Player Matchup

Medusa
Medusa
NKRazgun
Medusa
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 25L
1,689 Elo+
Party 1
Sun Wukong
Sun Wukong
Nussu
Sun Wukong
Level 156
God Stats
4W - 2L
1,908 SR
Queue Stats
302W - 168L
1,753 Elo+
Party 1
Nemesis
Nemesis
Spuhb
Nemesis
Level 156
God Stats
4W - 4L
1,591 SR
Queue Stats
471W - 252L
1,736 Elo+
Party 1
Zhong Kui
Zhong Kui
Visceral
Zhong Kui
Level 158
God Stats
11W - 5L
1,859 SR
Queue Stats
457W - 245L
1,738 Elo+
Party 1
Neith
Neith
Vitukarvane
Neith
Level 106
God Stats
25W - 5L
1,910 SR
Queue Stats
237W - 118L
1,743 Elo+
Party 1
Team Averages
Level 124
1,754 SR
1,732 Elo+

VS

Team Averages
Level 92
1,586 SR
1,556 Elo+
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ochot
Guan Yu
Level 6
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 2
Fenrir
Fenrir
TheBouncingPanda
Fenrir
Level 155
God Stats
1W - 6L
1,523 SR
Queue Stats
7W - 22L
1,368 Elo+
Party 2
Merlin
Merlin
TheLuPe
Merlin
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NKRazgun
Medusa
10
3 / 0 / 3
6,189
619
3,029
3,302
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Nussu
Sun Wukong
13
8 / 0 / 0
7,359
736
4,254
6,041
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Spuhb
Nemesis
10
4 / 1 / 4
6,240
624
5,228
6,649
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Visceral
Zhong Kui
9
2 / 2 / 7
5,812
581
5,274
7,686
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
6 / 1 / 5
6,920
692
6,100
4,096
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 6 / 0
4,598
460
4,235
6,976
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
7
0 / 2 / 1
4,560
456
1,686
4,984
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Ochot
Guan Yu
7
1 / 6 / 0
4,681
468
1,379
6,398
2,092
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 5 / 0
5,407
541
2,652
6,866
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
TheLuPe
Merlin
8
0 / 4 / 0
4,658
466
1,817
5,405
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
23
Kills
4
4
Deaths
23
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
0
0.17
L
Ymir
 
Ymir
0
2
1
0.25
W
Medusa
NKRazgun
Medusa
3
0
3
4.5
W
Sun Wukong
Nussu
Sun Wukong
8
0
0
8
L
Guan Yu
Ochot
Guan Yu
1
6
0
0.17
W
Nemesis
Spuhb
Nemesis
4
1
4
6
L
2
5
0
0.4
L
Merlin
TheLuPe
Merlin
0
4
0
0
W
Zhong Kui
Visceral
Zhong Kui
2
2
7
2.75
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
11,769
27,774
Taken
30,629
13,273
Mitigated
9,572
10,883
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,235
2,177
0
1,282
6,976
1,649
0
2,475
4,483
0
18,813
L
Ymir
 
Ymir
1,686
540
0
810
4,984
2,678
0
1,546
3,438
10,063
0
W
Medusa
NKRazgun
Medusa
3,029
1,431
0
2,047
3,302
922
1,008
609
2,653
0
26,560
W
Sun Wukong
Nussu
Sun Wukong
4,254
847
0
3,016
6,041
3,512
0
149
5,892
0
46,155
L
Guan Yu
Ochot
Guan Yu
1,379
103
15
417
6,398
2,092
0
0
6,099
0
14,936
W
Nemesis
Spuhb
Nemesis
5,228
2,746
0
1,067
6,649
2,337
0
355
6,212
0
35,923
L
2,652
698
0
1,205
6,866
1,740
0
0
6,866
0
13,993
L
Merlin
TheLuPe
Merlin
1,817
28
0
140
5,405
1,413
0
1,253
4,107
19,091
0
W
Zhong Kui
Visceral
Zhong Kui
5,274
1,105
69
3,095
7,686
4,885
168
1,469
6,089
24,470
0
W
6,100
2,923
0
1,589
4,096
1,617
388
567
3,425
0
41,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
23,904
358
Minions Killed
168
0
Camps Cleared
0
959,758
Distance Traveled
888,930
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,598
460
37
4
0
145,566
0
L
Ymir
4,560
456
17
2
0
169,793
4
W
Medusa
6,189
619
64
6
0
194,037
2
W
Sun Wukong
7,359
736
100
10
0
198,715
3
L
Guan Yu
4,681
468
41
4
0
208,069
0
W
Nemesis
6,240
624
58
6
0
223,898
4
L
Fenrir
5,407
541
26
3
0
185,637
1
L
Merlin
4,658
466
47
5
0
179,865
1
W
Zhong Kui
5,812
581
46
5
0
167,858
2
W
Neith
6,920
692
90
9
0
175,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role