1W - 1L
1,682 SR
Queue Stats
57W - 55L
1,458 Elo+
Party 2
Aphrodite
Aphrodite
Belko19
Aphrodite
Level 59
God Stats
9W - 6L
1,570 SR
Queue Stats
37W - 33L
1,454 Elo+
Party 4
Nike
Nike
HasanKorkmazz
Nike
Level 87
God Stats
11W - 11L
1,559 SR
Queue Stats
46W - 36L
1,432 Elo+
Party 4
Medusa
Medusa
edo_the_king
Medusa
Level 67
God Stats
21W - 12L
1,587 SR
Queue Stats
34W - 37L
1,518 Elo+
Party 2
Fenrir
Fenrir
jobohh
Fenrir
Level 103
God Stats
10W - 10L
1,563 SR
Queue Stats
75W - 43L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
11 / 0 / 4
8,348
642
14,218
8,174
2,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Djoorf_
Chaac
13
1 / 1 / 1
7,083
545
4,366
5,914
4,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Sin_of_Greed_073
Morgan Le Fay
14
5 / 3 / 5
8,297
638
6,419
7,278
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 3
7,790
599
6,227
11,565
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 9
7,856
604
4,197
8,168
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,938
380
1,331
9,742
5,099
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Belko19
Aphrodite
12
1 / 6 / 5
6,667
513
4,207
10,592
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
7,386
568
4,558
8,843
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
8
2 / 4 / 0
5,465
420
5,909
7,038
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
jobohh
Fenrir
12
6 / 8 / 1
7,532
579
6,887
13,453
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
25
Kills
9
11
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
0
4
13
L
0
5
2
0.2
L
Aphrodite
Belko19
Aphrodite
1
6
5
0.58
W
Chaac
Djoorf_
Chaac
1
1
1
1.5
L
0
2
1
0.25
W
Morgan Le Fay
Sin_of_Greed_073
Morgan Le Fay
5
3
5
2.5
W
5
6
3
1.08
W
3
1
9
7.5
L
Medusa
2
4
0
0.5
L
Fenrir
jobohh
Fenrir
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
22,892
41,099
Taken
49,668
18,146
Mitigated
19,294
14,084
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,218
5,725
0
1,444
8,174
2,682
84
901
7,273
0
69,924
L
1,331
258
0
1,919
9,742
5,099
0
2,138
7,568
6,675
0
L
Aphrodite
Belko19
Aphrodite
4,207
247
1,103
4,333
10,592
3,273
0
3,030
7,276
33,682
0
W
Chaac
Djoorf_
Chaac
4,366
693
0
2,085
5,914
4,604
44
0
5,325
377
42,896
L
4,558
1,113
0
2,222
8,843
4,632
0
73
8,770
498
48,296
W
Morgan Le Fay
Sin_of_Greed_073
Morgan Le Fay
6,419
855
0
1,894
7,278
2,524
24
1,987
5,248
46,279
0
W
6,227
1,579
0
3,436
11,565
3,672
0
1,937
9,628
0
37,445
W
4,197
379
2,685
2,540
8,168
4,664
0
972
7,196
28,084
0
L
Medusa
5,909
1,630
0
1,286
7,038
1,610
0
1,248
5,790
0
27,728
L
Fenrir
jobohh
Fenrir
6,887
1,638
0
2,740
13,453
4,680
25
3,612
9,648
0
41,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
31,988
383
Minions Killed
319
0
Camps Cleared
0
1,282,247
Distance Traveled
1,145,389
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,348
642
112
9
0
262,506
3
L
Ymir
4,938
380
7
1
0
149,728
0
L
Aphrodite
6,667
513
62
5
0
247,513
1
W
Chaac
7,083
545
78
6
0
287,754
3
L
Nike
7,386
568
126
10
0
262,685
3
W
Morgan Le Fay
8,297
638
78
6
0
252,127
2
W
Da Ji
7,790
599
66
5
0
242,381
0
W
Yemoja
7,856
604
49
4
0
237,479
3
L
Medusa
5,465
420
47
4
0
226,720
3
L
Fenrir
7,532
579
77
6
0
258,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role