Player Matchup

Ares
Ares
BoofinBlow
Ares
Level 27
God Stats
38W - 26L
1,613 SR
Queue Stats
112W - 142L
1,368 Elo+
Party 3
Danzaburou
Danzaburou
DedPonysSociety
Danzaburou
Level 57
God Stats
41W - 42L
1,504 SR
Queue Stats
317W - 373L
1,435 Elo+
Party 3
Nemesis
Nemesis
FuriKuriKun
Nemesis
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 25L
1,410 Elo+
Party 2
Bellona
Bellona
Shoguntapia
Bellona
Level 47
God Stats
2W - 3L
1,465 SR
Queue Stats
55W - 57L
1,364 Elo+
Party 2
Scylla
Scylla
TR3Y MK
Scylla
Level 106
God Stats
99W - 89L
1,569 SR
Queue Stats
367W - 407L
1,475 Elo+
Party 3
Team Averages
Level 53
1,530 SR
1,410 Elo+

VS

Team Averages
Level 49
1,427 SR
1,394 Elo+
Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Garygazzard
Skadi
Level 26
God Stats
1W - 0L
1,440 SR
Queue Stats
4W - 2L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
ParisHiltonx
Aphrodite
Level 8
God Stats
2W - 3L
1,336 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 1
Bellona
Bellona
StellAutumn
Bellona
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 48L
1,345 Elo+
Solo
Bastet
Bastet
THELindaWalker
Bastet
Level 23
God Stats
2W - 2L
1,362 SR
Queue Stats
6W - 10L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 9
10,637
1,064
8,759
25,478
24,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
DedPonysSociety
Danzaburou
17
4 / 6 / 10
11,770
1,177
17,919
20,569
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
FuriKuriKun
Nemesis
17
5 / 4 / 5
11,183
1,118
9,223
16,193
6,034
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Shoguntapia
Bellona
18
4 / 2 / 13
12,394
1,239
11,635
16,374
13,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TR3Y MK
Scylla
18
6 / 1 / 9
12,267
1,227
21,585
10,284
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

166

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 5 / 15
11,197
1,120
18,618
17,410
5,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 5 / 12
10,914
1,091
20,469
13,062
4,158
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ParisHiltonx
Aphrodite
17
5 / 4 / 9
10,882
1,088
9,537
14,076
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
StellAutumn
Bellona
17
4 / 4 / 11
11,100
1,110
17,396
16,026
14,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 13
10,448
1,045
14,436
12,607
3,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
82
21
Kills
22
22
Deaths
21
46
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
5
15
2.3
L
2
9
9
0.72
L
Danzaburou
DedPonysSociety
Danzaburou
4
6
10
1.5
L
Nemesis
FuriKuriKun
Nemesis
5
4
5
1.88
W
6
5
12
2.4
W
Aphrodite
ParisHiltonx
Aphrodite
5
4
9
2.38
L
Bellona
Shoguntapia
Bellona
4
2
13
5.25
W
Bellona
StellAutumn
Bellona
4
4
11
2.38
W
3
3
13
3.17
L
Scylla
TR3Y MK
Scylla
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,121
Damage
80,456
88,898
Taken
73,181
57,766
Mitigated
36,848
15,177
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,618
853
2,609
4,824
17,410
5,891
0
7,173
10,237
46,661
0
L
8,759
574
0
3,506
25,478
24,908
0
8,893
16,585
19,251
0
L
Danzaburou
DedPonysSociety
Danzaburou
17,919
5,020
0
3,104
20,569
9,130
0
5,820
14,749
0
33,335
L
Nemesis
FuriKuriKun
Nemesis
9,223
3,903
0
2,782
16,193
6,034
0
5,404
10,789
0
31,906
W
20,469
10,065
0
0
13,062
4,158
0
3,075
9,987
0
31,932
W
Aphrodite
ParisHiltonx
Aphrodite
9,537
1,862
3,910
5,304
14,076
8,117
0
6,621
7,455
33,073
0
L
Bellona
Shoguntapia
Bellona
11,635
3,111
2,046
2,816
16,374
13,443
0
4,501
11,873
0
24,187
W
Bellona
StellAutumn
Bellona
17,396
7,078
1,793
1,720
16,026
14,700
0
6,602
9,424
0
26,209
W
14,436
4,600
0
1,381
12,607
3,982
0
6,873
5,734
0
21,011
L
Scylla
TR3Y MK
Scylla
21,585
973
0
923
10,284
4,251
0
3,537
6,747
41,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
54,541
169
Minions Killed
194
8
Camps Cleared
5
1,058,974
Distance Traveled
904,495
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,197
1,120
72
7
1
177,735
0
L
Ares
10,637
1,064
5
1
0
196,130
0
L
Danzaburou
11,770
1,177
28
3
2
197,573
2
L
Nemesis
11,183
1,118
51
5
1
226,051
0
W
Skadi
10,914
1,091
33
3
1
172,040
0
W
Aphrodite
10,882
1,088
56
6
1
160,797
1
L
Bellona
12,394
1,239
22
2
1
221,540
0
W
Bellona
11,100
1,110
22
2
1
193,960
0
W
Bastet
10,448
1,045
11
1
1
199,963
0
L
Scylla
12,267
1,227
63
6
4
217,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role