Player Matchup

Zeus
Zeus
Aveous
Zeus
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,354 Elo+
Party 1
Ymir
Ymir
BIGCOC666
Ymir
Level 83
God Stats
1W - 4L
1,136 SR
Queue Stats
291W - 350L
1,533 Elo+
Party 1
Kali
Kali
PlsDieThxBye26
Kali
Level 100
God Stats
1W - 1L
1,584 SR
Queue Stats
6W - 11L
1,409 Elo+
Solo
Team Averages
Level 89
1,407 SR
1,432 Elo+

VS

Team Averages
Level 79
1,329 SR
1,329 Elo+
Anhur
Anhur
Djwrath234
Anhur
Level 32
God Stats
0W - 4L
1,313 SR
Queue Stats
7W - 17L
1,332 Elo+
Solo
Cthulhu
Cthulhu
WoefulFruitcake
Cthulhu
Level 84
God Stats
14W - 20L
1,407 SR
Queue Stats
197W - 446L
1,350 Elo+
Party 2
Hera
Hera
timmyluv
Hera
Level 121
God Stats
1W - 6L
1,268 SR
Queue Stats
259W - 394L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aveous
Zeus
13
4 / 1 / 11
7,896
790
10,941
2,686
785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
2 / 0 / 12
8,278
828
4,333
10,777
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
9 / 2 / 5
8,953
895
9,107
13,497
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 4 / 0
7,328
733
8,560
8,692
2,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 3
6,753
675
4,247
13,476
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
8
0 / 4 / 1
5,828
583
2,095
5,616
4,632
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aveous
Zeus
4
1
11
9.5
W
Ymir
2
0
12
8
L
Anhur
3
4
0
0.75
W
9
2
5
5.75
L
0
7
3
0.21
L
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
14,902
26,960
Taken
27,784
17,473
Mitigated
18,518
13,358
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aveous
Zeus
10,941
1,295
0
374
2,686
785
1,056
1,105
1,581
25,576
0
W
Ymir
4,333
823
480
5,619
10,777
10,421
279
2,706
8,071
16,967
0
L
Anhur
8,560
5,759
0
873
8,692
2,244
312
3,768
4,924
0
25,632
W
9,107
4,336
0
6,885
13,497
6,267
451
3,326
10,171
0
30,147
L
4,247
151
904
2,057
13,476
11,642
23
8,103
5,373
16,754
0
L
Hera
2,095
590
0
0
5,616
4,632
21
3,403
2,213
6,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
19,909
111
Minions Killed
92
6
Camps Cleared
2
560,835
Distance Traveled
473,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,896
790
48
5
1
193,491
1
W
Ymir
8,278
828
21
2
1
186,125
1
L
Anhur
7,328
733
54
5
2
168,561
3
W
Kali
8,953
895
42
4
4
181,219
3
L
Cthulhu
6,753
675
33
3
0
162,727
1
L
Hera
5,828
583
5
1
0
142,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role